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Which Dwf-B?


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#1 990Dreams

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Posted 13 March 2015 - 09:44 AM

DWF-B I

DWF-B II

Which loadout should I use? That is the question.
(it would also be nice to know if it blends.)

Tips for your response:
  • No I will not use a Hexenbeast, those have too little ammo
  • No I will not use a build that severely deviates from these, I know my playstyle, so if you suggest an alternative it better be similar.
  • Gauss in the torso(s) is a bad idea.

Edited by DavidHurricane, 13 March 2015 - 09:45 AM.


#2 Nightshade24

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Posted 13 March 2015 - 02:48 PM

I do suggest to have at least 1 weapon in the CT... It's what makes this direwolf unique and when quirks roll in you will have a penalty for an advantage you are not even using.

#3 990Dreams

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Posted 14 March 2015 - 06:44 AM

DWF-B I (rev. I)

DWF-B II (rev. I)

Weapons in the CT.

#4 Nightshade24

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Posted 14 March 2015 - 11:56 AM

View PostDavidHurricane, on 14 March 2015 - 06:44 AM, said:


Looking better, but they also look hot, I hope you are good at fire control.

#5 O F F - W H I T E

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Posted 17 March 2015 - 02:48 AM

you can try this load out which i use, if you love gauss rifles.

LA: Gauss, 4x med pulse
RA: Gauss, 4x med pulse
RT: 2x MG
LT: 2x MG
CT: Flamer (just for fun, since there's 1 energy slot)

6 tons of Gauss ammo all in the side torsos, 2 tons MG ammo. start of the game i'd snipe around and try to get pot shots, by mid game armor should be wearing thin. med pulse is good for mechs that come close, you can finish them off with your MGs. got lots of kills with this build.

(or if you like dakka like me, 6xAC5 DWF is guaranteed to shake the life out of someone's screen) :P

#6 Rushin Roulette

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Posted 17 March 2015 - 02:54 AM

View PostDavidHurricane, on 13 March 2015 - 09:44 AM, said:

  • No I will not use a Hexenbeast, those have too little ammo
How about only 5 UAC5s and fill the rest with 3 ERML and 4 tons of additional Ammo/heat sinks. Solves the problem about too little ammo (more ammo and less guns to use it up) and gives you a backup weapon once that aditional ammo has been spent.

#7 990Dreams

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Posted 01 April 2015 - 08:23 AM

I have gone with this for UACs:
DWF-B "Beta Wolf Config. 1"

And this is an alt. build:
DWF-B "Beta Wolf Config. 2" a.k.a "Dakkasplat"

#8 Hex Pallett

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Posted 06 April 2015 - 12:13 PM

This is what I used to run.

Using C-AC2 instead of C-UAC2 because I can't click both mouse buttons at the same time without shaking my aim all over the place. And both my ping and my aim are pretty good, so ammo count is not much of a concern. Besides, if everything else runs dry I'd still have my weiner-laser.

Edited by Helmstif, 06 April 2015 - 01:48 PM.


#9 990Dreams

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Posted 06 April 2015 - 12:17 PM

View PostHelmstif, on 06 April 2015 - 12:13 PM, said:

This is what I used to run.

Using C-AC2 instead of C-UAC2 because I can't click both mouse buttons at the same time without shaking my aim all over the place. And both my ping and my aim is pretty good, so ammo count is not that much of a concern. Besides, if everything else runs dry I'd still have my weiner-laser.


I'll actually have to try that after I get done grinding for my new Hellbringer.

#10 Mauadib

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Posted 08 April 2015 - 04:29 PM

View PostDavidHurricane, on 13 March 2015 - 09:44 AM, said:

DWF-B I

DWF-B II

Which loadout should I use? That is the question.
(it would also be nice to know if it blends.)

Tips for your response:
  • Gauss in the torso(s) is a bad idea.



I'm curious why you say this. I've been running the linked set up and doing very well in it. It's been a brutal long-medium range killer with the gauss and the MLs. I haven't had to use the MPLs all that often unless I decided to wade into the fight and go ham. What is the thinking behind "gauss in torsos are bad"?

http://mwo.smurfy-ne...47a9d18870f87d8

Edited by Mauadib, 08 April 2015 - 04:33 PM.


#11 xWiredx

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Posted 08 April 2015 - 04:53 PM

I run an LB-50 DWF-B. I average probably 700-800dmg and have had many 1k+ matches in it. I run a pretty meta DWF-S (I think its 5 UAC, 3ML) in which I probably average about 600-700 and have had a couple of 1k+ matches in it, too.

Your builds look a little too hot for my taste. More heatsinks, less pulse lasers.

#12 Bruce13F4O

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Posted 08 April 2015 - 05:21 PM

[smurfy]http://mwo.smurfy-ne...02dbf06c2f74dba[/smurfy]

try the build above, I would get rid of the medium lasers in favor of adding two er large lasers and two additional heat sinks. I'd put one in the center torso an one in the left torso. No ghost heat and it runs fairly cool which means you wont be shutting down that often. Thats when I find that I die the most in my dire wolfs.

#13 Wildstreak

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Posted 08 April 2015 - 08:03 PM

Real Dires don't need UACs.

#14 990Dreams

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Posted 09 April 2015 - 06:13 AM

View PostMauadib, on 08 April 2015 - 04:29 PM, said:

I'm curious why you say this. I've been running the linked set up and doing very well in it. It's been a brutal long-medium range killer with the gauss and the MLs. I haven't had to use the MPLs all that often unless I decided to wade into the fight and go ham. What is the thinking behind "gauss in torsos are bad"?


I've killed too many Dire Wolfs by LB-Xing or Machine Gunning their torso mounted Gauss rifles and letting the explosions do the rest.

#15 Mauadib

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Posted 10 April 2015 - 07:20 PM

View PostDavidHurricane, on 09 April 2015 - 06:13 AM, said:


I've killed too many Dire Wolfs by LB-Xing or Machine Gunning their torso mounted Gauss rifles and letting the explosions do the rest.


Ah, that's the only thing I could think of when I asked.

#16 990Dreams

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Posted 11 April 2015 - 06:40 AM

View PostMauadib, on 10 April 2015 - 07:20 PM, said:

Ah, that's the only thing I could think of when I asked.


That and it's happened to me too many times.

#17 InspectorG

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Posted 11 April 2015 - 06:48 AM

Ues either the Space Whale, or the 5UAC5 Whale. Reasons why below.

http://metamechs.com...ides/dire-wolf/

View PostDavidHurricane, on 13 March 2015 - 09:44 AM, said:

DWF-B I

DWF-B II

Which loadout should I use? That is the question.
(it would also be nice to know if it blends.)

Tips for your response:
  • No I will not use a Hexenbeast, those have too little ammo
  • No I will not use a build that severely deviates from these, I know my playstyle, so if you suggest an alternative it better be similar.
  • Gauss in the torso(s) is a bad idea.


Gauss in the torso(asymmetric) is a great idea, if you deadside.
Playstyle dependent.

#18 Voivode

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Posted 11 April 2015 - 06:53 AM

I run my DWF-B with 2xGauss(6 tons ammo), 4xERML, 1xUAC20(3 tons ammo) and it works out very well, effective at all ranges.

#19 InspectorG

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Posted 11 April 2015 - 07:49 AM

View PostMauadib, on 08 April 2015 - 04:29 PM, said:

What is the thinking behind "gauss in torsos are bad"?

http://mwo.smurfy-ne...47a9d18870f87d8


Its a playstyle matter.

Risk of torso Gauss is an ammo explosion. And a little less convergence between an arm and torso Gauss.
Benefit of torso gauss, you can deadside. You only lose the 3erml(21 damage) arm if you use it to shield. This also reduces the number of hitboxes needed to neuter you. Deaside has 2 hitboxes with its main weapons compared to the arm loaded 4 hitboxes(destroy the ST and the arm goes with it)
If you play hugging terrain you can peek one side of the mech and use the main armament(3 gauss 2 LPL) and slip back into cover.


Risk of arm mounted Gauss. Sam ammo explosion in a component with less HP, in a component easier to pick off.
Harder to use cover, compared to an asymmetric build you have to expose the whole mech to get your main weapons to bear which in a Whale means about 4-5 seconds to get back into cover.
Benefit of arm Gauss. Better convergence due to arm mobility. You lose a side torso you still have 1/2 of your armament left.

If you use cover more or are more backline fire support, go asymmetric.

If you rely less on cover and dont use a deadside, go symmetric.

#20 NRP

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Posted 11 April 2015 - 08:21 AM

Gauss ammo doesn't explode. Anyway, just run 6 UAC5s (3 per mouse button) and call it a day.





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