In the paraphrased words of a good friend of mine, "the quickest and most accurate way to acquire the correct knowledge is to post something incorrect as fact."
Taking this into account, I see now how my example suggestion wouldn't be very good. But that is why it is only an example, I don't know what the best solution would be. The core of my argument still remains, however, something is missing during the counterattack mode that provides absolutely no flow of battle and no strategic options to stimulate progression.
/end edit.
When Clans attack Inner Sphere, most often the scenario is that all gates are open, there are no generators, there is only 1 target called "Omega." The Clan mission objective is to destroy omega AND have the most kills by the time end.
The problem is, there is no strategy at all here. For the IS side, at the start at 0 kills each, all they have to do is not allow Clan to get more kills which puts them in an extremely defensive and upper hand position - think Alamo. Omega means absolutely nothing if Clan can't kill them all. Even if clan mechs manage to flank by the IS and attack Omega, there is absolutely no incentive for IS to protect Omega, all they have to focus on is not dieing and keeping a very strong position - this is called "turtling," and is generally very frustrating for players to have to deal with.
Even if Clan can kill off the IS's first wave, by the time they get near omega, the IS is landing. The weakened Clan mechs from the previous fight are now fighting respawns with dropship fire. It is very difficult, near impossible, for Omega to be destroyed with only the remaining Clan mechs. As long as Omega is not destroyed and both waves cancel out, IS is still winning, and it requires Clan mechs to beat the IS first wave to even have a long shot at victory. In an even match, Clan never even makes it to Omega as both waves continue to cancel out. The only way Clan can win is for the IS side to be greedy, impatient, cocky, glitched, disconnected, or generally less skilled. The current set up will never allow for Clan to win in an even match.
There needs to be a strategy to utilize.
Edited by destroika, 31 March 2015 - 01:15 PM.