I'm still kinda sad that the Urbie can break the 100 Kph barrier.
For me, some of the uniqueness of the Urbie is lost due to this.
It's supposed to be the slowest light ever made, now it can run as
fast slow "FAST" as the slowest Clan lights.
According to Smurfy, with a 165 rating engine the Urbie would run almost 100 kph (i think t was 99,7 or so), which is still fast. I feel like this is a barrier the Urbie should not be able to overcome.
(I really like my Adders, and was doing fine in them even before i unlocked speed-tweak; the Urbie is even smaller then the Adders plus it has 360° Torso-twist ANd Jump Jets; both mechs have all their weapons in the arm (Flamer does not count atm). So the only thing that NOW makes the Urbie worse then the Adder is the inferior InnerSphere Equipment.)
I think the biggest problem the Urbie - with such a "slow" engine - would have had is the lack of a suiting environment - a "real" Citiy map.
Plus, of cause, you can not pre-select the map you want to drop on (or vice verse: can't choose the mech once you know the map).
To be clear:
I will most certainly also up the engine, but will try to stick to big guns one way or another.
And don't give me a "but you can use a slow engine if you want to".
It IS a difference if you CAN or HAVE TO use an engine of a certain size.