Check out the Gameplay section below for further details.
- Tonnage: 70
- Engine: 280 Standard
- Top Speed: 64.8 kph
- Max Engine Rating: 365
- Torso Movement:
- 120 degrees to each side.
- 20 degrees up and down.
- Arm Movement:
- 30 degrees to each side.
- 30 degrees up and down.
- Armor: 416 (Standard)
- Internal Structure: Standard
- Weapons & Equipment:
- Head: Streak SRM 2
- Left Arm: Medium Laser
- Left Torso: Heat Sink x7, AMS Ammo
- Center Torso: ER Large Laser, Engine
- Right Torso: AMS, Heat Sink x4, Streak SRM Ammo x2
- Right Arm: Medium Laser
- Left Leg: Jump Jet x2
- Right Leg: Jump Jet x2
- Hardpoints:
- Head: 1 Missile
- Left Arm: 2 Energy
- Left Torso: 1 AMS
- Center Torso: 2 Energy
- Right Torso: 1 AMS
- Right Arm: 2 Energy
- Heat Sinks: 22 Single
- Jump Jets: 4 (6 Max)
- ECM Capable?: No
- Module Slots:
- Mech: 1
- Consumable: 2
- Weapon: 2
- Movement Archetype: Huge
- Quirks:
- Acceleration Rate (Low, Med, High Speed) +10%
- Additional Armor (LA) +11
- Additional Armor (RA) +11
- Additional Armor (LL) +15
- Additional Armor (RL) +15
- Additional Structure (CT) +11
- Energy Cooldown +10%
- Energy Heat Generation -12.5%
- ER Large Laser Cooldown +10%
- AMS Range +10%
- 30% C-Bill bonus
- Tonnage: 70
- Engine: 280 Standard
- Top Speed: 64.8 kph
- Max Engine Rating: 340
- Torso Movement:
- 120 degrees to each side.
- 20 degrees up and down.
- Arm Movement:
- 30 degrees to each side.
- 30 degrees up and down.
- Armor: 416 (Standard)
- Internal Structure: Standard
- Weapons & Equipment:
- Head: LRM 5
- Left Arm: Medium Laser, Heat Sink
- Left Torso: Medium Laser, Heat Sink x5
- Center Torso: Large Laser, Engine
- Right Torso: Medium Laser, Heat Sink x4, LRM Ammo
- Right Arm: Medium Laser, Heat Sink
- Left Leg: Jump Jet x2
- Right Leg: Jump Jet x2
- Hardpoints:
- Head: 1 Missile
- Left Arm: 1 Energy
- Left Torso: 2 Energy, 1 AMS
- Center Torso: 1 Energy
- Right Torso: 2 Energy
- Right Arm: 1 Energy
- Heat Sinks: 22 Single
- Jump Jets: 4 (4 Max)
- ECM Capable?: No
- Module Slots:
- Mech: 1
- Consumable: 2
- Weapon: 2
- Movement Archetype: Huge
- Quirks:
- Acceleration Rate (Low, Med, High Speed) +10%
- Additional Armor (LA) +11
- Additional Armor (RA) +11
- Additional Armor (LL) +15
- Additional Armor (RL) +15
- Additional Structure (CT) +11
- Energy Cooldown +10%
- Energy Heat Generation -12.5%
- Missile Cooldown +12.5%
- Medium Laser Cooldown +10%
- Tonnage: 70
- Engine: 280 Standard
- Top Speed: 64.8 kph
- Max Engine Rating: 340
- Torso Movement:
- 120 degrees to each side.
- 20 degrees up and down.
- Arm Movement:
- 30 degrees to each side.
- 30 degrees up and down.
- Armor: 416 (Standard)
- Internal Structure: Standard
- Weapons & Equipment:
- Head: Medium Laser
- Left Arm: Medium Laser, Heat Sink
- Left Torso: Medium Laser, Heat Sink x5
- Center Torso: Heat Sink x2, Engine
- Right Torso: PPC, Medium Laser, Heat Sink x2
- Right Arm: Medium Laser, Heat Sink
- Left Leg: Jump Jet x2
- Right Leg: Jump Jet x2
- Hardpoints:
- Head: 1 Energy
- Left Arm: 2 Energy
- Left Torso: 1 Energy, 1 AMS
- Right Torso: 2 Energy
- Right Arm: 2 Energy
- Heat Sinks: 22 Single
- Jump Jets: 4 (4 Max)
- ECM Capable?: No
- Module Slots:
- Mech: 1
- Consumable: 2
- Weapon: 2
- Movement Archetype: Huge
- Quirks:
- Acceleration Rate (Low, Med, High Speed) +10%
- Additional Armor (LA) +11
- Additional Armor (RA) +11
- Additional Armor (LL) +15
- Additional Armor (RL) +15
- Additional Structure (LT) +9
- Additional Structure (RT) +9
- Torso Turn Rate (Yaw) +7.5%
- Energy Cooldown +12.5%
- Energy Heat Generation -10%
- PPC Heat Generation -10%
- Tonnage: 80
- Engine: 320 Standard
- Top Speed: 64.8 kph
- Max Engine Rating: 390
- Torso Movement:
- 90 degrees to each side.
- 20 degrees up and down.
- Arm Movement:
- 20 degrees to each side.
- 30 degrees up and down.
- Armor: 368 (Standard)
- Internal Structure: Standard
- Weapons & Equipment:
- Left Arm: AC/5, AC/5 Ammo
- Left Torso: Large Laser, Medium Laser
- Center Torso: Medium Laser, Heat Sink, Engine
- Right Torso: LRM Ammo
- Right Arm: LRM 15
- Left Leg: Heat Sink x2
- Right Leg: Heat Sink x2
- Hardpoints:
- Left Arm: 2 Ballistic
- Left Torso: 3 Energy
- Center Torso: 1 Energy
- Right Torso: 1 AMS
- Right Arm: 1 Missile
- Heat Sinks: 17 Single
- Jump Jets: 0 (0 Max)
- ECM Capable?: No
- Module Slots:
- Mech: 1
- Consumable: 2
- Weapon: 2
- Movement Archetype: Large
- Quirks:
- Additional Armor (CT) +15
- Additional Armor (LT) +17
- Additional Armor (RT) +17
- Additional Armor (LL) +17
- Additional Armor (RL) +17
- Ballistic Range +10%
- Ballistic Cooldown +12.5%
- Missile Range +12.5%
- AC/5 Range +10%
- 30% C-Bill bonus
- Tonnage: 80
- Engine: 320 Standard
- Top Speed: 64.8 kph
- Max Engine Rating: 390
- Torso Movement:
- 90 degrees to each side.
- 20 degrees up and down.
- Arm Movement:
- 20 degrees to each side.
- 30 degrees up and down.
- Armor: 368 (Standard)
- Internal Structure: Standard
- Weapons & Equipment:
- Left Arm: PPC
- Left Torso: Large Laser, Medium Laser
- Center Torso: Medium Laser, Heat Sink, Engine
- Right Torso: LRM Ammo, Heat Sink x2
- Right Arm: LRM 15
- Left Leg: Heat Sink x2
- Right Leg: Heat Sink x2
- Hardpoints:
- Left Arm: 1 Energy
- Left Torso: 2 Energy
- Center Torso: 1 Energy
- Right Torso: 1 AMS
- Right Arm: 3 Missile
- Heat Sinks: 19 Single
- Jump Jets: 0 (0 Max)
- ECM Capable?: No
- Module Slots:
- Mech: 1
- Consumable: 2
- Weapon: 2
- Movement Archetype: Large
- Quirks:
- Additional Armor (CT) +15
- Additional Armor (LT) +17
- Additional Armor (RT) +17
- Additional Armor (LL) +17
- Additional Armor (RL) +17
- Energy Range +10%
- Missile Range +12.5%
- Missile Cooldown +12.5%
- PPC Range +10%
- Tonnage: 80
- Engine: 320 Standard
- Top Speed: 64.8 kph
- Max Engine Rating: 390
- Torso Movement:
- 90 degrees to each side.
- 20 degrees up and down.
- Arm Movement:
- 20 degrees to each side.
- 30 degrees up and down.
- Armor: 394 (Ferro-Fibrous)
- Internal Structure: Standard
- Weapons & Equipment:
- Left Arm: ER PPC
- Left Torso: ER Large Laser, Medium Pulse Laser, Double Heat Sink x3
- Center Torso: Medium Pulse Laser, Engine
- Right Torso: LRM Ammo, CASE, Double Heat Sink x2
- Right Arm: LRM 15
- Hardpoints:
- Left Arm: 3 Energy
- Left Torso: 2 Energy
- Center Torso: 1 Energy
- Right Torso: 1 AMS
- Right Arm: 1 Missile
- Heat Sinks: 17 Double
- Jump Jets: 0 (0 Max)
- ECM Capable?: No
- Module Slots:
- Mech: 1
- Consumable: 2
- Weapon: 2
- Movement Archetype: Large
- Quirks:
- Additional Armor (CT) +15
- Additional Armor (LT) +17
- Additional Armor (RT) +17
- Additional Armor (LL) +17
- Additional Armor (RL) +17
- Energy Range +10%
- Energy Cooldown +12.5%
- Missile Range +12.5%
- ER Large Laser Range +10%
- Mist Lynx
- Ice Ferret
- Hellbringer
- Mad Dog
- Tiger
- Woodland
- Phranken
- Sherman
- Buccaneer
- Fractal
- Digital
- Dazzle
- Vagabond
- Mountain Line
- Cobra
- Urban Block
- Hotrod
- Crusader
- Virus
- Raider
- Applejack
- Snowfall
- Tartan
- House Marik Glass Medallion
- House Steiner Glass Medallion
- House Liao Glass Medallion
- Free Rasalhague Republic Glass Medallion
- House Davion Glass Medallion
- House Kurita Glass Medallion
- House Steiner War Horn
- House Marik War Horn
- House Liao War Horn
- House Kurita War Horn
- House Davion War Horn
- Free Rasalhague Republic War Horn
- Free Rasalhague Republic Mug
- House Steiner Mug
- House Marik Mug
- House Kurita Mug
- House Davion Mug
- House Liao Mug
- Flag: Finland
- Steiner Light Blue
- Steiner Dark Blue
- Steiner Orange
- Rasalhague Blue
- Rasalhague Red
- Rasalhague Orange
- Kurita White
- Kurita Red
- Kurita Green
- Marik White
- Marik Purple
- Marik Green
- Davion Red
- Davion White
- Davion Blue
- Liao Dark Green
- Liao Light Green
- Liao Black
- Free Rasalhague Republic Faction Pattern
- House Steiner Faction Pattern
- House Marik Faction Pattern
- House Kurita Faction Pattern
- House Davion Faction Pattern
- House Liao Faction Pattern
- Adder
- Ice Ferret
- Summoner
- Gargoyle
- Trebuchet
- Quickdraw
- Catapult
- Highlander
- CDA-3M - UAC Jam Chance: -5%
- CN9-D - LBX Spread: -10%
- DRG-5N - UAC Jam Chance: -5%
- JM6-DD - UAC Jam Chance: -5%
- CTF-3D - UAC Jam Chance: -3%
- ON1-M - LBX Spread: -10%
- Greater visual weapon customization for the Cataphract chassis. Their appearance will better reflect the weapons that have been equipped on them.
- Cataphract torso hitmesh cleaned up of overlapping internal faces, polycount reduced, center torso area reduced.
- Greater visual weapon customization for the JagerMech chassis. Their appearance will better reflect the weapons that have been equipped on them.
- The "logs" folder and the Omicron.log file are now saved to your Saved Games folder, located by default in \Users\[username]\Saved Games\MechWarrior Online.
- The settings originally stored in the systemoverride.cfg (such as your DirectX and Anti-Aliasing settings) are now stored in the game.cfg file in your Saved Games folder, located by default in \Users\[username]\Saved Games\MechWarrior Online.
- Fixed an issue where momentary bursts in bandwidth usage would result in an "Unknown Failure" for some players when entering MechLab
- Several collision ("invisible wall") improvements made in HPG Manifold, Crimson Strait, Forest Colony and Viridian Bog
- Fixed multiple issues in the UI with drop-down objects in the following screens:
- Skills, 'Mech Select, Store, Titles/Badges, Mech Quick Select (Dropdeck)
- As a result of the above 'Unknown Failure' fix, players may notice that connecting to and/or saving any changes in the MechLab may take slightly longer to complete than before. This is a temporary issue that will be resolved in a future patch.
- Several level collision fixes didn't make it in this patch, but will be incoming shortly