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A renaming of the autocannons



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#81 Oswin Aurelius

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Posted 09 July 2012 - 11:26 PM

From Sarna.net:


The Autocannon is a direct-fire ballistic weapon, firing HEAP (High-ExplosiveArmor-Piercing) rounds at targets either singly or in bursts.

Different manufacturers and models of autocannons have different calibers (25mm-203mm) and rates of fire. Due to this, autocannons are grouped into generic "classes" of autocannons with common damage ratings, with Autocannon/20s doing massive damage while having very short range.

An example of the rating system: the Crusher Super Heavy Cannon is a 150mm weapon firing ten shells per "round" while the Chemjet Gun is a 185mm weapon firing much slower, and causing higher damage per shell. Despite their differences, both are classified as Autocannon/20s due to their damage output.

Edited by Oswin Aurelius, 09 July 2012 - 11:27 PM.


#82 BenEEeees VAT GROWN BACON

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Posted 09 July 2012 - 11:26 PM

I suggest you read up the sarna page on autocannons then revising your original statement:

http://www.sarna.net/wiki/Autocannon

Quote

Autocannons range in caliber from 30mm up to 203mm and are loosely grouped according to their damage vs armor.


[REDACTED]

Edited by Helmer, 09 July 2012 - 11:41 PM.


#83 wendlebum

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Posted 09 July 2012 - 11:28 PM

remember due to high penetration power of modern (3049) armaments armour is not designed to bounce but to ablate. Autocannon come in various calibres depending on the manufacturer. Many use caseless ammunition. :)

#84 ZivyTerc

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Posted 09 July 2012 - 11:29 PM

Look, someone is trying to reinvent Battletech

#85 Mal

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Posted 09 July 2012 - 11:29 PM

We've made it since the '80s without having a totally set in stone caliber for Autocannons, we're probably ok with the flexibility that canon already provides for the cannon sizes.

#86 Sean von Steinike

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Posted 09 July 2012 - 11:32 PM

Yeah.....I don't think so OP.

#87 Otto Cannon

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Posted 09 July 2012 - 11:33 PM

Posted Image

#88 Future Perfect

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Posted 09 July 2012 - 11:34 PM

View PostOswin Aurelius, on 09 July 2012 - 11:26 PM, said:

From Sarna.net:


My post is about how it is in MWO the game you have signed up to play and not Sarna/TT.

[REDACTED]

Edited by Helmer, 09 July 2012 - 11:40 PM.
Less insults, more intelligent conversation.


#89 Feindfeuer

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Posted 09 July 2012 - 11:34 PM

Didnt you make pretty much the same thread a few days ago in the suggestion Forums... well, you changed the calibres a little bit, but it's still pretty much the same thread.

*searching*

Ah, there it is:

View PostFuture Perfect, on 01 July 2012 - 04:51 AM, said:

It's all a bit vague on the calibers of the various autocannons so I suggest the following:

Autocannon 5 becomes 60MM Autocannon.

Autocannon 10 becomes 90MM Autocannon.

Autocannon 20 becomes 120MM Autocannon.

And I just want to add that yes double the caliber does make four times the damage. :)


It does not seem to be locked, so why not continue discussion there, especially since this seems to be a suggestion which would fit better in the suggestion forums. B)

link: http://mwomercs.com/...he-autocannons/

#90 Necrodemus

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Posted 09 July 2012 - 11:34 PM

What I don't get is the range inversion. I can understand it from a purely ruleset-based gameplay perspective.... otherwise it makes no sense. Typically the larger the round the greater the range. Example... .30-06 versus .50 cal. Better example.... Short range/low damage versus long range/high damage.

Anyone else have issue with this?

Edited by Necrodemus, 09 July 2012 - 11:35 PM.


#91 Der Zivilist

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Posted 09 July 2012 - 11:35 PM

View PostOtto Cannon, on 09 July 2012 - 11:33 PM, said:

Posted Image


Maybe while we're at it, we should also define how big Otto Cannon is! :)

#92 roguetrdr

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Posted 09 July 2012 - 11:36 PM

No your post was about how MWO should be more like WOT....

#93 Future Perfect

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Posted 09 July 2012 - 11:37 PM

View PostZivyTerc, on 09 July 2012 - 11:29 PM, said:

Look, someone is trying to reinvent Battletech


Yes and you have paid money for them to do so. :)

Oh the irony. B)

#94 HybridTheory

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Posted 09 July 2012 - 11:44 PM



View PostDer Zivilist, on 09 July 2012 - 11:35 PM, said:


Maybe while we're at it, we should also define how big Otto Cannon is! :)


I can has Otto Cannon? For my Ubhan Mech???

#95 Feindfeuer

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Posted 09 July 2012 - 11:51 PM

Ah, someone moved it to the suggestion subforums. Nice.

Anyway, ontopic:
I already made my point in the other thread about the canon way those weapons are handled, but i have to admit that even the Devs stray from canon description when handling ACs in this game, as many AC20s are described as firing a burst of 3 to 10 high calibre shells and all we ever see in MW:O are single-shot weapons that fire like regular field-guns.
This of course is probably a balancing decision, to make AC/20s a single entity like they are in the TT rules instead of having them work differently depending on model like we see in the fluff and technical descriptions. But this would actually realy open the possibility to stick to one, certain make and model of each AC, selected by fitting with the mechanics used in MW:O.
This might be against canon, but it's also against canon that all AC/20 fire a single shell, no metter if they are actually a gatling designs like the "Luxor Devestator 20" or fast firing high calibre guns that fire 10 shells per round (so one each second) like the 150mm Crusher Superheavy Cannon.


Edit:
I know, agreeing with Future Perfect might make me lose the little respect some people may have for my opinions and ideas. But sticking to one specific make/model of AC, fitting the ingame-mechanics used in MW:O would fix the problem with ACs not behaving like they should in MW:O and allow to put some nice mm, inch or ли́ния number behind (or in front) of the guns used.
This would of course void canon-builds, as they'd use the 'wrong' AC, but they seem to be doing that already anyway, so no big loss.

Edited by Feindfeuer, 10 July 2012 - 12:01 AM.


#96 Jerbal

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Posted 09 July 2012 - 11:54 PM

Another Autocannon thread made by Future Perfect!... Would be cool to know exactly how big an Ultra AC/20 shell is officialy though.

#97 Hayashi

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Posted 09 July 2012 - 11:57 PM

Threads merged. Don't start threads when they already exist. ESPECIALLY WHEN YOU CREATED THE OTHER ONE since you can't even use the excuse that you don't know it exists.

#98 BenEEeees VAT GROWN BACON

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Posted 10 July 2012 - 12:01 AM

Hmm... for a second I thought this thread jumped to 5 pages under an hour on it's own! I was ready to hand Future Perfect a golden firestarter mech.

#99 Sunny0

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Posted 10 July 2012 - 02:36 AM

View PostBenEEeees VAT GROWN BACON, on 10 July 2012 - 12:01 AM, said:

Hmm... for a second I thought this thread jumped to 5 pages under an hour on it's own! I was ready to hand Future Perfect a golden firestarter mech.


Yea.... i was also like ***! Oo

#100 Hayashi

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Posted 10 July 2012 - 02:45 AM

View PostFeindfeuer, on 09 July 2012 - 11:51 PM, said:

all we ever see in MW:O are single-shot weapons that fire like regular field-guns.

I recall lasers being described as DoT weapons instead of the instant damage type we're used to from previous games, but I don't recall the devs saying that ACs are single shot weapons...





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