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Challenge Sooo Dumb....


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#21 Burktross

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Posted 12 April 2015 - 08:17 AM

i just got premium and cbills, didn't care for the 500 MC tbh.

#22 Radbane

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Posted 12 April 2015 - 08:43 AM

Agree with op. Very messy challange. People join groups just to leave a second later becaue the size didn't fit them.

Not much fun at all

#23 Ragtag soldier

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Posted 12 April 2015 - 09:20 AM

it wasn't hard, it was just frustrating because the system was full of problems that they should have considered before throwing it to the wolves. things like this just reinforce how little they understand the playerbase.

#24 Melon Lord

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Posted 12 April 2015 - 09:59 AM

I was wondering then the challenge complaint would come, almost made it to day 3 this time.

Won my required 10 games in 12 attempts. Took probably what, 2.5 hours.

Easily one of the simpliest challenges I've done.

#25 DarkMetalBlade

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Posted 12 April 2015 - 11:14 AM

I've managed to get my Island with not much fuss. LFG is very nice, & so is this event.

#26 Romeo Deluxe

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Posted 12 April 2015 - 12:23 PM

View PostRadbane, on 12 April 2015 - 08:43 AM, said:

Agree with op. Very messy challange. People join groups just to leave a second later becaue the size didn't fit them.

Not much fun at all

Same experience. Dragging out into day 2 because of this for the last 3 matches. Not a problem with the points, just the size of the group. Leader has to know to drop LFG queue or people may join *after* hitting match search.

#27 Tangelis

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Posted 12 April 2015 - 01:29 PM

Throwing out a challenge where the new LFG tool must be used is a good way to see how it works and how to improve on it. Not so dumb really depending how you look at it.

Regardless...it's an easy 500 MC.

#28 patataman

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Posted 12 April 2015 - 02:38 PM

OP, i agree partially with you, the LFG can use some improvements. But i think this challenge is good:

PROS:
- No silly behaviours in game. No kill stealers or people hiding to qualify. Maybe i was lucky, but i saw lots of people waiting for slow assaults, carrying ecm to where the group needed it etc and less players going on their own to snipe in a ecm light.
- Fast to complete, 10 matches. 10 min (average?) x 10 matches = 100 minutes. Let's round it to 2 hours. No need to spend the whole weekend playing, anyone remembers the 80 games for the adder challenge? 80! 80??? 80.
- Test of the new LFG feature. Does it have problems? Yes, but i'd say is working quite well so far.
- 500 MC or cockpit item for playing 10 matches.
- Good chance to play with unknown players for several matches, and make friends. I wish this challenge had happen back in 2012, this is a huge social improvement for the game.

CONS:
- Some people joins groups and leaves them as soon as they see the size is not what they were looking for, without ever speaking to the team. This happens in part because there is no way to write a custom group description. And some people just have 0 patience.

#29 Lexx

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Posted 12 April 2015 - 03:20 PM

This looking for group challenge is the best challenge ever and the players love it!

#30 Nori Silverrage

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Posted 12 April 2015 - 03:25 PM

People really will find anything to complain about... This is insanely easy to finish, doesn't take much time and gives you reasonable rewards... Why are you complaining?

#31 Romeo Deluxe

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Posted 12 April 2015 - 03:35 PM

Complaining because the tool is half done. Anyways I'm done with the challenge and the tool until it's out of beta. :rolleyes:

#32 Mirumoto Izanami

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Posted 12 April 2015 - 04:03 PM

I kind of did this challenge without even trying, since you can do it with normal groups. No need to bother with LFG.

#33 XX Sulla XX

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Posted 12 April 2015 - 04:13 PM

Its not hard just do it and have fun.

#34 CycKath

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Posted 12 April 2015 - 04:37 PM

I cannot have any more Red Crosses on my Challenge.

#35 Molossian Dog

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Posted 13 April 2015 - 01:59 AM

The positive side effect is that with so horrible experience with the LFG option ("Hi, what group size are you guys...*kick*) people will never touch it again.

ggclose PGI

#36 Sjorpha

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Posted 13 April 2015 - 03:27 AM

It was easy to do and I had fun doing it, met new people and so on. So that part of the challenge was fine.

The frustrating part was that there was no way to set a group size limitation in LFG, so you couldn't just set your desired group size and let it fill up, leading to much frustration where people join, leave, get kicked, merge only to drop when the merged group wasn't looking for that group size and so on. That was no fun at all and I ended up doing the last drops of the challenge with my FRR buddies and manual invites instead.

So as an introduction to the LFG feature it left something to be desired, especially since it gives a false negative impression. People will remember the frustration of trying to find the right group size, but when will that ever be a problem again? Never, so the challenge created an artificial problem for people to be frustrated by. Weird.

I started to like the LFG feature a lot more when using it to fill up CW groups, that's where it shines so far. Great feature. Now give us some more control such as naming the group, like "Tukkayid attack drop 1", and making VOIP work in the group chat.

#37 anonymous161

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Posted 13 April 2015 - 03:42 AM

Personally not a fan of grouping. I tried that other day one of the players was brand new in the game so she only ever got no more than 70 points of damage in cw every match, we always lost, I do much better in pugs personally they typically know what they are doing or at least can aim most of the time.

cw is the problem though not lfg which I've stopped trying to use as when I play hardly anyone on that goes on it. I'm a night owl typically up till um right now then get ready for bed. Guess working 3rd shift is hard to shake when on layoff even when being a stay home dad.

#38 TWIAFU

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Posted 13 April 2015 - 04:13 AM

View PostMechWarrior0975971, on 11 April 2015 - 01:26 AM, said:



Am I missing something, or is the point of the challenge..... Lord once again, I don't understand.



Missing something.

We just get a new feature and they have a challenge with it, this is not new nor is it dumb. It is actually rather smart. What better way to put a new feature through it's paces then to have everyone use it.

#39 TheStrider

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Posted 13 April 2015 - 05:39 AM

Challenge was bang on. If you really didn't care, you could get 1m cbills and 3 days premium time in 2 games. I don't see the downside. :)

Tool worked great for me. Found a group with a competent lead, drew him into a NGNG TS Dropship and kept inviting people to it. We ended up with 4 people who stuck with us on coms for over half the challenge.

I picked up 2 more competent players for my friends list, and got the Island cockpit item I claimed I wanted when I was asked. :)

I am now officially on an island. :P

#40 Joseph Mallan

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Posted 13 April 2015 - 05:43 AM

The gang I dropped with found a weakness. seems that players can join and leave a group while it is in Que for a drop. doing so seems to disrupt teh drop! Took us 45 minutes to get a group size stable enough to actually drop.

This is why they throw a challenge to stress test the system.





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