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BattleMechs General Upgrades

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#41 Telmasa

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Posted 06 April 2015 - 05:04 PM

The quirks are none too shabby....

Sadly now I have to wait til the 4th variant shows up for c-bills so I can make use of the proper arms. :ph34r: (feels like all my clan mechs except the heavies are having that 'problem' lately...)

#42 Soy

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Posted 06 April 2015 - 10:27 PM

I've worked out Binary, it's no longer Binary. Builds dead. It's still 10 SPL, but, it's assymetrical.

I think it'll be the Hermit. I'll update this post w/ a smurfy of it in a bit.


update:

http://mwo.smurfy-ne...9c94e717a3ff29f
yes it uses hand actuators

Edited by Soy, 06 April 2015 - 11:35 PM.


#43 Mcgral18

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Posted 06 April 2015 - 10:31 PM

View PostSoy, on 06 April 2015 - 10:27 PM, said:

I've worked out Binary, it's no longer Binary. Builds dead. It's still 10 SPL, but, it's assymetrical. I think it'll be the Hermit. I'll update this post w/ a pic of it in a bit.


I think I'll wait until tomorrow and play around with them.

Short range, ERML vomit, perhaps even try a UAC out (for the glory of Stan?)


It will be a little tougher. That's all I think it really needed.

#44 Quicksilver Aberration

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Posted 06 April 2015 - 10:36 PM

View PostMcgral18, on 06 April 2015 - 04:06 PM, said:

In other news, it's gained over two tons of free structure, coming to a max of 88 points.

This is probably the main bright spot with the latest quirk pass. If there is one thing I'm glad they listened to, it is this.

Though I'm a little miffed at no CT structure/armor boosts for the Adder.....

Edited by WM Quicksilver, 06 April 2015 - 10:39 PM.


#45 ShadowWolf Kell

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Posted 06 April 2015 - 11:26 PM

The big question is, will it be enough to make it an alternative over the ShadowCat? Probably not.

Though given what I've been reading on the state of CW, it might not really matter anyway.

Edited by ShadowWolf Kell, 06 April 2015 - 11:27 PM.






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