As a matter of doing the best for your team, it is most optimal, especially for pilots in Energy-based configurations, to get in one final shot before they die to enemy fire, as this does one last burst of damage to an enemy target on behalf of hir team. However, under the present system where kill allocation is not awarded, doing so may be seen as griefing the pilot attempting to destroy the heavily damaged Mech.
Doing this would make such forms of griefing impossible by definition, as the rewards are still given. A similar system can be applied to deaths due to running out of bounds - which may rarely be due to a last-ditch attempt to fight near the boundaries when in a heavily outnumbered situation.
At the moment it is difficult to get in the final shot without risking what appears to be griefing - and is possible only if the other team destroys the critically overheated Mech before it blows itself up.
Optional: In the event a player has taken no damage whatsoever from any other source, a pilot dying to overheat can be considered to have performed a team kill on hirself, and can be awarded the 'Team Kill' penalty.
Edited by Hayashi, 17 March 2015 - 11:12 PM.