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Will The Mauler Be Worth It.

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#1 Kh0rn

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Posted 16 August 2015 - 03:49 AM

Hello every one your friendly neighborhood Atlas pilot here asking yet another question.

Will the Mauler prove to be a viable weapon. The reason I ask this is I am slowly loosing patience for my beloved Atlas and may be looking into switching to the Mauler as my mech of choice if it proves to be better. I'v seen its hardpoints and such , small glimpses of the model here and there. But I just really want to know if the Mauler is gonna be a good assault mech. It has a lot of hard points but seems to lack the tonnage to make due with them.

I would love to use all the ballistic points but again it does not have the tonnage to do so. As long as I can have lasers , missiles and some ballistics It will work for me. I can't run a mech with out the 3 weapon types unless that mech was made that way so again will the mauler be a good mech judging by what we know so far.

Any suggestions and help would help me make a clearer choice.

#2 Escef

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Posted 16 August 2015 - 03:56 AM

The non-missile hardpoints are all fairly low, and we have no idea what kind of quirks it will debut with. At this point, it looks like it will be a pocket King Crab. Though, being 10 tons lighter might make a difference in people's CW drop decks.

#3 Damien Tokala

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Posted 16 August 2015 - 03:56 AM

It's a missile boat. Play it like one.




#4 Kh0rn

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Posted 16 August 2015 - 03:59 AM

It was not created to be a missile boat tho its main role was long range fire support. I have no desire to run it missile boat but I will fill it up on missiles.

#5 Damien Tokala

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Posted 16 August 2015 - 04:01 AM

Long range... LR... Just forgetting the missile part. And the fact that it has two honking missile crates for headphones

#6 Kh0rn

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Posted 16 August 2015 - 04:04 AM

Well I would look into ballistics and lasers but I do like the missile racks on its shoulders is kind of like how it should look its a iconic piece. But I was thinking give it SRMS and short range lasers but keep the ballistics for long range. Or should I say multi range.

#7 Damien Tokala

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Posted 16 August 2015 - 04:07 AM

What I'm seeing for it is ER ppc, and ac5s, whether or not it can manage two lrm 10s, has yet to be seen.

But if it can play to range, and carry the ammo for it, that's wonderful, but I'm extremely afraid of it suffering in the same way that the summoner has, and only getting enough shots for one engagement

#8 meteorol

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Posted 16 August 2015 - 04:09 AM

Probably not.

The fact that a thread like this exist for a mech that was once said to break the game if it's released is a great example of how enormous the powercreep we already had is.

Edited by meteorol, 16 August 2015 - 04:09 AM.


#9 Damien Tokala

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Posted 16 August 2015 - 04:11 AM

Excuse me... Power creep? You must be mistaken, there never was one.

#10 Kh0rn

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Posted 16 August 2015 - 04:11 AM

I remember hearing about that thread way back when.

(Damien)
Yea I know what you mean, or going to a extreme case of XL engine which is what I wanna try an avoid but tonnage wise it will struggle. Also I heard some people say it will suffer a similar issue to that of the awesome.

#11 Clownwarlord

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Posted 16 August 2015 - 04:14 AM

Mauler looks more and more like it is designed to be an lrm assault mech. So with that said it also looks like it will be able to do similar duel ballistic and dual erppc builds as well.

I love my atlas as well (Atlas D and Boars Head having been my long time friends) but the Mauler shows it has something to offer more so than the others (outside of the DDC) and that being the ability to have adaptable builds. What I mean by that is it is able to go ballistic heavy, missile heavy, or energy heavy while one Atlas is similar to other Atlas. AC20 some back up lasers and some back up srms usually unless you got lrm atlas which then is lrms, ammo, and then a back up laser system.

So yeas Mauler should be very interesting if not better. It also depends on engines and armor if it will truely be better than the Atlas. While many assault mechs that have come in packages since Clan Wave 1 have been flops I am hoping that the Mauler will be at the very least fun like the exe.

#12 Alistair Winter

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Posted 16 August 2015 - 04:14 AM

Fairly even distribution of hardpoint types, not ideal for boating.
Can only boat lasers in the arms.
Low ballistic and laser hardpoints.
Won't boat ballistics as well as the King Crab.

Ultimately, it depends on the quirks. But at first glance, there's nothing to suggest this will be much better than the Atlas, except that it has more hardpoints


#13 Damien Tokala

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Posted 16 August 2015 - 04:14 AM

I'm seeing meta builds with it, and then lrm boat builds.

Twin ppc with autocannons, lbx with srms for splat... Or even full on boating lrms.

But as for stock? I'm afraid of what pgi will do to it. It's the one reason I haven't gotten the mauler pack

#14 Kh0rn

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Posted 16 August 2015 - 04:20 AM

Well as it stands I do plan to have a long range and brawling range variants for the Mauler so I guess it will be trial an error for builds, but looking at the model and construction I am wondering it could spread damage more effectively. I don't mind not boating as I prefer mixed load outs which is why the Mauler actually grabbed me , so much you can change in it. Where as you said an Atlas is usually marked by a distinct type of build.

#15 El Bandito

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Posted 16 August 2015 - 04:21 AM

I'm gonna brawl with the Mauler-2P, with Triple LPLs on each arm--the wubs will have incredible range of motion. Lights will get a big surprise when their legs break like twigs. :P

Triple LPL + AC20 sword-and-board will also work. Basically a smaller version of the Boar' Head.

Edited by El Bandito, 16 August 2015 - 04:32 AM.


#16 GreyNovember

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Posted 16 August 2015 - 04:28 AM

OP, honest question.

When you say "Worth it", what are you asking?

At first glance it sounds like a thinly veiled "Will the mauler be P2W enough to warrant buying".

If not, and performance is your honest objective, how much performance is enough? What do you expect it to match, without being 100 tons?

#17 Kh0rn

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Posted 16 August 2015 - 04:37 AM

View PostGreyNovember, on 16 August 2015 - 04:28 AM, said:

OP, honest question.

When you say "Worth it", what are you asking?

At first glance it sounds like a thinly veiled "Will the mauler be P2W enough to warrant buying".

If not, and performance is your honest objective, how much performance is enough? What do you expect it to match, without being 100 tons?


Well not on a P2W scale just wondering if the Mauler would be a good assault mech will it be able to hold its own against clan forces and other assets. Will it be able to mount various builds rather then one main stream one.

Performance will it a more viable option then my Atlas an will it perform like it did in lore terms , greater firepower for less armor.

Also the other reason I would like it is simply because the Mauler was one of my favorite mechs in BT and mechwarrior just by how it looked let alone its combat effectiveness.

Edited by Kh0rn, 16 August 2015 - 04:39 AM.


#18 Damien Tokala

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Posted 16 August 2015 - 04:49 AM

I'm going to say, run your favorites. Ask not how the mech will perform, but rather, how will the pilot perform?

#19 SmoothCriminal

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Posted 16 August 2015 - 04:52 AM

As a 90t mech it has approx. 44-45 tons for weapons and equipment (assuming ES and STD300 - which would be slow, but it has a max engine rating of 325 anyhow). I would probs run 2Gauss/6ML...

#20 El Bandito

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Posted 16 August 2015 - 04:59 AM

View PostKh0rn, on 16 August 2015 - 04:37 AM, said:

Well not on a P2W scale just wondering if the Mauler would be a good assault mech will it be able to hold its own against clan forces and other assets.


Against Dire Whale? No. Against other Clan Assaults? All in the quirks.





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