also what many forget IS mechs can free tonnage by adding ES/FF, which the clans not having stock can not. So this way a mech can go for a STD easilier with less weight penalty.
The non-problematic clanners are the ones with ES/FF and XL, but the others are not, but those others get hit massively. also the STD engine makes you NEVER lose cooling this is also not what XL clanners provide. So there is more benefit on a TD engine that just being a non ST mech, its also keeping full internal DHS cooling when a single torso blows off.
AntiCitizenJuan, on 17 March 2015 - 08:00 AM, said:
The IS mechs dont have the firepower of Timberwolves and Stormcrows without packing IS XL's
and dont have the durability unless they use STDs, which gimps firepower.
So no.
These 2 mechs are the source of a stupid amount of balance issues, so them losing 10kph isn't going to kill them
Nerf 2 Overpowered mechs or nerf all Clan mechs. HMMMMM....
yes thats the thing my post is about THEM losing those 10kph is nto going to be an issue, but this penalty is also for the other mechs and some already worst of all mechs are clanmechs, and they do get this penalty as well. And this will cause just (and again) bad things to bad mechs. it is not going to achieve balance, its just breaking more balance again.
but just an example: the Nova XL weights 12,5t. vs a 18t standard engine.
would a Nova be able to fully customize itself, many would go for either a higher XL, because speed = life, or they would go for a STD XL, because thats only 5.5 tons difference, which with IS construction ruls means: you could put in ES for another 2.5t. 3tons difference left. That you can by throwing off 2 lasers and a single DHS.
such a config will amke the mech have a few very nice features:
survive the single torso loss without heat penalty, and without speed penalty. Further even if losing 2 ST's you are still very capale to run around for either capping or distracting opponents. That is still a good chance of usage. Yet the giant CT will most likely prevent this form happeing very long. but there are BIG benefits of STD engines over non STD engines.
but again I see many players hav not te ability to actually truly differ the entire pros and cons of an XL, except:
ST with IS XL = dead, and Clan XL =/= dead.
Tezcatli, on 17 March 2015 - 08:11 AM, said:
Speed reduction or death? Hmmmm. Seems like a no brainer to me.
Wow much dept in mech analysis some have -.-
A big STD engine is a 100% safe way to store many DHS for 0 additional crits consumed and they stay until death of the mech. Clanners do not have the opportunatey to use this design.
Summon3r, on 17 March 2015 - 08:04 AM, said:
yea keep nerfing clan mechs into the ground, add insulting 1-2% quirks to arguably the worst mechs in the game then justify it by saying dont worry they stack.... would love to see every clan unit just switch to IS seeing as how the IS actually have the OMNI's
yeah this is going to be the day the MWO world burns when the clan pilots flip back to IS mechs owning the world with pilot skill + better mechs that the IS now has xD
Edited by Lily from animove, 17 March 2015 - 08:29 AM.