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That's not what an exploit is (in gaming). An exploit is an abuse of an unintended game interaction. Nothing about CW suggests that drop ship camping was an unintended or unforeseeen outcome. Exploit does not mean "I don't like it." Some games (Gunz the Duel) have actually thrived on exploits more than the actual game.
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You missed the part where I said I want it removed and replaced. Solaris is an excellent candidate for this, but just about anything would be better. The current structure of the public que, the maps it uses, and the game modes themselves renders it a shallow experience. People make threads asking why so many assaults and heavies are in the que and they just seem to ignore that it's been like that for years. It was like that when I first started playing when open beta launched (and there were only 4 mechs in the game!) and it's like that for a reason. When the way to win is to kill the other team (who can't ever respawn), there is no reason other than personal preference not to be in heavier and harder hitting mechs.
Edited by Lord0fHats, 02 April 2015 - 05:24 AM.