Soy, on 30 March 2015 - 03:18 PM, said:
What I ask for? **** dude, I don't ask for ****. No ***** given, I'm having fun regardless of whether my !dreams come true or if this ship sinks tomorrow. I already won, this is all leisure.
You've said a few times that you would really like RnR, at least for CW, so that
is kinda similar to asking for it.
Soy, on 30 March 2015 - 03:18 PM, said:
I'm just saying your argument was extremely coy. You post a lot, and talking that much is dangerous when your argument is paper thin junk.
You haven't done much countering of my arguments, so it's hard to call them paper thin. You have however called me autistic at least twice, but that doesn't really count.
Soy, on 30 March 2015 - 03:18 PM, said:
Look I've played online games for 18 years, in my opinion, the best ones, the ones that last the longest, are either completely arcade mode - which is what regular queue is - or they are ones where "hair on your neck" moments happen cuz they rely on risk vs reward and the dynamic interactions that come off of that, the decisions, etc... thats what CW should be.
See: any FPS for arcade mode
See: UO, Eve for legit rnr
You keep using buzzwords like "risk vs reward" and "dynamic" but you haven't really explained how those words fit the game feature we're talking about. You've just kept saying something to the effect of "But brah, it's totes risk and reward man!" (paraphrased).
Soy, on 30 March 2015 - 03:18 PM, said:
Now take a look at all the BT/MW lore and ****, and tell me we have what we need to immerse yourself in the inner sphere. I have the mechs; the rest, **** no.
RnR doesn't cause "immersion," it's just an extra line on your end-of-match report but subtracting from your total instead of adding to it.