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Fight Us Clanners, I Can't Find A Non-Ghost Drop Match
#1
Posted 29 March 2015 - 08:05 PM
#2
Posted 29 March 2015 - 08:07 PM
Look on the brightside! Maybe CGB will be completely pushed out of it's little pocket and all we'll be able to do is fight FRR. That'll be fun
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#3
Posted 29 March 2015 - 08:08 PM
#4
Posted 29 March 2015 - 08:09 PM
#6
Posted 29 March 2015 - 09:17 PM
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#7
Posted 29 March 2015 - 11:11 PM
Pat Kell, on 29 March 2015 - 08:08 PM, said:
that's because a lot of ppl jumped ship before this event started and all went I.S
#8
Posted 30 March 2015 - 08:31 AM
luxebo, on 29 March 2015 - 08:05 PM, said:
Sry friend, this is gonna be a problem until PGI addresses player disparity. Once the player balance levels maybe then we'll get back to beating you into the ground. There's no rush anyways.
Until then, if you're really upset about ghost drops, well, you could just join another faction, or... not drop... lol...
#9
Posted 31 March 2015 - 04:03 PM
#10
Posted 31 March 2015 - 09:19 PM
luxebo, on 29 March 2015 - 08:05 PM, said:
playing other games, Elder Scrolls online is now F2P and Pillars of eternity is pretty good, maybe i'll come back to CW when PGI fixes the player population problems
Edited by Grimwill, 31 March 2015 - 09:20 PM.
#11
Posted 31 March 2015 - 10:15 PM
Above almost any other thing to fix.
#12
Posted 31 March 2015 - 10:23 PM
Leeroy Mechkins, on 31 March 2015 - 10:15 PM, said:
Above almost any other thing to fix.
I've been saying it since the start of ComWar, and I know I wasn't the only one to foresee this becoming a serious issue.
I went into detail once about how we could easily mitigate player disparity, but my ideas were shot down. Only REAL way to fix this is to limit players from joining factions that are at a max surplus of players. Very simple concept, and the only parameter that would need tuning is that maximum limit. This would mean that some players may not always be able to join their favorite faction, but I think that's a fair sacrifice to prevent population chaos.
#13
Posted 31 March 2015 - 10:54 PM
Torchfire, on 31 March 2015 - 04:03 PM, said:
Amen to that. Or maybe we get quirks as well so we get more mercs. Some 1% or 2%!!!
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#14
Posted 01 April 2015 - 04:31 AM
Clans are not equal, Clans Mechs underperformed because pgi is inner sphere bias and could not interpret their initial data that is was a mix and Clans were vets who played the game and purchased Clan packs be up their faction finally showed up.
All I hear from Russ is Clans are equal, Clans are equal.and comparing almost any drop now a days this is not the case.
#15
Posted 01 April 2015 - 11:11 AM
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