Dawnstealer, on 24 March 2015 - 04:39 AM, said:
The best we can do in Steiner, when we DON'T have the merc units, is hold the line, and that's it. And truth be told, we don't even do that well as evidenced by the fact that our faction (I'm pretty sure) has lost more worlds than any other. Marik, on the flip-side has WON more worlds than any other.
You are saying this when the FRR has under 5 planets now.
Wildstreak, on 24 March 2015 - 07:46 AM, said:
I can see Ghost Bear & Marik losing people explaining the recent map I saw.
So a bunch of people went Wolf, explains the large number of Wolf players I see outside CW.
Time to replace the system.
Mostly just Mercs Star hopping into Wolf.
Bront, on 24 March 2015 - 08:42 AM, said:
This needs to be planet win/loss based vs population based, as not everyone in a population plays CW.
Steiner has finally started winning back a few things after losing hundreds of planets. Davion has regressed of late from their former glory, and the FRR is barely hanging in there.
My fingers are dying from typing exactly what you wrote. There is not a single point to have population based rewards, as really it could just be one unit doing everything (ahem Mercs Star), and if they are failing yet getting the least rewards then it doesn't make sense.
Nobody wants to join the FRR. Davion's huge population is people clicking the Davion flag not knowing what to pick and noticing that it's the first faction possible to pick. Steiner had Mercs Star in it earlier, screwing everything over.
So please PGI, make it success based, the harder hit a faction is, the more reward should be given per win. All three above that Bront and I mentioned are simply getting screwed over and over, therefore this needs a change.
Edited by luxebo, 24 March 2015 - 11:01 AM.