KraftySOT, on 24 March 2015 - 12:40 PM, said:
Everything kills you. Lights can do multiple 40 point alpha strikes, heavies can too, assaults just laugh at you, and youre stuck with short range weapons that basically require your team to position well so you can Kool Aid Man into a fight and back out. I aint got time for that.
The only time I did well or see them get kills is when some poor light runs face first into the AC20. Or admittedly, when I was bad, I loved to use the thing to run around and steal kills, since 20 PPFLD is still awesome.
Its just way less awesome now after TTK has been annihilated by the quirkpocalypse.
Well, recall, I'm the guy who does well, and loves Vindicators, too. But my preferred mechs are Mediums. I love HBKs above all else, especially my HBK-4G(F). I did well in it pre-quirks, and post quirks, do rather well, overall. It and my 4J "Projectile Vomit" are my go to mechs, overall.
But I'm almost as happy in my CN9-D, YLW, VND-1AA, SIB, BJ1, ENF-4R, SHD-2D2 and such. Actually, post quirks, I've gotten worse in my 55 tonners.... I used to rock the GF and WVRs and SHDs. Now not as much.
But I think if I was reduced to 5 mechs for the rest of this game, my HBK4G, HBK-4J, ENF-4D, CN9-D and VND-1AA would be my choices (unless they release Assassins orr Vulcans.....)
Deathlike, on 24 March 2015 - 12:45 PM, said:
Since there is no event for now, I should have enough time posting about stuff... but that is neither here nor there.
The Gauss Iron is nice, but it has its set of weaknesses. Still, I'm not panicking about that, but the dual UAC5 Grid Iron was at least reasonably interesting (since you can't run XL on that) before the requirkening because people wanted it with a Gauss quirk.
Congrats to getting one crazy build over another.
Yes, it has it's weaknesses. Same ones as every other HBK. So why does it get the ability to run any ballistics as good as the others, AND gauss at twice the ability of other ballistics?
Kinda defeats the concept of being...balanced?