Jump to content

What Do You Want Next?


62 replies to this topic

#41 Lightfoot

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 6,612 posts
  • LocationOlympus Mons

Posted 08 April 2015 - 02:51 PM

The Summoner as it has been in all previous MechWarrior games.

The Bandersnatch, 75 tons, this has the stats to be great and the BNDR-01Ar has ECM.

#42 Jaeger Gonzo

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,219 posts

Posted 08 April 2015 - 03:09 PM

Stock Mode
Melee
Those two thing can take MWO to other dimension of fun, bringing tons of paying customers.


Do you guys really imagine Solaris without melee?

#43 Sable

    Member

  • PipPipPipPipPipPipPip
  • The Predator
  • The Predator
  • 924 posts

Posted 08 April 2015 - 03:55 PM

Collisions is the most important to me. It will drastically change the way the game is played, all new tactics for ramming/avoiding being hit and even teammates not huddled so closely together as they might run into each other causing damage or knocking each other over in a panic when artillery is dropped. An Atlas needs to be able to push a smaller mech back off. Light mechs need to trip and fall of they clip another mech or knocked back when slamming into a larger mech or terrain at full speed.

This is a must, as it needs to be included in the new player experience. New players need to learn about this as part of the tutorials. Once collisions are in they can have a complete tutorial and only THEN will i feel like it would be ready for steam.

#44 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 08 April 2015 - 04:04 PM

If your answer is anything but...

PvE

Solaris

4 v 4 matches


... then you are simply a heretic. This was your trial. You failed and you have been found guilty of heresy. Report to the Inquisition. You will now be chained to my Locust as a Penitent engine untill you have been absolved in death. May the God-Emperor have mercy on your soul.

Posted Image





#45 luxebo

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • 2,342 posts

Posted 08 April 2015 - 05:58 PM

I think Dire Whales and their 90+ alphas need a buff. They clearly do too little damage. And give back Timbers it's JJ animation cause don't fix what ain't broke applies here. And Stormcrows need a CT hitbox readjustment, since they clearly die too fast.

Also nerf the Awesome since it shouldn't have such good hitboxes. Plus it's PPCs totally all register and do full damage already, why make em shoot faster? STD 60 engine on Urbie is too powerful, 30 kph should be nerfed to maybe 10 or -10. Or -10000 kph. That'll fix balance! Eh PGI will give Mist Lynx 1% MG RoF for two MGs or something, or maybe nerf the Summoner to 5% cooldown lolololol.

Huehuehue....

Spoiler

Edited by luxebo, 08 April 2015 - 05:59 PM.


#46 Trystan Thorne

    Member

  • PipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 299 posts

Posted 08 April 2015 - 06:22 PM

  • Stock Mode
  • Destructable Environments
  • Co-Op Mode vs AI
  • Single Player Campaigns
  • fix remaining Mech hardpoints
  • optimise game (game should run a bit smoother)
  • increase C-Bills gains after match (still feels too grindy the game)

Edited by Trystan Thorne, 08 April 2015 - 06:25 PM.


#47 CycKath

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,580 posts
  • Google+: Link
  • LocationSE QLD, Australia

Posted 08 April 2015 - 06:25 PM

Aside from more 'Mechs, which is a given whether people want them or not, more non CW maps, Solaris mode and single player please.

#48 A big brave boulder of meat

    Member

  • PipPipPipPipPip
  • Overlord
  • Overlord
  • 177 posts
  • LocationOakdale, Minnesota

Posted 08 April 2015 - 06:52 PM

A multitude of things to do in Community Warfare.

High Res Texture pack.

Legs that bend when on uneven ground again.

Updated Pilot trees

More maps, More Mechs, More game modes and more everything!

I'm addicted to this game. :D

#49 Eyepop

    Member

  • PipPipPip
  • 72 posts

Posted 08 April 2015 - 07:54 PM

View PostDSA Cassandra, on 08 April 2015 - 11:32 AM, said:

A penguin named Steve...

ok I want the Fire Moth....

Fire Moth and Incubus plz! MORE CLAN LIGHTS!

#50 MechWarrior3671771

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,021 posts
  • LocationGermantown, MD

Posted 08 April 2015 - 10:11 PM

1) a way to tell if you are narc'd
2) access to large battlemap "B" on Training Grounds, same as normal
3) more maps for Group Drops
4) random spawn points so the "hill" or whatever is not always the meta
5) a Road Runner warhorn that goes "Meep! Meep!"

Edited by Fenrisulvyn, 08 April 2015 - 10:13 PM.


#51 Dr Hobo

    Member

  • PipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 530 posts
  • LocationA cardboard box drinkin mah hooch.

Posted 08 April 2015 - 11:36 PM

1)The Flea.
2) A team devoted to fixing and building new maps with better textures. The ones we have now are flat out AWFUL. They have their moments,but you can tell,the mechs looks better than the maps,and why do I wanna spend money on a game when I'm stuck with crappy maps?
3) Overhaul of the old mechs. They look pretty bad when put next to the new stuff.
4) PVE,give us missions to do,motivate us to keep playing. I grow tired of the same matches when I have no motivation other than Pew Pew and achievements.
5) Loot Drops,be it extra money,spare weapons or components that we can use Or even boosters that drop based on logins or performance.
6) A way to tell if Narc'd/Tagged.
7) Balance IS. They are too powerful compared to Clans. Seriously,something is off when the CLans are supposed to be uber power(but super expensive and super hot.) Hopefully their quirkening will make them better.


My biggest gripe is the maps and match maker. I get so tired of running the same 3 maps. Viridian Bog needs to go until it's fixed. There is too much junk to trip on. Touramine Desert needs to be fixed because there are so many places you can't shoot over because of the same issue HPG Manifold had and that's the fact that there's invisible walls everywhere.

#52 The Mechromancer

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 497 posts

Posted 08 April 2015 - 11:39 PM

New weapons.



#53 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 08 April 2015 - 11:48 PM

1. Community Warfare that I can actually give a damn about, with less cheese.

2.HAMIB.

Edited by El Bandito, 08 April 2015 - 11:50 PM.


#54 MarineTech

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Patron
  • The Patron
  • 2,969 posts
  • LocationRunning rampant in K-Town

Posted 09 April 2015 - 01:29 AM

Let me tell you what I want, what I really really want.

I want rock-solid reliable hit reg.

#55 Anarcho

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 538 posts

Posted 09 April 2015 - 01:35 AM

AI in CW
Nachos with CHEESE

#56 Deathpactt

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 134 posts

Posted 09 April 2015 - 02:54 AM

Please an AI mod for the sake of the game. This game has the worst new player experiance ever.
Everyone leaving without giving it a chance at the start.

#57 Sorbic

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,048 posts

Posted 09 April 2015 - 06:40 AM

New non-CW map and some more fixes to current map hitboxes.

Increased CW rewards to lure more people in. Maybe some kind of "you waited xx minutes" bonus.

Fix chat so it doesn't reset every time your forced to watch the next mech or when dropping in CW.

A delayed, free moving drone to watch mech battles!

Victor, highlander... quirk pass and JJ's fixed

Increase size of small maps or make them 8 man.

#58 FindersWeepers

    Member

  • PipPipPipPipPip
  • 147 posts
  • LocationSomewhere in the CIA

Posted 09 April 2015 - 06:44 AM

PLS GIB FIREMOTH ( ͡° ͜ʖ ͡°)

#59 xeromynd

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,022 posts
  • Facebook: Link
  • Twitter: Link
  • LocationNew York

Posted 09 April 2015 - 07:08 AM

WEAPONS!

Plasma Rifle
Blazer
Magshot
Rockets


Also:
-Spiral LRMs
-Dynamic Leg Movement (Legs adjust to ground height)
-Better weapon sounds
-Reasonable Collision system

oh wait...

Edited by xeromynd, 09 April 2015 - 07:12 AM.


#60 Novawrecker

    Member

  • PipPipPipPipPipPipPip
  • 905 posts

Posted 09 April 2015 - 07:48 AM

An actual 'nimble' Grasshopper, IS Omni-mechs, Akuma Assualt mech, MRMs, and the remaining ER Lasers, UACs, and LB-ACs that are still missing in this game

Edited by Novawrecker, 09 April 2015 - 07:50 AM.






3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users