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Claner Also Want An Urbie...


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#1 Kinski Orlawisch

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Posted 08 April 2015 - 03:11 AM

What about a Clan Version? Keep the IS rules but with Clantech..:D Reduce the quircks..Whatever..He can become the first Clan Hero Mech.
Style? Hot Wheel?

#2 Virgil Greyson

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Posted 08 April 2015 - 03:22 AM

Is there an omni urbie in the lore?

#3 Joseph Mallan

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Posted 08 April 2015 - 03:23 AM

View PostVirgil Greyson, on 08 April 2015 - 03:22 AM, said:

Is there an omni urbie in the lore?

UrbanMech IIC

#4 Soy

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Posted 08 April 2015 - 03:24 AM

Urbie IIC would be a literal dream come true. -.-

#5 Darwins Dog

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Posted 08 April 2015 - 04:18 AM

View PostJoseph Mallan, on 08 April 2015 - 03:23 AM, said:

UrbanMech IIC


The IIC mechs aren't omnis though. They are regular battlemechs with clan tech. So far I haven't heard much from PGI about them.

#6 Joseph Mallan

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Posted 08 April 2015 - 04:35 AM

View PostDarwins Dog, on 08 April 2015 - 04:18 AM, said:


The IIC mechs aren't omnis though. They are regular battlemechs with clan tech. So far I haven't heard much from PGI about them.

The Best Clan Mechs aren't Omnis. So few restrictions.

#7 stjobe

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Posted 08 April 2015 - 04:37 AM

View PostDarwins Dog, on 08 April 2015 - 04:18 AM, said:


The IIC mechs aren't omnis though. They are regular battlemechs with clan tech. So far I haven't heard much from PGI about them.

Probably because Clan weaponry + IS customization would throw what little balance we have right out the window.

#8 Paigan

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Posted 08 April 2015 - 04:48 AM

*cough* Fire Moth *couch*

And yes, I want it!

#9 Shae Starfyre

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Posted 08 April 2015 - 05:19 AM

I can see the pods now.

It's a single pod that changes the entire mech to a new variant (no sub-pods) was cheaper to just point to a different Can and say, theirs your retro fit.

#10 Firelizard

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Posted 08 April 2015 - 05:41 AM

View Poststjobe, on 08 April 2015 - 04:37 AM, said:

Probably because Clan weaponry + IS customization would throw what little balance we have right out the window.


More than that. Clan Battlemechs would render Clan Omnimechs obsolete thanks to PGI's depiction of the tech. For the same reason, you can be assured we will never see IS Omnimechs, even if the timeline moves forward enough.

#11 Kristov Kerensky

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Posted 08 April 2015 - 07:09 AM

UrbanMech IIC, non-Omni Clan version of the venerable UrbanMech. http://www.sarna.net...i/UrbanMech_IIC
It's an UrbanMech with a Clan uAC10, ERSL, 50% more speed and a little better jump distance, otherwise the same, single heat sinks, 6 tons of armor. The Clans saw no reason to mess with the Urby's basics, it works as it is.

IF PGI would fix Omnipods to actually BE OMNI instead of the abomination they have given us, IIC's wouldn't be such an issue, but until they fix that, IIC and standard Clan BattleMechs will be superior to Omni's, same for when the IS gets Omni's.

#12 Mechteric

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Posted 08 April 2015 - 07:11 AM

The IIC would actually be pretty usable since the weapons are so much lighter. Main problem I have configuring my Urbie is the AC's weigh so damn much.

Edited by CapperDeluxe, 08 April 2015 - 07:12 AM.


#13 Metus regem

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Posted 08 April 2015 - 07:16 AM

View PostCapperDeluxe, on 08 April 2015 - 07:11 AM, said:

The IIC would actually be pretty usable since the weapons are so much lighter. Main problem I have configuring my Urbie is the AC's weigh so damn much.



It's the Urbanmech, it costs less than a Locust 1V, it should be a pain in the backside to work around the AC's.....

#14 MoonUnitBeta

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Posted 08 April 2015 - 07:53 AM

No offense here, but I think this IS/Clan fairness stuff is rather silly.

I think fairness in general is stupid (it’s really just an excuse to complain and it serves no purpose. Fairness is an idea and it’s a plague in our school systems where “Everyone is 1st place”. Because of fairness, being a part of society is like walking on eggshells), and I kind of like a unique separation between Clans/IS… You know, that IS has something the Clans doesn’t, and the Clans have something the IS doesn’t.

So rather than seeing Clan getting something the IS has, I’d like to see the Clans get something the IS doesn’t have.

Edited by MoonUnitBeta, 08 April 2015 - 07:59 AM.


#15 Kristov Kerensky

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Posted 08 April 2015 - 08:07 AM

View PostMoonUnitBeta, on 08 April 2015 - 07:53 AM, said:

No offense here, but I think this IS/Clan fairness stuff is rather silly.

I think fairness in general is stupid (it’s really just an excuse to complain and it serves no purpose. Fairness is an idea and it’s a plague in our school systems where “Everyone is 1st place”. Because of fairness, being a part of society is like walking on eggshells), and I kind of like a unique separation between Clans/IS… You know, that IS has something the Clans doesn’t, and the Clans have something the IS doesn’t.

So rather than seeing Clan getting something the IS has, I’d like to see the Clans get something the IS doesn’t have.


The Clans HAVE the UrbanMech IIC already, they took UrbanMechs with them on the Exodus and upgraded them during the Golden Century, so this isn't giving the Clans something they don't have...

As for giving the Clans something the IS doesn't have...*looks at every Clan OmniMech in the game and the 4 more coming as well as the weapons the Clans have that the IS doesn't like uAC20s, LBX20s, Streak 4/6*...uhm....

#16 stjobe

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Posted 08 April 2015 - 10:01 AM

View PostKristov Kerensky, on 08 April 2015 - 07:09 AM, said:

IF PGI would fix Omnipods to actually BE OMNI instead of the abomination they have given us, IIC's wouldn't be such an issue, but until they fix that, IIC and standard Clan BattleMechs will be superior to Omni's, same for when the IS gets Omni's.

If they did Omnis like in TT, they would also have to scrap the current MechLab for IS, since it uses the BattleMech Construction Rules instead of the Field Repair and Refit Rules (a.k.a. Customization Rules).

Basically, IS had very, very limited customization, and rebuilding entire 'mechs like we do? Never happened. A 'mech had several variants for a reason - that reason being that you didn't strip out the internal structure, rip out the guns and engine and put other stuff in. You ran them stock as they came from the factory, or you gambled on field refits.

Think of what it'd take to put two 90mm guns in the M1A2 Abrams turret instead of the single 120 mm it has from the factory. That's what we're doing - while also making it wheeled instead of tracked, adding a second, independently targeted turret with a MLRS system in, and putting Chobham armour in all kinds of places.

And we call the end result an M1A2 Abrams, strangely enough.

MWO - and, to be fair, most other Mechwarrior games - have it completely bass-ackwards. IS had basically zero customization, the Clans were the ones that could customize their Omnis to their heart's delight, An IS Mechwarrior took what he had and made it work - or tried to get another 'mech. At best, he'd get hold of a ton of cash, an extremely talented Tech, and a metric scrapload of time so that he could swap one weapon out for another - but chances are it would never really work perfectly.

#17 MoonUnitBeta

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Posted 08 April 2015 - 10:14 AM

View PostKristov Kerensky, on 08 April 2015 - 08:07 AM, said:


The Clans HAVE the UrbanMech IIC already, they took UrbanMechs with them on the Exodus and upgraded them during the Golden Century, so this isn't giving the Clans something they don't have...

As for giving the Clans something the IS doesn't have...*looks at every Clan OmniMech in the game and the 4 more coming as well as the weapons the Clans have that the IS doesn't like uAC20s, LBX20s, Streak 4/6*...uhm....

Sorry, what’s your point?

Clans are different than IS right now?

Indeed, and I simply said let's keep it that way. Just because IS get something doesn't mean Clans need it too.

Edited by MoonUnitBeta, 08 April 2015 - 10:18 AM.


#18 Hans Von Lohman

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Posted 08 April 2015 - 10:18 AM

View PostKristov Kerensky, on 08 April 2015 - 07:09 AM, said:

UrbanMech IIC, non-Omni Clan version of the venerable UrbanMech. http://www.sarna.net...i/UrbanMech_IIC
It's an UrbanMech with a Clan uAC10, ERSL, 50% more speed and a little better jump distance, otherwise the same, single heat sinks, 6 tons of armor. The Clans saw no reason to mess with the Urby's basics, it works as it is.

IF PGI would fix Omnipods to actually BE OMNI instead of the abomination they have given us, IIC's wouldn't be such an issue, but until they fix that, IIC and standard Clan BattleMechs will be superior to Omni's, same for when the IS gets Omni's.


I am so glad you don't get to decide anything. Your suggestion would be terrible for the game. If you let the omni-mechs be that customizable, then we're back to the old problems found in all of the previous Mechwarrior Games and everyone has just one build, the best one that works, and then what is the point to having dozens of mechs to pick from if none of them are unique in any way?

It was why they went to the hardpoint systems like they did in Mechwarrior-4 and in MWO, to STOP things like you are suggesting from happening.

#19 FindersWeepers

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Posted 08 April 2015 - 10:21 AM

DISREGARD URBIE, ACQUIRE FIREMOTH :<

View PostPaigan, on 08 April 2015 - 04:48 AM, said:

*cough* Fire Moth *couch*

And yes, I want it!


THIS MAN HAS THE RIGHT IDEA ^

#20 EvilCow

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Posted 08 April 2015 - 10:24 AM

Damn clanners, they want the only remaining IS competitive asset.





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