XX Sulla XX, on 10 April 2015 - 07:48 PM, said:
Other game play besides sniper like asymmetric loadouts. Pretty much all of them.
Thing is Victor DS with a very large engine is great in most ways. It just has this HUGE problem of not having enough fire power if it goes fast. Shoot it does not even have enough fire power when it goes slow. But it can have fire power. Just look at the Thunderbolt 9SE. Three LPLs and its good to go with quirks.
The thing I want most if for the Dragon Slayer not to be forced into sniping only. It NEEDS to have nice general quirks and not sniping quirks. I
It works pretty well now. Except there are just better mechs that are tougher. And it has such very short range it makes it very hard to use. So it needs help with range (AC20 and lasers) or needs to be so effective at ultra short range its just scary. Really the AC20 and 2 LPLs work better in general game play since you have at least a little range.
Well one less missle and one more ballistic that is not that helpful. Normally duel UAC5s are the best bet on these. But just give it nice general ballistics and some nice laser quirks also. Because of the very limited hard points it helps to have combination quirks. Plus it give players more options.
Just give the K and DS the same general quirks. We have to many nitch quirks as it is.
Asymmetry is not just a sniping thing. Its nice for all builds.
I would really really hate to see the DS get second rate sniper quirks so its still never used. Because it WILL get second rate sniper quirks. They will NEVER make the Dragon Slayer an effective sniper again. They are so worried about it they wiped out jump jets, Victors, Highlanders, Cataphract 3Ds, PPC etc. Please please do not try and get them to make it a "sniper". If they force it into that role it will never get quirks that make it worth playing.
We COULD make DS a mid range DPSer (LL/AC/maybe missiles, etc). However this would conflict with the K in the lasering/mid range role.
A lot of roles do require asymmetry, which is fine, but the way it would go for this Victor is that that fact of asymmetry is unique. Not only that, it's the decent energy torsos AND ballistics which go right together. This makes it more desirable for long ranging.
The extra ballistic aims for AC2 boating or multiple kinds of ACs. That should be supported, rather than just copy 9S builds.
The DS has a bit more engine, but each Victor can reach 385 rating anyways. Maybe a speed quirk can be added if need be. Like 5%+.
9S is pretty good, I'm saying we need a bit more in the DS and a few more extra perks for the K/B.
Once again DS would be ok with mid range fighting, but K should be such, as it has a more convergent laser arm, rather than DS with it's connected ballistics + energy together.