Ultimatum X, on 21 March 2015 - 02:18 PM, said:
My issue is when they use the garbage clan mechs to justify some of the clan weapons that are clearly superior to IS options.
And it happens the same, just the other way around, when people use the OP mechs to justify clan nerfs.
We didn't called for nerfing IS as the TDR as OP, because this is not how balance is reached.
Ultimatum X, on 23 March 2015 - 09:07 AM, said:
No dude, I'm comparing weapon systems and base equipment like engines & 2 crit slot DHS.
You know the things every mech in the faction has to use?
You are one of the ones that cherry picks the best IS quirked mechs, fill your posts full of hyperbole and use the worst case scenario clan builds in comparison.
If I toss out a laser comparison you toss out the STK-4N like it's the only IS mech that needs to use LLAS.
If someone tosses out the DWF, suddenly it's "But the Nova! But the Summoner!!!"
And you fail delivering proper comparisons, because the base equipment differs, while the base frame you have to use this equipment in differs too.
the base frame is fixed JJ's fixed equips, fixed armor/structure slots. even fixed engines.
and so in all the min max gameplay, Is has the better changes to maximise, becuase a clanmech has by nature already in engine and structure + hardpoints, to come with those optimised customisations as stock loadout. Clanners are the best, the medicore and the worst. While the IS is also the best the medicore and the worst. Totally depending on the viewpoint from which mech you look. its not a general clan vs is discussion.
Otherwise, would you really use clantech on an IS mech if:
it has to keep its stock sturcture and armor.
it has to keep stock equpment (except shs being upgradable to DHS)
it has to fixed structure and armor in case it has some.
Across the entire board, there would most IS mechs being rendered useless, because: ****** engines, ****** fixed stuff.
a very very few iS mechs actually would truly hine by the clan construcion rules.
So really, lets make an example,
build me a IS light loadout you would pilot under the following rules:
forced to use stock engine size as XL
forced to use ES/FF but only at 7 crits each. filling 2 legs, 3 sidetorso 1 arm. 1 cokcpit 1 CT (or 2CT if there is fixed equip in the head).
use clanweapons.
keep stock SHS fixed in their location and upgrade them to DHS - move legs to ST's
keep stock equipment except ams.
now build me the awesome IS light these rules allow.
Clan equip on IS construction rules.
Now that would allow another level of Op-ness for every chassis (no matter if IS or clan) coming with the right hardpoints and geometry.
Edited by Lily from animove, 23 March 2015 - 09:33 AM.