Edited by Baron Blitz Fokheimer, 14 March 2015 - 07:39 PM.
#21
Posted 14 March 2015 - 07:38 PM
#22
Posted 14 March 2015 - 07:43 PM
Leaving assaults behind? Gotta go slightly slower.
I miss 8v8.. 12v12 is such an enormous ****-fest on most maps, and the spawns don't help.
Really though, if you're in something that more than doubles the speed of your average assault, you shouldn't be bumrushing the entire enemy team, rather buzzing around your assault lance.
#23
Posted 14 March 2015 - 08:45 PM
The intent of these spread out random spawns was probably to toss up the gameplay, so that players would be compelled to "form up" where ever the Assaults start, but it barely even works.
Especially on maps like Alpine, if one team has the assaults start far away from the hill, while the opposing team gets to start closer to the feature focus of the map, its pretty much game over and decided before players even start their engines.
Lemming syndrome.
Edited by Mister D, 14 March 2015 - 08:55 PM.
#24
Posted 14 March 2015 - 08:47 PM
Jman5, on 14 March 2015 - 07:23 PM, said:
Why do people insist joining a group is a cure-all? It's groups that want to NASdeathCARball …
And all the un-fun games had by "teams" of mis-matched Elos …
#25
Posted 14 March 2015 - 08:52 PM
Voip exists now. Use it to coordinate your team and make the all the firing lines you want, or to cut across whatever you're rotating around.
#26
Posted 14 March 2015 - 09:02 PM
#27
Posted 14 March 2015 - 10:15 PM
Pjwned, on 14 March 2015 - 05:20 PM, said:
The people playing aren't blameless of course, but the crappy maps are what enforce regular instances of the Indy 500 on maps like River City and it gets really old playing some of the current maps as a result.
Yup. Still happens on the larger maps occasionally, but it's practically a given that it's going to happen with any of the smaller maps.
#28
Posted 14 March 2015 - 10:22 PM
For a long time bad players have been doing it too, often incorrectly.
You know what happens when bad players Nascar and the good players on the enemy team turn around?
The bad players run into a firing line 1 or 2 at a time and are slaughtered. Because they did it wrong. They didn't stay grouped because everyone has to go max throttle. They assumed the enemies are as bad as they are so the enemy morale would break, allowing the Nascars to run them down.
When you see the enemy team going Nascar and getting spread out see if you can get your team to turn around and form up. Those bad pilots will lemming right into the murderball until there is little left of the enemy team.
If you also have Nascar pilots on your team that won't do anything else, at least get the slower mechs to group up and hold a solid position. It will be better than trying to keep up and getting picked off 1 at a time. If you are lucky you can hold the enemy Nascar up while your own Nascar pilots circle the whole flipping map to get behind them and finish the job. The assaults can clean up if the enemy Nascar is really bad and spread out... 3 assaults vs. 1 or 2 mechs at a time are pretty good odds.
When all is said and done just remember you can't make you team not suck. Just do what you can and wait until the not so good players figure out what they did wrong.
EDIT: If your Nascars complain that you didn't try to keep up, just point out that they were trying to leave you for dead. Turnabout is fair play.
Edited by Divine Retribution, 14 March 2015 - 10:28 PM.
#29
Posted 14 March 2015 - 10:51 PM
or i died because my team "nassholed" me to death
#30
Posted 14 March 2015 - 11:17 PM
#31
Posted 15 March 2015 - 12:21 AM
Deathlike, on 14 March 2015 - 06:22 PM, said:
Today, NASCAR is famous for making exceptional left turns all day any day on a Saturday or Sunday of someone's convenience. Gotta go fast!
Minor nitpick here on your terminology.
The birth of car racing was in France in the late 19th century. The US didn't start racing cars until the early 20th century (and way before the prohibition).
The birth of NASCAR was as you say booze runners during the prohibition having nothing to do with their over-engined cars once the prohibition ended, but NASCAR is very, very far from the only way to race cars. In fact, many people believe it's one of the worst ways of doing it.
#32
Posted 15 March 2015 - 12:43 AM
Because if every community redefines the meta of every meta at will, communication will become impossible in the end.
See what I meta?
Meta you very meta for your understanding!
Edited by Paigan, 15 March 2015 - 12:43 AM.
#33
Posted 15 March 2015 - 06:09 AM
Baron Blitz Fokheimer, on 14 March 2015 - 07:38 PM, said:
Ha! Try playing either River City in Assault! No one knows what the W key is for. Terra Therma? The main reason why so many players hate it (other than not knowing how to manage their heat) is because people stack up at an entry and then just stand there, the people in front don't want to move, the people behind them can't advance, and no one thinks to attempt to flank the enemy.
#34
Posted 15 March 2015 - 06:33 AM
Escef, on 15 March 2015 - 06:09 AM, said:
It happens because the bases are right in front of each other but there's a river separating them. It's difficult/dangerous to flank the enemy because when you need to retreat, you have to cross the river which will make you naked in the open free for the enemy to shower with LRM/laser/bullets etc.
Escef, on 15 March 2015 - 06:09 AM, said:
This situation is also similar to the above when you're late to arrive at the center and need to flank. The flankers are in disadvantegous position because obviously the outer radius is far bigger than the center's so when your flanker lance needs to retreat, there's a possibility/danger that there's not enough time for them to reach the main force and just murderballed to extinction.
#35
Posted 15 March 2015 - 06:34 AM
#36
Posted 15 March 2015 - 07:08 AM
I'd rather see some movement even if it to run around the circle. Even if the movement was to go the opposite way of the norm and just meet the other team head on in a 12 v 12 mash up
but.....
No one does either of these most of the time. Wack-a-mole online is more like it.
Edited by Bigbacon, 15 March 2015 - 07:10 AM.
#37
Posted 15 March 2015 - 07:24 AM
#38
Posted 15 March 2015 - 07:27 AM
Hit the Deck, on 15 March 2015 - 06:33 AM, said:
This situation is also similar to the above when you're late to arrive at the center and need to flank. The flankers are in disadvantegous position because obviously the outer radius is far bigger than the center's so when your flanker lance needs to retreat, there's a possibility/danger that there's not enough time for them to reach the main force and just murderballed to extinction.
I don't care how you justify it, it's a bunch of people that are afraid to fight logging into a war game. If you don't want to fight than don't log into a game that involves shooting at the opponent. May I recommend Tetris?
#39
Posted 15 March 2015 - 07:55 AM
- What's the plan?
And get answered simple by some guy driving an BNC-3M(C):
- NASCAR
Result: - We won 12 to 3.
Summary: - Youcan be angry and about NASCAR, you can even QQ about it on forum. NASCAR is NASCAR. Until it brings home a Victory no body does give a single shag.
#40
Posted 15 March 2015 - 08:53 AM
Rossario x Vampire, on 15 March 2015 - 07:55 AM, said:
- What's the plan?
And get answered simple by some guy driving an BNC-3M(C):
- NASCAR
Result: - We won 12 to 3.
Summary: - Youcan be angry and about NASCAR, you can even QQ about it on forum. NASCAR is NASCAR. Until it brings home a Victory no body does give a single shag.
Grabbed a friend for some MWO tonight.
7 minutes into our second match on Caustic ... We had just run our 3rd lap. 1 Kill.
Add to that my 'Invincibility Juice' AKA: Jump Jets on my Thunderbolt, and i got bored and ran right across the enemy firing line of 10 'mechs, lost my shield arm for my efforts, 20 seconds in the open, in a straight line. Most of the incoming damage was LRM.
Yeah, I'm just going to flatly refuse to play with my friend at all because the Group Queue is the worst experience I've ever had in all my years playing this game.
Edited by Reitrix, 15 March 2015 - 08:53 AM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users