

Where Does Mwo Fall On The Free To Play/ Pay To Win Spectrum?
#1
Posted 05 April 2015 - 07:42 PM
#2
Posted 05 April 2015 - 07:51 PM
There are enough Mc event and such also to be able to get one or two cash mechs for free.
#3
Posted 05 April 2015 - 07:59 PM
#4
Posted 05 April 2015 - 08:00 PM
#5
Posted 05 April 2015 - 08:21 PM
Edited by Modo44, 05 April 2015 - 08:25 PM.
#6
Posted 05 April 2015 - 08:28 PM
However, they are able to charge high prices on virtual content because of the older, and thusly more financially stable crowd.
I have trouble explaining this to people. They see the prices, and they're like DAMN THATS SOME PAY2WIN SHITE MAN
But just because some of the packages are abhorrently expensive to one on a budget, doesn't make it pay2win. And I like that, good on PGI. The folks with the dosh can support the game while I throw a bit here and there on my wage-slave/student budget.
#7
Posted 05 April 2015 - 08:32 PM
More like, Pay to get stuff earlier.
#8
Posted 05 April 2015 - 08:34 PM
But with all the mechs they give away, and the abundance of easy to get free mechbays in CW and various contests, one doesn't even have to buy them.
#9
Posted 05 April 2015 - 08:45 PM
The closest you can possibly get to 'pay to win' is the Pirate's Bane, an ECM hero Locust. This is only because of the state that ECM is in, which puts the value of this equipment, which in Battletech was relatively low, as being ridiculously high. And lets be honest, most mechs can one-shot-kill a Locust.
#10
Posted 05 April 2015 - 08:49 PM
As someone else mentioned, the packages mwomercs offers only gives players earlier access to the new toys but eventually they will become available to earn through paying with c-bills. (From the random events I've participated in I've earned almost x16 mechbays and I've earned free MC which allowed me to buy a few different colors for my 'mechs which I think is pretty cool.)
But in the end, it all comes down to skill, how well you handle your configs in the field and decent communication with your team which will net you a great experience while playing this game and not the amount of money you put towards what the game has to offer. As for me, I'm a freeloader so I haven't planned on putting money into this game but if I wanted to, this would be the game I'd do so 'cause I believe it's an awesome game with a great community and excellent moderators.
#11
Posted 05 April 2015 - 09:00 PM
InspectorG, on 05 April 2015 - 08:32 PM, said:
More like, Pay to get stuff earlier.
Uhm, more like, pay to be alpha tester.
payed 55 bucks for the hellbringer (which was one big center torso upon release). nevertheless, played yet again to alphatest masc.
I fully support and endorse mwo.
PGI is dishing out MC, mechbays and even champions on a regular basis (almost every week).
Hero-'mechs can be really good, but the current strongest (meta) mechs and builds are avalable for ingame currency.
If you truely want to play f2p only be prepared for a grind, tho.
Single biggest issue for new players are the (rather bad) trail-'mechs and the 4 starting mechbays. There are recommendations for starer decks for CW (a pretty hard gamemode if you're a new player with limited access to mechs and equipment) to farm free mechbays, you might want to look into that.
Edited by LOADED, 05 April 2015 - 10:02 PM.
#12
Posted 05 April 2015 - 09:02 PM
#13
Posted 05 April 2015 - 09:06 PM
Ace Selin, on 05 April 2015 - 09:02 PM, said:
There is no need for that anymore. You get mechbays very early for faction loyalty (level 2, I think), so a week in each faction with some CW matches gets you over 10 mechbays. You can also get more every other weekend when PGI hosts events. This will be more than you can fill unless you really play a lot.
#14
Posted 05 April 2015 - 09:09 PM
If you have a "limited" budget rather than "no" budget, you'll be fine. Pick up some mechbays and/or get one of the Mastery Bundles (but not before you research the mechs a lot!)
Edited by Tarogato, 05 April 2015 - 09:10 PM.
#15
Posted 05 April 2015 - 09:19 PM
Tarogato, on 05 April 2015 - 09:09 PM, said:
If you have a "limited" budget rather than "no" budget, you'll be fine. Pick up some mechbays and/or get one of the Mastery Bundles (but not before you research the mechs a lot!)
also look out for some of the tourneys, since PGI and IGP are not related any more they give away more stuff for free
I spent money because I like this game (well Mechwarrior in general)
and a little convenience
converted 150k mech xp to gxp this weekend, made it easier for me to try out a few new builds on my grasshopper in CW, didn't have to level those things up really
but my time is kinda precious
on pay to win
Heros are money makers (though only measly 30%, pfft, could be a 100%, its not like you play in the same mech for a 1000 matches)
but hardpoint wise are either the same quality as the free versions, or are just worse
and generally speaking its all about getting stuff a little earlier, or having more convenience
and there are really great chassis for free out already, though they might be quite expensive in C-Bills
mastery bundles are great values
though only if you already know what weight class you would like to pilot
#16
Posted 05 April 2015 - 11:44 PM
Skip camouflage, a bit of a let down. It only unlocks for that mech.
#17
Posted 06 April 2015 - 12:09 AM
But you know if you can afford it, why not? I would rather give monies to the companies making these rather than EA and other similar corporate monsters.
As for War Thunder, which has an ecosystem similar to World of Tanks, the primary cash flow comes from buying premium time and premium vehicles to speed up the grind towards higher tier, or buying into higher tier directly. However, higher tier does no necessarily mean winning, since all it does is match you with higher tier competition. You can find plenty of win just playing on the lower tiers where with the right plane or tank, which can be acquired cheaply, you can go club other people. Thus their F2P is a bit more different than those with a lot of packages; both games actually have a fairly low number of packages, and the price is scaled to tier (cheap on the lower tier, going up to around $50 at the highest tier).
In Asian F2P, like in games such as Age of Wushu, you see another form of F2P, which is rentals. Rent a ride for 30 days, a decal for a week, and stuff like that.
#18
Posted 06 April 2015 - 12:32 AM
Is it bad right now? No, there are tons of games worse about it than MWO. That's mostly due to circumstance right now- all the cash-only mechs that you can get at this moment are underwhelming. MWO is teetering on the edge of being P2W pretty much constantly though- once the Arctic Cheetah comes out, it's going to be six more months where people with cash will have a clear cut advantage over those who do not. That's the definition of pay to win. Sorry guys, but that's how it is. The jury is still out on the Shadow Cat, Ebon Jaguar, and Executioner, but soon enough, the era of P2W will be back.
#20
Posted 06 April 2015 - 12:47 AM
If you look at some of the ala carte packages, one of the mechs gives a 30% cbill bonus, so if you like the game, maybe buy one of the ala carte mechs from a package, because it will come with 3 variants.
It's the equivalent to a AAA title, and I've gotten way more hours out of MWO than I have any other game in the past 2+ years.
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