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Starting Out In Cw


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#1 krash27

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Posted 22 March 2015 - 02:17 PM

Hey folks, I have returned from a short break form MWO.
I have obviously chosen the superior Clan to align myself with, although I am not in a unit as of yet.

I would like to try CW and eventually join a unit. First and foremost I thought quizzing you all up on which mechs/variants I should acquire (if I do not have them already) before stepping into CW.

I am sure there is a lot I will need to know over and above the mechs and loadouts.
Once I am up to speed I am hoping that some friendly units might coach myself through the inner workings of CW as I am a true CW n00b.


Any and all info on the needed mechs and generaly anything I will need to know for CW would be appreciated.

krash27

#2 Malcolm Vordermark

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Posted 22 March 2015 - 02:38 PM

If you're just starting out, think about the drop deck you want to use. The one I would recommend to start with is:

Timber Wolf + Stormcrow + Stormcrow + Stormcrow

This is a very solid deck, and involves the fewest purchases to complete because you will want 3 variants of each mech to unlock the skill tree. Gauss + ER ML and some of the more conservative laser vomit builds should perform well on all 4 CW maps so far, until you can field decks that better take advantage of the environments.

When you start looking for a unit please stop by www.clan-wolf.info and check out CWI, there is a link on the right side of the main page to the TS server.

#3 krash27

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Posted 22 March 2015 - 03:09 PM

Thanks for the info,. I should have added that purchasing mech packages or individual mechs will not be an issue, I have the disposable income for that no problems.

I am heading to work right away (working night shifts) but once I am at work I will check out the link you provided as well as any future links posted.

Again thank you much!

krash27

#4 Vxheous

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Posted 22 March 2015 - 07:21 PM

If disposable income is no issue, buy these 3 sets a la carte: Stormcrow, Timberwolf, Hellbringer. You can make a Timber + 3 stormcrow deck, and/or 2 Hellbringer/2 Stormcrow deck, setting up a deck for offence and a deck for defence (a streakcrow for instance)

Edited by Vxheous Kerensky, 22 March 2015 - 07:21 PM.


#5 Crasher2003

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Posted 22 March 2015 - 10:21 PM

I have to be the randomness in this. Streakcrow,(Can swap for Gauss HBR) Laservomit TBR, UAc5 TBR, Kit Fox.

#6 krash27

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Posted 22 March 2015 - 10:33 PM

Thanks for the info.
Is it safe to assume that only fully elited and mastered mechs and modules should be used in CW as any less would hamstring myself?

I look forward to discussing load outs etc for CW, especially per map/mode basis.

Krash27

#7 Armando

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Posted 23 March 2015 - 04:16 AM

Best clan drop deck IMHO right now is...

HBR-A, HBR-B, SCR-C, SCR-D

While I understand the love for TBR's, I think that ECM is to powerful to pass up.

#8 Gyrok

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Posted 23 March 2015 - 05:32 AM

I have been playing TW/HBR/HBR/ADR lately quite a bit. I run the ADR as either 2xLPL or 4xSSRM4 w/CAP. While not quite as potent as 2 TWs and HBR, I feel having the ADR makes up a lot of what you lose by having an actually viable 4th mech.

#9 krash27

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Posted 23 March 2015 - 02:10 PM

I was thinking about building an "ECM" drop deck (at least as much as one can) for the simple fact that I wont know the maps or the modes that well and ECM might make me a little more useful until I have some time on the maps and modes.

On the 2 TBR and 1 HBR deck, what would be the best 4th mech? This does seem like a more difficult deck because I am not sue of the viability of the clan lights. Should I steer clear of the lights in my drop decks until I have some experience in CW?

CW is going to take a big change in thinking for myself as I haven't played with a serious group as of yet.
Is there any strategy reading material available regarding CW and its maps and modes? When I say strats I mean what the more competitive teams would use compared to general deathball PUG strats.

I will admit, I haven't searched these forums to deeply, I figured that most info here might be directed at PUGs more so than comp/CW teams, which is the direction I am heading. time to play this team game as...well...a more productive team member.


Thanks again, the info so far has been awesome.

krash27

Edited by krash27, 23 March 2015 - 02:14 PM.


#10 Malcolm Vordermark

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Posted 23 March 2015 - 02:19 PM

The 2 Timber Wolf, Hellbringer deck requires a Mist Lynx as the 4th. The idea is that your first three mechs are so good that the 4th doesn't matter. Personally, I prefer 1 Timber Wolf, 2 Hellbringers, and 1 Adder.

While not an option right now, 3 Hellbringers + Shadow Cat will give you an all ECM deck when the Shadow Cat becomes available.

#11 Gyrok

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Posted 23 March 2015 - 02:55 PM

View PostRouken, on 23 March 2015 - 02:19 PM, said:

The 2 Timber Wolf, Hellbringer deck requires a Mist Lynx as the 4th. The idea is that your first three mechs are so good that the 4th doesn't matter. Personally, I prefer 1 Timber Wolf, 2 Hellbringers, and 1 Adder.

While not an option right now, 3 Hellbringers + Shadow Cat will give you an all ECM deck when the Shadow Cat becomes available.


This, it is TW/TW/HBR/MLX

I usually run the MLX as CERPPC + ECM, and that is it...just play harasser.

Meanwhile, subbing 1 TW for 1 HBR gets you the ADR, which can do a great many more things in terms of versatility and firepower in comparison to the MLX.

Of course, the standard TW/SCR/SCR/SCR and HBR/HBR/SCR/SCR are still golden too...

Edited by Gyrok, 23 March 2015 - 02:56 PM.


#12 HARDKOR

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Posted 23 March 2015 - 06:16 PM

2 HRB 2 STR is quickest way to get in. Buy the HBR's and use the money you make leveling them to buy the SCR for c-bills. It'll take two weeks of being in a unit to afford the Timberwolves.

#13 krash27

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Posted 25 March 2015 - 05:44 AM

I have the Timberwolves. I will try your suggestion and grab the Hellbringers and see if I can't purchase the Stormcrows with c bills at the end. I will see how that works as I may want to have a good variety so as to switch it up a bit. As much as one can with their drop decks.

Will the prefered variants for these mechs be posted on mech specs or will I have to ask around with the old pro's for the loadouts?

krash27

#14 Gyrok

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Posted 25 March 2015 - 05:51 AM

My HBRs:

Prime: ECM + Gauss + 4 ERML
A: ECM + 2ERLL + 4ERML
B: ECM + 6MPL

Those are all good builds...

#15 Elizander

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Posted 25 March 2015 - 05:59 AM

View Postkrash27, on 22 March 2015 - 10:33 PM, said:

Thanks for the info.
Is it safe to assume that only fully elited and mastered mechs and modules should be used in CW as any less would hamstring myself?

I look forward to discussing load outs etc for CW, especially per map/mode basis.

Krash27


Actually joining a unit to drop with will do more to not hamstring yourself compared to having full elite/modules and dropping solo.

#16 krash27

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Posted 25 March 2015 - 06:00 AM

View PostGyrok, on 25 March 2015 - 05:51 AM, said:

My HBRs:

Prime: ECM + Gauss + 4 ERML
A: ECM + 2ERLL + 4ERML
B: ECM + 6MPL

Those are all good builds...

Off I go to the mech lab!
Thanks, now its time to play around with armour and TC's etc in the mech lab.
I am going to assume that any mech used in CW shouldn't be to reliant on ammo based weapons due to the longer match times.

Thanks for the info and the offers so far folks.

#17 NUJRSYDEVIL

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Posted 25 March 2015 - 07:29 AM

Start your Attack matches with a Hellbringer (ECM) your teammates will thank you. Start your Defend matches with a Stormcrow (Streaks) so you can pick off Firestarters.

If the majority of your teammates are dropping with Novas, Ice Ferrets, Warhawks, and Gargoyles....you're gonna have a bad time

#18 XSurusX

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Posted 25 March 2015 - 08:50 AM

I feel that a lot of people take CW too seriously. There is nothing wrong with using trial mechs in CW if you don't have a fully kitted drop deck. When I first played I used a few trials until I had enough cbills to afford to replace them.

The advice I always give is to play what you like and refine your deck according to what you like and how you play. Take your time, there will be plenty of CW matches to come to don't feel bad about taking a suboptimal deck for a few drops while you figure out what works for you and over time changing you deck according to what works and what doesn't.

#19 Chocowolf Sradac

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Posted 25 March 2015 - 09:11 AM

actually a trial mech does hinder the team depending on the opponent your fighting. If your fighting against a comp ready team then the odds are quite good that all the trial mechs would die before putting up a decent fight but most of that would come from an inexperienced pilot not knowing where to be when the pilot needs to be there.

against pugs or lower tier groups then it's fine to have some trials in the deck especially if you don't have a full deck of clan mechs. Your welcome to drop with us in CWI if your looking for a group even if you would like to drop as a guest.

Mech wise solid choices are Timbers, Stormcrows, Hellbringers, maddogs and something light like a kittfox or mistlynx to finish the deck

Edited by Chocowolf, 25 March 2015 - 09:12 AM.


#20 XSurusX

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Posted 26 March 2015 - 04:48 AM

Against a comp team you're going to lose regardless if you're a new player. I would rather have a player in trials than have no player at all.





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