8vs8, 12vs12, doesn't matter.
In the past we didn't have so many high damage pinpoint alpha builds either.
Gameplay was just different.
Today, you can do some scouting. But the chances of getting hit by multiple Gauss/PPC/... from the other end of the map, or getting swarmed by 2-3 enemy mechs, are alot higher and make things more dangerous.
Same with flanking.
The thing is, if your team can't judge situations and act accordingly, there isn't much a single player can do, no matter how good he/she is.
So, my answer is:
not really depends on the situation
No matter how good a single player is, if there's no teamplay, the chances of winning are slim.
If your team consists of many "skilled" players, teamwork happens automatically, because these players know how to act and react depending on the situation.
Edited by Roadbuster, 14 April 2015 - 12:35 AM.