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A Fast Atlas?


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#21 Dawnstealer

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Posted 24 April 2015 - 10:28 AM

I like to move around 62kph in mine and other players have called it a "corvette." It's not quite the brawler other Atlasessies are, but I like having the mobility.

#22 Sonny Black

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Posted 04 May 2015 - 01:49 PM

Posted Image


Posted Image

Posted Image

One of these things just doesn't belong, Can you tell which thing is not like the others?

#23 TheLuc

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Posted 04 May 2015 - 02:07 PM

Fast Atlas, well here is a DDC at his fastest.

http://mwo.smurfy-ne...02f893d1332021a

#24 SethAbercromby

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Posted 04 May 2015 - 02:38 PM

View PostSonny Black, on 04 May 2015 - 01:49 PM, said:

Posted Image

Obviously, because the others two don't have silly spot patterns.

#25 Sovery_Simple

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Posted 04 May 2015 - 03:14 PM

View PostSonny Black, on 04 May 2015 - 01:49 PM, said:






Posted Image

One of these things just doesn't belong, Can you tell which thing is not like the others?


This one isn't a predator on the prowl like the other two. Easy, next question?

#26 Bespoke Cheese Cake

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Posted 04 May 2015 - 05:03 PM

A great guide for how to use the D-DC. I've used the same basic config for a few months now and its good fun.

#27 Sonny Black

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Posted 04 May 2015 - 05:23 PM

View PostSethAbercromby, on 04 May 2015 - 02:38 PM, said:

Obviously, because the others two don't have silly spot patterns.


That's why you get the big money! :D

#28 Void Angel

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Posted 04 May 2015 - 05:40 PM

View PostNecessaryWeevil, on 06 April 2015 - 01:55 PM, said:

People have recommended that if I buy a D-DC, I should put a big engine in it. In your opinion, what constitutes a 'fast' Atlas?

Use This. It maximizes your brawling potential and balances it with the speed to actually close and travel to objectives. The 350 engine build is also good, but the 340 allows a little more ammo for the same heat dissipation. Do not put an XL in any Atlas that does not have words like "Boar's Head" in the name. Likewise, the days when a 48kph glorified turret was a good idea are long gone - you want to be able to sustain brawling power at close range while still being able to overheat. Thus, the AC/20 and three ASRM6s have the two Medium Lasers added for that extra bit of firepower when damage is more important than heat.

This is the quintessential Atlas build right now; you'll get people advocating hip-level ER Lasers and Gauss Rifles, but the chassis doesn't support that - you just get shot up trying to peek around and over cover. LRMs on an Atlas mean that you posess the firepower of a Medium at all ranges, and is... disadvised. Pick your moment, preferably isolating an opponent or moving in with your team, and remind the enemy that nothing takes a licking and keeps on kicking like an Atlas.

#29 UndeadEdd

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Posted 05 May 2015 - 12:42 AM

This is my build. It makes things go "pop" in one or two salvos. It outmaneuvers Direwolves and eats assault mechs for breakfast. AS7-D-DC

Edited by UndeadEdd, 05 May 2015 - 12:43 AM.


#30 Motörhead

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Posted 05 May 2015 - 01:16 AM

I think the STD335 has the best speed/weight ratio and so it's the best for PUG games.
As for a "fast" DDC, that's what I'd do for solo drops :

http://mwo.smurfy-ne...e44be00633dca65

Not so good for organized drops, but in PUGs it has some nice advantages (decent speed, some range while still having good alpha, you can take down UAVs with the arms, and have AMS).

For groups tho I would use a totally different build, going for a bigger engine :

http://mwo.smurfy-ne...e00a567e574bcd0

As an advice too, since the DDC is very SRM oriented, I think you should try to avoid srm6 without Artemis if you can. And don't skip too much on leg armor, because it becomes very obvious (combined it should be at least the same of CT armor).

Edited by Motörhead, 05 May 2015 - 01:42 AM.






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