Alistair Winter, on 29 March 2015 - 04:18 PM, said:
People would use ridiculous builds like Stalkers with 6 large lasers. If we had the Thunderbolt back then, I guess people would have put 6-7 medium pulse lasers on it. Can you imagine? Or put 4-6 large pulse lasers on an assault mech!
Thank God we don't see crazy builds like that anymore. Finally things are working as intended.
All I remember is infinite gauss and PPC spam fest poptarts. Today is better by far, some crazy unique builds is far better than everything boiling down to two weapons, heat sinks and JJ's.
keith, on 30 March 2015 - 05:33 AM, said:
lets be honest about something. ghost heat balanced the 8v8 meta, once 12v12 came out anything ghost heat did was null and void. there was now 50% more fire power on the field. ghost heat purpose was to limit alpha strikes per say. once u have more mechs on the field the amount of damage that can be applied to a mech at once is increased. now i'm not for increasing ghost heat, just something else should be done.
Real heat penalty system... yeah we need it.