Note 1: Some of the actions below are NOT listed on the stats page at the end of match. You would need to track each action during a match to calculate match score correctly.
Note 2: Anything with a 0 below does not contribute to your match score.
Note 3: Brawling = Killing Blow + Kill Most Damage (Solo Kill) within 450m
ACTION - MATCH SCORE MULTIPLIER
Spotting Assist 1
Component Destruction 1
Savior kill 0
Defensive Kill 0
Turret Kill 0
UAV kill 0
Killing Blow 1
Kill Assist 1
Kill most Damage 0
Solo kill 0
Scouting 1
Flanking 0
Brawling 1
Tag Kill 0
Tag Damage 0
Stealth Tag 0
First Capture 0
Capture Pulse 0
Capture 0
Capture Assist 1
Capture Win 10
Hit and Run 0
Lance in Formation 0
Protected Medium 1
Protected Light 1
Protect Proximity 0
Win 10
Lose 0
Draw 0
Damage 0.1 (Integer ONLY)
Example 1:
If you lost the match but did 253 damage, 2 Kills, 4 assist, 3 component destruction and 1 Solo Kill and 1 Brawling, you would get:
Match Score: 25+2+4+3+0+1 = 35
Example 2:
If you played conquest and won by capturing points (750) and you did 39 damage, 0 kills, 1 assist, 2 spotting assists, and you got 4 Capture assists and 5 protected light while playing the match, you would get:
Match Score: 10+10+3+0+1+2+4+5 = 35
Feel free to comment/correct the above if you find something new/wrong.
Believe Team Kill is -5... but I could be wrong... there is always a possibility that if you kill someone who is say... hiding to preserve KDR.....or running out of bounds to deny others of a kill..... or trying to lose the match because he didn't do enough damage to get himself Double XP (First victory of the day) ... You may get a match score of 1000!!
Try it if you find someone who fits the above description and let me know. I'll add it to the table...
Edited by Samurai Phoenix, 11 April 2015 - 08:19 PM.