Check out the Gameplay section below for further details.
-  Tonnage: 70
 -  Engine: 280 Standard
 - Top Speed: 64.8 kph
 - Max Engine Rating: 365
 -  Torso Movement:
 - 120 degrees to each side.
 - 20 degrees up and down.
 -  Arm Movement:
 - 30 degrees to each side.
 - 30 degrees up and down.
 -  Armor: 416 (Standard)
 -  Internal Structure: Standard
 -  Weapons & Equipment:
 - Head: Streak SRM 2
 - Left Arm: Medium Laser
 - Left Torso: Heat Sink x7, AMS Ammo
 - Center Torso: ER Large Laser, Engine
 - Right Torso: AMS, Heat Sink x4, Streak SRM Ammo x2
 - Right Arm: Medium Laser
 - Left Leg: Jump Jet x2
 - Right Leg: Jump Jet x2
 -  Hardpoints:
 - Head: 1 Missile
 - Left Arm: 2 Energy
 - Left Torso: 1 AMS
 - Center Torso: 2 Energy
 - Right Torso: 1 AMS
 - Right Arm: 2 Energy
 -  Heat Sinks: 22 Single
 -  Jump Jets: 4 (6 Max)
 -  ECM Capable?: No
 -  Module Slots:
 - Mech: 1
 - Consumable: 2
 - Weapon: 2
 -  Movement Archetype: Huge
 -  Quirks:
 - Acceleration Rate (Low, Med, High Speed) +10%
 - Additional Armor (LA) +11
 - Additional Armor (RA) +11
 - Additional Armor (LL) +15
 - Additional Armor (RL) +15
 - Additional Structure (CT) +11
 - Energy Cooldown +10%
 - Energy Heat Generation -12.5%
 - ER Large Laser Cooldown +10%
 - AMS Range +10%
 - 30% C-Bill bonus
 
-  Tonnage: 70
 -  Engine: 280 Standard
 - Top Speed: 64.8 kph
 - Max Engine Rating: 340
 -  Torso Movement:
 - 120 degrees to each side.
 - 20 degrees up and down.
 -  Arm Movement:
 - 30 degrees to each side.
 - 30 degrees up and down.
 -  Armor: 416 (Standard)
 -  Internal Structure: Standard
 -  Weapons & Equipment:
 - Head: LRM 5
 - Left Arm: Medium Laser, Heat Sink
 - Left Torso: Medium Laser, Heat Sink x5
 - Center Torso: Large Laser, Engine
 - Right Torso: Medium Laser, Heat Sink x4, LRM Ammo
 - Right Arm: Medium Laser, Heat Sink
 - Left Leg: Jump Jet x2
 - Right Leg: Jump Jet x2
 -  Hardpoints:
 - Head: 1 Missile
 - Left Arm: 1 Energy
 - Left Torso: 2 Energy, 1 AMS
 - Center Torso: 1 Energy
 - Right Torso: 2 Energy
 - Right Arm: 1 Energy
 -  Heat Sinks: 22 Single
 -  Jump Jets: 4 (4 Max)
 -  ECM Capable?: No
 -  Module Slots:
 - Mech: 1
 - Consumable: 2
 - Weapon: 2
 -  Movement Archetype: Huge
 -  Quirks:
 - Acceleration Rate (Low, Med, High Speed) +10%
 - Additional Armor (LA) +11
 - Additional Armor (RA) +11
 - Additional Armor (LL) +15
 - Additional Armor (RL) +15
 - Additional Structure (CT) +11
 - Energy Cooldown +10%
 - Energy Heat Generation -12.5%
 - Missile Cooldown +12.5%
 - Medium Laser Cooldown +10%
 
-  Tonnage: 70
 -  Engine: 280 Standard
 - Top Speed: 64.8 kph
 - Max Engine Rating: 340
 -  Torso Movement:
 - 120 degrees to each side.
 - 20 degrees up and down.
 -  Arm Movement:
 - 30 degrees to each side.
 - 30 degrees up and down.
 -  Armor: 416 (Standard)
 -  Internal Structure: Standard
 -  Weapons & Equipment:
 - Head: Medium Laser
 - Left Arm: Medium Laser, Heat Sink
 - Left Torso: Medium Laser, Heat Sink x5
 - Center Torso: Heat Sink x2, Engine
 - Right Torso: PPC, Medium Laser, Heat Sink x2
 - Right Arm: Medium Laser, Heat Sink
 - Left Leg: Jump Jet x2
 - Right Leg: Jump Jet x2
 -  Hardpoints:
 - Head: 1 Energy
 - Left Arm: 2 Energy
 - Left Torso: 1 Energy, 1 AMS
 - Right Torso: 2 Energy
 - Right Arm: 2 Energy
 - Heat Sinks: 22 Single
 -  Jump Jets: 4 (4 Max)
 -  ECM Capable?: No
 -  Module Slots:
 - Mech: 1
 - Consumable: 2
 - Weapon: 2
 -  Movement Archetype: Huge
 -  Quirks:
 - Acceleration Rate (Low, Med, High Speed) +10%
 - Additional Armor (LA) +11
 - Additional Armor (RA) +11
 - Additional Armor (LL) +15
 - Additional Armor (RL) +15
 - Additional Structure (LT) +9
 - Additional Structure (RT) +9
 - Torso Turn Rate (Yaw) +7.5%
 - Energy Cooldown +12.5%
 - Energy Heat Generation -10%
 - PPC Heat Generation -10%
 
-  Tonnage: 80
 -  Engine: 320 Standard
 - Top Speed: 64.8 kph
 - Max Engine Rating: 390
 -  Torso Movement:
 - 90 degrees to each side.
 - 20 degrees up and down.
 -  Arm Movement:
 - 20 degrees to each side.
 - 30 degrees up and down.
 -  Armor: 368 (Standard)
 -  Internal Structure: Standard
 -  Weapons & Equipment:
 - Left Arm: AC/5, AC/5 Ammo
 - Left Torso: Large Laser, Medium Laser
 - Center Torso: Medium Laser, Heat Sink, Engine
 - Right Torso: LRM Ammo
 - Right Arm: LRM 15
 - Left Leg: Heat Sink x2
 - Right Leg: Heat Sink x2
 -  Hardpoints:
 - Left Arm: 2 Ballistic
 - Left Torso: 3 Energy
 - Center Torso: 1 Energy
 - Right Torso: 1 AMS
 - Right Arm: 1 Missile
 - Heat Sinks: 17 Single
 -  Jump Jets: 0 (0 Max)
 -  ECM Capable?: No
 -  Module Slots:
 - Mech: 1
 - Consumable: 2
 - Weapon: 2
 -  Movement Archetype: Large
 -  Quirks:
 - Additional Armor (CT) +15
 - Additional Armor (LT) +17
 - Additional Armor (RT) +17
 - Additional Armor (LL) +17
 - Additional Armor (RL) +17
 - Ballistic Range +10%
 - Ballistic Cooldown +12.5%
 - Missile Range +12.5%
 - AC/5 Range +10%
 - 30% C-Bill bonus
 
-  Tonnage: 80
 -  Engine: 320 Standard
 - Top Speed: 64.8 kph
 - Max Engine Rating: 390
 -  Torso Movement:
 - 90 degrees to each side.
 - 20 degrees up and down.
 -  Arm Movement:
 - 20 degrees to each side.
 - 30 degrees up and down.
 -  Armor: 368 (Standard)
 -  Internal Structure: Standard
 -  Weapons & Equipment:
 - Left Arm: PPC
 - Left Torso: Large Laser, Medium Laser
 - Center Torso: Medium Laser, Heat Sink, Engine
 - Right Torso: LRM Ammo, Heat Sink x2
 - Right Arm: LRM 15
 - Left Leg: Heat Sink x2
 - Right Leg: Heat Sink x2
 -  Hardpoints:
 - Left Arm: 1 Energy
 - Left Torso: 2 Energy
 - Center Torso: 1 Energy
 - Right Torso: 1 AMS
 - Right Arm: 3 Missile
 -  Heat Sinks: 19 Single
 -  Jump Jets: 0 (0 Max)
 -  ECM Capable?: No
 -  Module Slots:
 - Mech: 1
 - Consumable: 2
 - Weapon: 2
 -  Movement Archetype: Large
 -  Quirks:
 - Additional Armor (CT) +15
 - Additional Armor (LT) +17
 - Additional Armor (RT) +17
 - Additional Armor (LL) +17
 - Additional Armor (RL) +17
 - Energy Range +10%
 - Missile Range +12.5%
 - Missile Cooldown +12.5%
 - PPC Range +10%
 
-  Tonnage: 80
 -  Engine: 320 Standard
 - Top Speed: 64.8 kph
 - Max Engine Rating: 390
 -  Torso Movement:
 - 90 degrees to each side.
 - 20 degrees up and down.
 -  Arm Movement:
 - 20 degrees to each side.
 - 30 degrees up and down.
 -  Armor: 394 (Ferro-Fibrous)
 -  Internal Structure: Standard
 -  Weapons & Equipment:
 - Left Arm: ER PPC
 - Left Torso: ER Large Laser, Medium Pulse Laser, Double Heat Sink x3
 - Center Torso: Medium Pulse Laser, Engine
 - Right Torso: LRM Ammo, CASE, Double Heat Sink x2
 - Right Arm: LRM 15
 -  Hardpoints:
 - Left Arm: 3 Energy
 - Left Torso: 2 Energy
 - Center Torso: 1 Energy
 - Right Torso: 1 AMS
 - Right Arm: 1 Missile
 -  Heat Sinks: 17 Double
 -  Jump Jets: 0 (0 Max)
 -  ECM Capable?: No
 -  Module Slots:
 - Mech: 1
 - Consumable: 2
 - Weapon: 2
 -  Movement Archetype: Large
 -  Quirks:
 - Additional Armor (CT) +15
 - Additional Armor (LT) +17
 - Additional Armor (RT) +17
 - Additional Armor (LL) +17
 - Additional Armor (RL) +17
 - Energy Range +10%
 - Energy Cooldown +12.5%
 - Missile Range +12.5%
 - ER Large Laser Range +10%
 
-  Mist Lynx
 -  Ice Ferret
 -  Hellbringer
 - Mad Dog
 
-  Tiger
 -  Woodland
 -  Phranken
 -  Sherman
 -  Buccaneer
 -  Fractal
 -  Digital
 -  Dazzle
 -  Vagabond
 -  Mountain Line
 -  Cobra
 -  Urban Block
 -  Hotrod
 -  Crusader
 -  Virus
 -  Raider
 -  Applejack
 -  Snowfall
 - Tartan
 
-  House Marik Glass Medallion
 -  House Steiner Glass Medallion
 -  House Liao Glass Medallion
 -  Free Rasalhague Republic Glass Medallion
 -  House Davion Glass Medallion
 -  House Kurita Glass Medallion
 
-  House Steiner War Horn
 -  House Marik War Horn
 -  House Liao War Horn
 -  House Kurita War Horn
 -  House Davion War Horn
 -  Free Rasalhague Republic War Horn
 
-  Free Rasalhague Republic Mug
 -  House Steiner Mug
 -  House Marik Mug
 -  House Kurita Mug
 -  House Davion Mug
 -  House Liao Mug
 -  Flag: Finland
 
-  Steiner Light Blue
 -  Steiner Dark Blue
 -  Steiner Orange
 -  Rasalhague Blue
 -  Rasalhague Red
 -  Rasalhague Orange
 -  Kurita White
 -  Kurita Red
 -  Kurita Green
 -  Marik White
 -  Marik Purple
 -  Marik Green
 -  Davion Red
 -  Davion White
 -  Davion Blue
 -  Liao Dark Green
 -  Liao Light Green
 -  Liao Black
 
-  Free Rasalhague Republic Faction Pattern
 -  House Steiner Faction Pattern
 -  House Marik Faction Pattern
 -  House Kurita Faction Pattern
 -  House Davion Faction Pattern
 -  House Liao Faction Pattern
 
-  Adder
 -  Ice Ferret
 -  Summoner
 -  Gargoyle
 -  Trebuchet
 -  Quickdraw
 -  Catapult
 -  Highlander
 
-  CDA-3M - UAC Jam Chance: -5%
 -  CN9-D - LBX Spread: -10%
 -  DRG-5N - UAC Jam Chance: -5%
 -  JM6-DD - UAC Jam Chance: -5%
 -  CTF-3D - UAC Jam Chance: -3%
 -  ON1-M - LBX Spread: -10%
 
-  Greater visual weapon customization for the Cataphract chassis. Their appearance will better reflect the weapons that have been equipped on them.
 -  Cataphract torso hitmesh cleaned up of overlapping internal faces, polycount reduced, center torso area reduced.
 -  Greater visual weapon customization for the JagerMech chassis. Their appearance will better reflect the weapons that have been equipped on them.
 
-  The "logs" folder and the Omicron.log file are now saved to your Saved Games folder, located by default in \Users\[username]\Saved Games\MechWarrior Online.
 - The settings originally stored in the systemoverride.cfg (such as your DirectX and Anti-Aliasing settings) are now stored in the game.cfg file in your Saved Games folder, located by default in \Users\[username]\Saved Games\MechWarrior Online.
 
-  Fixed an issue where momentary bursts in bandwidth usage would result in an "Unknown Failure" for some players when entering MechLab
 -  Several collision ("invisible wall") improvements made in HPG Manifold, Crimson Strait, Forest Colony and Viridian Bog 
 -  Fixed multiple issues in the UI with drop-down objects in the following screens:
 - Skills, 'Mech Select, Store, Titles/Badges, Mech Quick Select (Dropdeck)
 
-  As a result of the above 'Unknown Failure' fix, players may notice that connecting to and/or saving any changes in the MechLab may take slightly longer to complete than before. This is a temporary issue that will be resolved in a future patch.
 -  Several level collision fixes didn't make it in this patch, but will be incoming shortly
 
	

						
				


						
				

						
				


						
				


						
				

						
				
						
				


						
				












								

