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Quit Stalking

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#1 Keez

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Posted 09 April 2015 - 06:16 PM

6 lg laser stalker is way op pgi pls nerf! The same quirks would be great on a bad mech but the stalker is not a bad mech. check the numbers the stalker is the number 1 cw mech right now.

12 mans that run all stalkers in cw fyi your not good you mechs are.

I like the quirks system. I understand why bad mechs need quirks but I don't see why mechs w great hit boxes are getting them (stalker, firestarter ect....).

#2 InspectorG

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Posted 09 April 2015 - 06:19 PM

PPSSSSSSSSSTttttt.....

Its also the hardpoints.

Keep your head down.

Just wait for the Arctic Cheeter. Zerg.

#3 Spheroid

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Posted 09 April 2015 - 06:22 PM

Number 1? Where is your evidence? Thunderbolt master race.

Edited by Spheroid, 09 April 2015 - 10:38 PM.


#4 El Bandito

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Posted 09 April 2015 - 06:24 PM

View PostInspectorG, on 09 April 2015 - 06:19 PM, said:

PPSSSSSSSSSTttttt.....

Its also the hardpoints.

Keep your head down.

Just wait for the Arctic Cheeter. Zerg.


Gonna wait for a long time for IS SSRM6s.

#5 Fate 6

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Posted 09 April 2015 - 06:26 PM

Uh, it's a really good mech, but where's the evidence that it's #1 CW mech? Timberwolf? Stormcrow? Hellbringer? Thunderbolt(s)? Raven-2x? Wolverine-6k?

#6 Keez

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Posted 09 April 2015 - 06:30 PM

With the thunderbolt its fair because the hit boxes are average. The stalker takes ct damage and throws it to the sides mean while he is doing 60 point alphas and not heating up a bit. It has no equal at the moment.

you want evidence? ok. Go play a cw match.

#7 Armorine

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Posted 09 April 2015 - 07:52 PM

Yeah no that doesn't count as evidence. Yes it's powerful but it's all hard point location

#8 Lil Cthulhu

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Posted 09 April 2015 - 08:32 PM

Whining about DOT weapons, what fresh hell is this?

I get the feeling OP won't be happy until MWO looks like this:
Posted Image

(insert line about nerfing the OP blue suction cup here)

Edited by Lil Cthulhu, 09 April 2015 - 08:35 PM.


#9 InspectorG

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Posted 09 April 2015 - 08:41 PM

View PostKeez, on 09 April 2015 - 06:30 PM, said:

With the thunderbolt its fair because the hit boxes are average. The stalker takes ct damage and throws it to the sides mean while he is doing 60 point alphas and not heating up a bit. It has no equal at the moment.

you want evidence? ok. Go play a cw match.


60 point alphas? Not quite. It loses a ST, it loses 1/2 its lazors. Becomes a 27 point alpha.

Stalkers are good, thats why i leeted them but they are not OP. They crumble in a hard brawl.

A asymmetric space whale can lose the 3erml side and still pump out @56 damage alphas. (2LPL, 2Gauss)

#10 Sandersson Jankins

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Posted 09 April 2015 - 10:14 PM

View PostKeez, on 09 April 2015 - 06:30 PM, said:

you want evidence? ok. Go play a cw match.


heh

"My evidence relies entirely on you having an identical experience to my own in a small portion of the game."

Nice, dude. Good evidence, you should try to get published in MechWarrior Monthly ™!

Nah, but for real. I play CW ONLY and I don't own a Stalker. It is the best IS mech at 500-600m. It is really NOT too much of a brawler, IMO. It is a mid-range powerhouse that can prevent anyone peeking it. It seems best when you post on a corner and wait for silly peeking folks.

I do more damage with my QKD-4H with 4mdpl, 3SRM6 and 2JJ. I do more damage with my FS9 than I would with a stalker usually...although that is not such a good point since the firestarter is so damn strong.

Hell, I prefer and am more successful with a BLR-1S with 4xLL and 2xLRM5. Try and tell me THAT **** is meta, and I'll get as much as 1k damage with it. Of course, 500-600 damage is more average, but still good for an suboptimal mech. And my Wolverine-6K has been outscoring everything else I have these days.

The problem (perhaps not solvable) to me is NOT in the chassis or even the quirks. The way this game has developed, laser-based weapons are simply superior for most players. If there's a way to balance this out, that'd be great. I can't think of one, but there are plenty of minds sharper than mine running around.

Edited by Sandersson Jankins, 09 April 2015 - 10:15 PM.


#11 Mcgral18

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Posted 09 April 2015 - 10:25 PM

While the Stalker is annoying, it's not overbearingly OP. Hardpoint locations mean 4 LL (or ERLLs) with barely any chance of retaliation. Closest thing Clams have is the Loki (with Jesus Box) which has to expose more for 3 or 4 cERLLs (for slightly more damage, at significantly greater heat for all 4)


I do find it strange how the FS9s and Stalkers got pretty nice quirks, while already being pretty good robots. Oh well.
They were the lesser variants, which are now the excellent variants. Quirkening.

Edited by Mcgral18, 09 April 2015 - 10:25 PM.


#12 nitra

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Posted 09 April 2015 - 10:52 PM

How do you nerf a LL stalker boat ??

simple

MOVE!!!



#13 Paigan

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Posted 10 April 2015 - 01:21 AM

My personal and admitted unproven and negligible experience is:

1.)
50% of all CW IS assault mechs are stalkers.

2.)
The stalker with lostech weapons is stats-wise on par with the equal-weight high-tech WHK.
That simply cannot be.

Balance is good, balance is desirable and I'm quite the opposite of a lore purist, but not balance in a way that ridicules the fundamental story of high-tech-preserving exiles reinvading a lostech-ridden civilisation.
Give IS more numbers (e.g. drop tonnage), give them more tactical toys like consumables (ammo packs and what not), special ammo, command computers, etc., but don't quirk their weapons up until they have equal/better stats as the high tech weapons.
That is just moronic.

Edited by Paigan, 10 April 2015 - 01:25 AM.


#14 Widowmaker1981

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Posted 10 April 2015 - 01:41 AM

Honestly, i don't think the Stalker needs nerfing.. you see so many of them because people are sheep, they see others using them and assume they are the best - but while good i honestly prefer the Battlemaster 3S or 1S because they are faster, the 3S has more high mounted hardpoints (6xERLL all mounted in shoulders) and the 1S has way more range. Just a worse front profile, but then it actually has the ability to not lose half its firepower immediately due to having shield arms. Not to mention dat terrible torso twist on the STK-4N

Edited by Widowmaker1981, 10 April 2015 - 01:43 AM.


#15 Molossian Dog

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Posted 10 April 2015 - 01:44 AM

Clammer forum agenda OP PLZ NERF!!!!omgwtfbbq

#16 XphR

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Posted 10 April 2015 - 01:47 AM

View PostLil Cthulhu, on 09 April 2015 - 08:32 PM, said:

Whining about DOT weapons, what fresh hell is this?

I get the feeling OP won't be happy until MWO looks like this:
Posted Image

(insert line about nerfing the OP blue suction cup here)

Orion Junior? :lol:

#17 Widowmaker1981

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Posted 10 April 2015 - 01:54 AM

View PostMolossian Dog, on 10 April 2015 - 01:44 AM, said:

Clammer forum agenda OP PLZ NERF!!!!omgwtfbbq


Yeah, not all people with clan tags are 'clanners'

Everyone needs to just fricking STOP IT with this Us vs Them mentality when it comes to balance arguments. You SHOULD want both sides to be balanced, objectively, not for 'your' side to be stronger. And in order to have a valid opinion on it you also REALLY need to extensively play BOTH sides.

#18 Paigan

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Posted 10 April 2015 - 02:44 AM

View PostGamerGirlGundam, on 10 April 2015 - 02:09 AM, said:

the 4N was the most obsolete and underused item in the history of gaming

how dare anyone actually use it now :lol:

Because stats changed, you know ^^

#19 Green Mamba

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Posted 10 April 2015 - 02:55 AM

To OP ,relax I am sure you clanners will get it nerfed soon as PGI listens to it Base money core...always does

#20 Sandersson Jankins

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Posted 10 April 2015 - 02:58 AM

View PostWidowmaker1981, on 10 April 2015 - 01:54 AM, said:


Yeah, not all people with clan tags are 'clanners'

Everyone needs to just fricking STOP IT with this Us vs Them mentality when it comes to balance arguments. You SHOULD want both sides to be balanced, objectively, not for 'your' side to be stronger. And in order to have a valid opinion on it you also REALLY need to extensively play BOTH sides.


You're mostly right about needing to play both sides to have a good opinion. However, I think that if you take long-term experience into account, even a pure IS player knows what the general balance is. As long as that person is thinking properly and is reasonable, I suppose.

I think that IS mechs are just slightly better than clan mechs on average right now- I don't know what to do to change it. Mostly because I don't know much about clan mechs! Clans have just never appealed to me in lore- too rigid. I'd prefer to be a rowdy, hard-drinking, natural-born freebirth in my Mediocre Battletech Simulator ™, thank you!





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