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Poptart 3D Project: Poseable Mad Cat Mk Ii


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#1 AkoolPopTart

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Posted 14 March 2015 - 06:51 AM

I've been working on building a poseable Mad Cat Mk II in a program called DAZ 3D Studio for about a month now. Using a Mad Cat MK II model I got from Turbosquid, I converted each individual piece into an .obj file in Blender and then loaded them into DAZ Studio where I fit the pieces to a AT-ST figure from Vanishingpoint.

MCII Ver 1.0
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MCII Ver 2.0
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MCII Ver 3.0 (Current)
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And finally, here's the scene that it's going to be dropped into:
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More buildings are being added, but for now this is about it. Weapon effects will also be added to it to.

Edited by AkoolPopTart, 14 March 2015 - 06:54 AM.


#2 CyclonerM

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Posted 14 March 2015 - 06:56 AM

Mad Cat mk. II :wub:

Is it a custom configuration? Because i see 2 LRM20s and 2 laser ports :huh:

I would like to see the standard variant: 2 Gauss Rifles, 4 ERMLs, 2 LRM10s.

#3 AkoolPopTart

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Posted 14 March 2015 - 07:05 AM

The guy who made the original model (http://www.turbosqui...x.cfm/ID/654624) based the design off of the one from Mechwarrior 4. I added the nose guns as well as each individual missile in the missile racks and a cockpit, which you can barely see in the final version. I'm trying to find a good version of the Gauss cannons on sites like Sketchup but haven't had much luck finding a design I like. So I'll probably have to build my own when I have more time.

#4 AkoolPopTart

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Posted 14 March 2015 - 04:17 PM

First attempt at making a more powerful looking Gauss Rifle in Sketchup.

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Edited by AkoolPopTart, 14 March 2015 - 04:19 PM.


#5 AkoolPopTart

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Posted 18 April 2015 - 06:20 AM

Damage Bump Texturing for various weapons
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