My lance, consisting of a DW (me), a Gargoyle, a Stalker and a Warhawk, spawned in the landing pad, on River City night.
In chat, someone wrote "get out of B4 asap", and in a move that surprised no one ever, my whole lance was gone, heading towards the bridge. I did what I could to get away, but 48kph won't get you very far, especially when 2 lances are all focusing fire on you - speaking of which...
No more than 5 seconds after that happened, I was swarmed by 2 heavy/medium lances and died shortly after while trying to get away.
So, to sum it up, my death that game was unavoidable - meaning that, no matter how skilled I may or may not have been at MWO, I would have died regardless. Now, before you say "you could have powered down" - while I didn't try it in this particular match, I tried it before in similar situations (of which there were many) and, well, a Dire Wolf is still a Dire Wolf, and everybody saw me regardless.
So what's the problem here?
Assault lances can spawn on the edges. Not only does this not account for the fact that PUG players could generally care less about you being left behind and overwhelmed by fast enemy mechs, it also doesn't account for mechs like the DW, which can usually do 48kph at most, 53 if mastered, which is still slow by any standards.
This means that if the team isn't heading your way, you're going to have to head the team's way, meaning that you have to catch up to 60+kph mechs in a 48kph mech.
It also means that if there are light mechs on the team set on exploiting the situation, you're pretty boned. Even if you somehow manage to kill a light mech that's taking advantage of your newfound solitude (which I have - and I have to admit, killing light mechs with gauss rifles never gets old), the time you spend killing it is enough time for a few more lights/mediums to get to you, and, well, there's only so much a DW can do.
The fix for this problem is simple - make the assault lance always spawn in the middle, to eliminate situations where you die an unavoidable death seconds into the match.
Thank you.
Edited by Lolpingu, 05 April 2015 - 05:55 AM.