Uminix, on 18 March 2015 - 09:10 AM, said:
[stuff]...when was the last patch any of you remember that didn't break something in game already?
PGI, seriously, it is time to fire all the buddies working together, suck it up, stop taking vacations and hire some real developers... your company has shown a lack of understanding how game mechanics function in coordination with each other, breaking your game every patch, followed by hot fixes to the patch of the hotfix for the initial patch is BS guys....
my request: please stop adding broken content into a broken game, fix the game we have, THEN add more content.... a year and a half after release and this game is still essentially closed beta worthy, not even Open beta..... really, its time to get your heads out of your turdholes and stop breaking your game
So you'll be sending your resume shortly, right? You'll be the one that bursts into their office like a hurricane and fixes everything? /s
At least PGI cares enough to continue design and development, instead of throwing the game out there and never touching it again. The game isn't bug or glitch free, but I invite you to list any two games that have no bugs or glitches; MWO isn't the only game that's getting semi-consistent patches from their devs either: Counter-Strike: Global Offensive, League of Legends, Dota, Kerbal Space Program, Minecraft...need I continue?
Yea, I agree that it sucks when the implementation of feature '
x' breaks or creates an imbalance with feature '
y', but it's nigh impossible to catch every bug, every regression, every unintended change. Software engineering, and the IT field as a whole isn't perfect.
Trust me. Compared to other development studios, PGI ain't that bad...
but you guys really need to stop messing with my LRM support mechs, that's annoying as all hell :3
tl;dr I think you need to re-evaluate your expectations.