bobobobobiy, on 29 March 2015 - 10:26 AM, said:
The free access period would ruin the game for me, imo. Instead of grinding mechs, I would just keep making new accounts to play mechs I wanted to play.
...
If this were tied into Steam, I don't think it would be that much of an issue, considering a lot of steam players wouldn't continuously make alternate accounts just due to the fact that all your games on your primary account wouldn't be available, and it's kind of bothersome to switch around.
Quote
Making trial mechs better would make the new player experience 50x better.
That's opinion and perspective. Of the recent trials, none have been what I would consider "bad". Sure, they are usually not "optimized" or "meta" builds, but, that's a good thing, otherwise what's the point of buying your own 'mech?
Quote
TK'ing really needs some work. Not just killing, but damaging as well. Maybe give the players the option to punish people for team damage, or forgive it.
Crap happens, ESPECIALLY during challenges. Some of the kill based challenges are the worst as you constantly have people purposely jumping between you and a target trying to get the kill for themselves.
Sorry, but if you're not paying attention and walk into my dual gauss, dual ERLL alpha, get cored out from the rear and die, how is that MY fault?
Yet the self involved weenies will piss and moan, and report you to PGI because of their greedy self centered play...
Quote
Also, the economy needs some major work if PGI wants to keep new players interested in the game. Researching modules takes a ton of GXP, which new players won't achieve easily. Actually buying packs of mechs needs to be a bit cheaper ($55 a la cart, are you serious?).
Probably some truth to this. The economy of these things is NOT scaled towards casual play. Hell I know of quite a few people I see play almost every day struggling to afford modules and engines. It can be hard grinding cbills and exp, that's for damn sure.