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Gauss Hack?


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#1 Der Hesse

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Posted 26 March 2015 - 04:21 AM

I did ask myself for a while now how people can do shots that look like reflexive shots with gauss.
This time i saw someone do it constantly and asked if anyone has an explanation for me and i got one.
Is that true?
Is it allowed?

Posted Image

#2 Mcgral18

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Posted 26 March 2015 - 04:22 AM

Spectator mode.


It doesn't show the charge, but there most certainly is one.

#3 Sarlic

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Posted 26 March 2015 - 04:23 AM

Interesting.

Did you investigate more about this certain charge times? Also if you are not sure, you can always report to PGI and they can investigate the root of pak files.

Or weapongroup problem like spectatorview.

Edited by Sarlic, 26 March 2015 - 04:24 AM.


#4 Karl Streiger

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Posted 26 March 2015 - 04:24 AM

If they modifiy .pak I can say for 100% its not allowed -


ib4 close

Edited by Karl Streiger, 26 March 2015 - 04:24 AM.


#5 Kiiyor

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Posted 26 March 2015 - 04:26 AM

Well, I HOPE it's not true, but be aware that if you were spectating them, the difference between what you see and what they are actually doing is enormous.

#6 Cyborne Elemental

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Posted 26 March 2015 - 04:35 AM

JM6-S has some really nice ballistic cooldown quirks, and in combination with the Gauss cooldown module you can shoot pretty freaking fast with it.

There is no hack, you're just not able to see him charging his weapons while in spectate mode, on clientside he definitely has a chargeup timer going just like anyone else.

#7 Der Hesse

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Posted 26 March 2015 - 04:37 AM

I did not report anyone so far because i know chargetimes are not shown in spectator mode and it is at least possible that people chareg up before they go around corners or up a hill. So really good pilots could seem not to have chargetimes. Hard to tell if so or not.

But here someone even told me how to do it.
So i want to make sure it´s not just a joke.

#8 mogs01gt

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Posted 26 March 2015 - 04:41 AM

Macro


Also, the charge mechanic gives the Gauss a small advantage when hill humping or peaking around objects. You can pre-charge the weapon, peak around, aim and then release. It's a bit faster than doing the same thing and then clicking.

#9 Sarlic

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Posted 26 March 2015 - 04:45 AM

View PostDer Hesse, on 26 March 2015 - 04:37 AM, said:

I did not report anyone so far because i know chargetimes are not shown in spectator mode and it is at least possible that people chareg up before they go around corners or up a hill. So really good pilots could seem not to have chargetimes. Hard to tell if so or not.

But here someone even told me how to do it.
So i want to make sure it´s not just a joke.


I am not sure. Why would anyone just joke about it? It does not make sense.

It can be trolling, but if it's trolling that would be awkward.

I know some people out there use macro's with Gauss, but then again you only in a small amount of charge time instead of charging the 'normal' way.

#10 Armorine

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Posted 26 March 2015 - 04:45 AM

View Postmogs01gt, on 26 March 2015 - 04:41 AM, said:

Macro


Also, the charge mechanic gives the Gauss a small advantage when hill humping or peaking around objects. You can pre-charge the weapon, peak around, aim and then release. It's a bit faster than doing the same thing and then clicking.


No macro for the charge mechanic. There was no charge previously and there shouldn't be one buthe debs refuse to increase the cool down to match tt and lore

#11 Jetfire

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Posted 26 March 2015 - 04:57 AM

Pretty sure that is a violation of the TOS if you are modifying game files to change behavior.

#12 mogs01gt

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Posted 26 March 2015 - 04:57 AM

View PostArmorine, on 26 March 2015 - 04:45 AM, said:

No macro for the charge mechanic. There was no charge previously and there shouldn't be one buthe debs refuse to increase the cool down to match tt and lore

Isnt this it?


#13 Water Bear

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Posted 26 March 2015 - 05:00 AM

View PostSarlic, on 26 March 2015 - 04:45 AM, said:


I am not sure. Why would anyone just joke about it? It does not make sense.

It can be trolling, but if it's trolling that would be awkward.

I know some people out there use macro's with Gauss, but then again you only in a small amount of charge time instead of charging the 'normal' way.


People very often lie on the internet when discussing something whose real answer is the opposite of what they want it to be.

It's extremely possible that the person he talked to read something about the Pak file and then made up what he said he to the OP to verify his own belief in cheating.

And to answer your next question, people like to believe cheating exists so that they have excuse for losing.

Edited by Water Bear, 26 March 2015 - 05:01 AM.


#14 Pariah Devalis

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Posted 26 March 2015 - 05:05 AM

Whether or not there is a .pak modification that circumvents the charge mechanic, the gauss charging mechanic itself is predictable and learnable. Use it enough and charging snap shots becomes routine. There is no magic to it. You just learn the gun, feel the time, and do the job. Some of the most satisfying kills were those where you start charging the rifle facing away from an enemy's known location, turn, and release the slug as your crosshairs line up. This requires you have foreknowledge of the enemy location and a sense of charge up time for the rifle.

When dealing with people who keep peeking, just cycle partial charges in the rifle. As in half charge it, release, half charge it, release, half charge it, release, until they poke up. Then finish the charge and fire. Cuts down on the delay between target spotted and target engaged.

Further, to make things easier, assign Gauss Rifles to EVERY WEAPON GROUP you are not using. So if you have Gauss and two medium lasers, assign the mediums to group 2, but the gauss to 1, 3, 4, 5, 6. When the rifles are fully charged each and every weapon group "box" around the reticule will turn green. There is no need to hear the rifle, and your eyes are through the reticule anyways. The visual cue helps idiotproof it.

Example of grouping for idiotproofing. Keep your eye on the 6 squares AROUND the reticule when the gauss charges and fires:

Edited by Pariah Devalis, 26 March 2015 - 05:15 AM.


#15 CygnusX7

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Posted 26 March 2015 - 05:34 AM

No B CD on FB only BV.
So just 12% B CD with a lvl5 module.
Even so when spectating it always seems like it's charging faster.

Edited by CygnusX7, 26 March 2015 - 05:34 AM.


#16 TercieI

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Posted 26 March 2015 - 06:25 AM

View PostPariah Devalis, on 26 March 2015 - 05:05 AM, said:

Really everything that needs to be said


View PostSarlic, on 26 March 2015 - 04:45 AM, said:

I know some people out there use macro's with Gauss, but then again you only in a small amount of charge time instead of charging the 'normal' way.


IMO, a gauss macro is a disadvantage. A macro will actually cost you flexibility. Just practice it and it's fine. The mechanic, once learned, actually has legitimate upsides in terms of accuracy.

#17 Asrrin

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Posted 26 March 2015 - 06:50 AM

View PostPariah Devalis, on 26 March 2015 - 05:05 AM, said:

Whether or not there is a .pak modification that circumvents the charge mechanic, the gauss charging mechanic itself is predictable and learnable. Use it enough and charging snap shots becomes routine. There is no magic to it. You just learn the gun, feel the time, and do the job. Some of the most satisfying kills were those where you start charging the rifle facing away from an enemy's known location, turn, and release the slug as your crosshairs line up. This requires you have foreknowledge of the enemy location and a sense of charge up time for the rifle.

When dealing with people who keep peeking, just cycle partial charges in the rifle. As in half charge it, release, half charge it, release, half charge it, release, until they poke up. Then finish the charge and fire. Cuts down on the delay between target spotted and target engaged.

Further, to make things easier, assign Gauss Rifles to EVERY WEAPON GROUP you are not using. So if you have Gauss and two medium lasers, assign the mediums to group 2, but the gauss to 1, 3, 4, 5, 6. When the rifles are fully charged each and every weapon group "box" around the reticule will turn green. There is no need to hear the rifle, and your eyes are through the reticule anyways. The visual cue helps idiotproof it.

Example of grouping for idiotproofing. Keep your eye on the 6 squares AROUND the reticule when the gauss charges and fires:




Cannot agree with this more. the charge mechanic makes the Gauss very flexible and as long as you are feathering your charge time it cuts down your time from spotting the enemy to letting lead fly by half. the fact that it holds the charge for a few seconds also helps while you are lining up a shot.

#18 Sarlic

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Posted 26 March 2015 - 06:54 AM

@Pariah. Exactly. I use it on my Atlas K as well. Works like a charm. Experience is the key. Good post.

#19 Johnny Z

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Posted 26 March 2015 - 07:02 AM

View Postmogs01gt, on 26 March 2015 - 04:57 AM, said:


Isnt this it?



Thank you. Now please remove the gauss charge because it only hurts regular players.

#20 Ratpoison

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Posted 26 March 2015 - 07:05 AM

You got trolled by a tinfoil hat scrub who probably claims to see hacking in every game. Implying that gauss charge can be avoided with macros just shows that they don't understand what macros are.





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