PGI wont fix old models.
They gotta recycle the parts to make new models, to sell more mechs in $80-$120 paks
3
125 replies to this topic
#121
Posted 07 April 2015 - 01:14 PM
#122
Posted 10 April 2015 - 12:59 AM
After some test I can write that the first problem is bad hardpoints position, this amplifies the shape problem.
#123
Posted 10 April 2015 - 04:48 AM
Apnu, on 02 April 2015 - 12:47 PM, said:
so we can have a Warhammer, we can't make it look like this:
I have one of these. Made by Yamato. There was also a rifleman. They didnt do the Marauder, but I have that as a bandai kit. Have to find alternatives for "unseen" fix. Now for the hammerhands-5P version which as we all know the P means PGI where the version has the weapon points that would enable the Warhammer in spirit.
#124
Posted 10 April 2015 - 05:00 AM
You just need to get used to it. I have four and love all of mine. It's like any other mech...once you get used to how it runs and how to play it you'll do fine.
Push most of the armor to the front.
Push most of the armor to the front.
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