Jump to content

Trebuchet Height


26 replies to this topic

#21 Foxwalker

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 962 posts
  • LocationLost on Thunder Rift

Posted 21 March 2015 - 02:51 PM

View PostXetelian, on 21 March 2015 - 02:05 PM, said:

Many mechs are oversized. Especially in the medium category.

They will never listen or change this, which is sad.


I am not sure I agree with this sentiment. I think they often listen to us. Their priorities and ours are not the same. Sometimes they make unpopular decisions some of us do not agree with, to follow a vision they have for the direction of the Game. Sometimes we have even seen those changes reversed.

I for one have seen many player change suggestions put into play since the beginning. Personally, I don't want to bash PGI here, I would rather continue to ask nicely and hope they will at some point add it to their roadmap.

#22 Alienized

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 3,781 posts
  • LocationGermany

Posted 21 March 2015 - 03:00 PM

i still think that some desigsn would actually lose alot by getting sized down like the ability to shoot over things without JJ usage.
trebuchet-7k for example has high energy/ballistic mounts he can use you shoot over things without JJ.
making it smaller would propably cut this down.
played in its role as support medium in medium/long range it is even a good thing

#23 Jaeger Gonzo

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,219 posts

Posted 21 March 2015 - 03:17 PM

You guys too much thinking in 2 dimensional.

#24 Tennex

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 6,619 posts

Posted 21 March 2015 - 03:24 PM

Posted Image

A 55 tonner, 65 tonner, and 80 tonner

#25 Koniving

    Welcoming Committee

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Guide
  • The Guide
  • 23,384 posts

Posted 21 March 2015 - 04:13 PM

A couple of quickies.

1) Trebuchet is actually supposed to be tall. Just not THAT tall. More like Cicada tall in that size comparison chart that someone 'left here for ya' near the beginning.

2) Large size differences is canonical with the mechs in BT (far more extreme than MWO), however, there are very logical reasonings behind those differences (given far below).

3) MWO has everything at extreme heights based on post-FASA scales, where everything must be "bigger, larger, grander, scarier! 25 meter Atlas because big is scary, etc, etc."

Tallest BT mechs up til 3065 is 14.4 meters tall (Executioner). Banshee is 14 meters, Gargoyle is 14.2 meters.


MWO's Atlas is 17.6 meters.
In the 2nd/3rd edition of BT, Atlas was barely over 13 meters (which is why it has a giant head, it needed to fit one pilot in the nose or in the case of the Atlas D-DC, a pilot and commander with viewports out the eyes.
Posted Image

Note: MWO Commando is 9.7 meters. MWO Locust is 9.3-ish meters. MWO's Hunchback is 13.6 meters.

BT Commando is 8.0 to 8.5 meters tall.

This wheel is 9 meters tall.
Posted Image

This is a Spider in MWO.
Posted Image

This is a Spider with the pilot inside. PGI designed it for a high-up entry hatch, but it'd be more appropriate for the whole hatch to lift.
Posted Image
This is the view from inside the mech with the actual 3D model instead of the fake cockpit.
Posted Image

Now wait, Kon why did you pull all of these Haruko images out?

Easy.
Battletech 2nd edition. Scale of Shadowhawk. 55 tons.
Posted Image
MWO Shadowhawk.
Posted Image
MWO Shadowhawk and Crysis Tank
Posted Image
55 ton Wolverine from BattleTech.
Posted Image

Scale of Griffin (55 tons) and Axman (65 tons).
Posted Image
Spoiler


Centurion is meant to be tall for a 50 tonner... it's also supposed to be Skinny-As-Efff!
The Trebuchet, interestingly enough, is supposed to be somewhat taller. Also awfully skinny but bulky arms.

But... the Trebuchet is described as shorter than a Summoner... and we know a Summoner is shorter than a Timber Wolf.
Posted Image
We know the Timber Wolf is supposed to be 12.6 meters and the Summoner 12.4 meters (note they are including launchers, etc so the height scale is bottom of foot to highest point on the machine). Now...

We know in MWO the Centurion is 14.7 meters...because PGI.
Now look for the Centurion here, then the Timber Wolf. Almost the same height. The Hunchback next to the Centurion is 13.6 meters in MWO (the BT height is around 8 to 9 meters tall [generally 8.5 meters]). Interesting, isn't it?
Posted Image

Now remember the Panther (9th mech on that list) is 35 tons... Right around 10 meters tall. A bit bigger than the Shadowhawk and around the size of the Wolverine.
Posted Image

Interesting, isn't it?

There are some extreme size differences in BT, don't get me wrong. But there's a reason for them when they exist at least in the 2nd edition. 3rd/4th/5th edition BT? Pfft, all reasoning and logic gets lost by then.

Here's an example: Mist Lynx.

ML is big because it needs to be able to run. Fast. You can only move your limbs so fast, no matter how big or small you are. Especially when your are 20 to 25 tons like the Fire Moth and Mist Lynx are. So when your limbs can't move any faster, what do you do? You make them longer. You get taller. Taller mechs (like taller people [I'm 6'5"] have longer strides, and if we move our legs at exactly the same speed with proportionately strides, I will outpace you simply because I am taller; therefore taller legs = longer strides = faster, especially if you gain no weight in being taller, due to becoming thinner! No easy feat since Endo steel mechs have bigger bones than non Endo Steel mechs, and Ferro armor is bulkier than non-Ferro... so being taller is the better alternative to being fatter).

(Note I found this screenshot on google. The fact that it says Stable says, well, something? At least it's not unstable!)
Posted Image

Besides, MWO tried to match the Mist Lynx design and keep it near 9.3 meters tall.
Posted Image
You can see how well that worked out. There's a reason the BT version is 10.6 meters tall. And even then it's CRAMPED!

(And with that, poof! Time for work.)

Oh and if you're wondering how a Hunchback can tons of ammo?
Two things: One, original AC description circa 1987. ACs are akin aircraft Gatling guns like the GAU-8 firing explosive rounds, and encased in long protected barrels.
Posted Image
Two..
Notice the drum on the back of the Hunchback? It isn't decoration, it served a purpose on the original art. The mech is too small to store its ammunition inside of itself. That drum is on the left torso, where the ammo is mounted. On the 4SP, it is mounted on the CT, where the ammo is mounted.
Posted Image

Fun, isn't it?
That's okay. The Atlas is a lot skinnier than the ever bulky Dire Wolf. Yet only slightly taller. But you might notice something.
Dire Wolf hasn't got much limitations in terms of room from a lore perspective, and it's true because lots of slots.
But what about that Atlas?

Quote

For long ranges, the 'Mech carries a FarFire Maxi-Rack LRM-20 in the left torso that allows it to both fire directly at an enemy target at long range, and to give indirect fire support when needed. Unable to fit a full twenty-tube system on the 'Mech, the FarFire instead launches the missiles in waves of five over the course of ten seconds and carries two tons of reloads for twelve such salvos.

It's not big enough to fit a proper 20 tube system. Despite being 13 meters tall, it instead relies on a rapid reload? It's thin for its weight/size. Unlike the Annihilator.
Posted Image
So even though the Atlas has plenty of slots on the 'construction table', the actual mech hasn't got the room to even use those slots, it isn't big enough. The BT one mind you.

Good reason for some size differences, eh? (Is it any wonder why the Locust -- due to long legs -- is almost twice as tall as the Flea, and still has less surface area to shoot at in BT?)

But yeah.
MWO's sizes...bleh. Most things are too big.

Edited by Koniving, 21 March 2015 - 04:32 PM.


#26 Foxwalker

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 962 posts
  • LocationLost on Thunder Rift

Posted 21 March 2015 - 05:40 PM

View PostKoniving, on 21 March 2015 - 04:13 PM, said:

A couple of quickies.

1) Trebuchet is actually supposed to be tall. Just not THAT tall. More like Cicada tall in that size comparison chart that someone 'left here for ya' near the beginning.

2) Large size differences is canonical with the mechs in BT (far more extreme than MWO), however, there are very logical reasonings behind those differences (given far below).

3) MWO has everything at extreme heights based on post-FASA scales, where everything must be "bigger, larger, grander, scarier! 25 meter Atlas because big is scary, etc, etc."

Tallest BT mechs up til 3065 is 14.4 meters tall (Executioner). Banshee is 14 meters, Gargoyle is 14.2 meters.


MWO's Atlas is 17.6 meters.
In the 2nd/3rd edition of BT, Atlas was barely over 13 meters (which is why it has a giant head, it needed to fit one pilot in the nose or in the case of the Atlas D-DC, a pilot and commander with viewports out the eyes.


Note: MWO Commando is 9.7 meters. MWO Locust is 9.3-ish meters. MWO's Hunchback is 13.6 meters.

BT Commando is 8.0 to 8.5 meters tall.


Koniving, I do remember somewhere seeing about the Treb being tallish. I guess PGI saw that and really took that statement to heart.

#27 Glaive-

    Member

  • PipPipPipPipPipPipPip
  • Storm
  • Storm
  • 951 posts
  • LocationIn a cave

Posted 21 March 2015 - 06:13 PM

Very interesting post Koniving. Would be odd if the Panther were that tall. Would be interesting to have a MW game with BT sizes. Balance would probably be a mess though for some mechs though. :P





16 user(s) are reading this topic

0 members, 16 guests, 0 anonymous users