Kjudoon, on 19 March 2015 - 06:16 PM, said:
You really must be new here. The LRMfauxpocalypse about 6 months ago was hillarious in how crazy the LRMhatorz QQ howled. All for having the speed increase to 185m/s. IIRC. This was also when narcs got buff to not fall off from the first salvo AND cancel ecm.
Didn't last a week. Also didn't help it was a competition weekend with a new trial stalker LRM build so every new player tried it out. But it killed russ too easy. The twitter choir screamed bloody murder. My first trip out in the Pain Train was my first 5 kill match.
It was glorious. But we can't have effective LRMs because it makes the underhive and the L337s cry. So the nerfhammer fell and we got knocked back down to almost obscurity at 165 which was touted as progress because it was faster than 150.
LRMs are artificially bad due to the ocean of tears the instant they start being made relevant.
Didn't last a week. Also didn't help it was a competition weekend with a new trial stalker LRM build so every new player tried it out. But it killed russ too easy. The twitter choir screamed bloody murder. My first trip out in the Pain Train was my first 5 kill match.
It was glorious. But we can't have effective LRMs because it makes the underhive and the L337s cry. So the nerfhammer fell and we got knocked back down to almost obscurity at 165 which was touted as progress because it was faster than 150.
LRMs are artificially bad due to the ocean of tears the instant they start being made relevant.
Ya Im definately kind of new still, and I read what you said about The LRMfauxpocalypse. Ive been watching this thread.
Im not trying to argue with you or disrespect you in any way. You seem like a pretty sharp fella and I dont want any problems
But my biggest problem with some of these solutions is the tweaking of the target locks. I dont know how much of a tweak people are talking about but getting locks isnt exactly easy with all the ECM and Radar Dep, Dropped Locks, and Line of Sight hinderances. It can be like pulling teeth just to get a lock as it is right now much less keep it and have a clear line of fire to actually hit something.
Increasing targeting difficulty (again, I dont know how much people are talking about here) just means less locks. Less locks mean less fireing. Less Fireing means less over all damage and less of a contribution. Atleast in my mind,
Instead of having mediocre damaging missiles sitting in the tubes that arent being fired because of lack of target locks, you will have fast missiles sitting in the tubes for longer periods because of lack of target locks.
And then theres the CW. LRMs are less than garbage in CWs Because of lack target locks. With all the ECM and Terrain it takes a miracle to get a lock, and even if you get one, you're probably not going to hit anything with the terrain much less keep it. I dont see how having increased targeting difficulty would make LRMs more viable in CW even with faster missiles.
Dont get me wrong, Faster missiles would be great when you have line of sight and TAG, but if thats all its going to really be good for then just bring lasers and not worry about TAGing and target locks at all. Just point and shoot.
Again, Im not trying to cause problems. Im just not seeing the trade off
Cheers
Jax
Edited by JaxRiot, 19 March 2015 - 08:03 PM.