The Maddog I’m currently most fond of is 4xLRM 15, 4 small laser, Tag, BAP, Target Decay Module, 1600 rounds of ammo and most of the armour shifted to the front and left and right torsos.
http://mwo.smurfy-ne...68edc035e7d85a0
It’s too hot to alpha more than twice but sticking the LRMs in chain fire gets all 60 of them on target in about 4 seconds and gets through most AMS systems, I do have a group fire key bound but that’s only for use in emergencies or to break solid AMS shields from multiple mechs. If they get too close <150M, 4 small lasers still does a 20 point hit every 2.25 seconds.
You can keep that LRM chain fire up for a good 1 min 30 before heat becomes a problem on all but the absolute hottest maps. I’ve done a lot of tests and it is the most efficient when it comes to weight, DPS, missile spread, heat and disruption to the enemy team; no one likes being chain fired on with LRM15s, it makes them angry and when they’re angry they tend to do something stupid.
You can also give this one a go
http://mwo.smurfy-ne...7b35ba1f7487162
2xLRM 15, 3x Streak6, 4 small laser, Tag, BAP, Targeting Computer, Target Decay Module, most of the armour shifted to the front and left and right torsos.
LRMs to soften up and streaks and small lasers make short work of lights, if you can get any mech within 200-300M that means you can happily alpha everything and do ungodly damage without too much heat.
Edited by G-LOC, 19 April 2015 - 11:12 PM.