Tesunie, on 15 April 2015 - 08:45 AM, said:
You talk to someone who was here when the trial mechs were all stock IS mechs (typically with SHS, standard engines and only a ton or two of ammo). There also was no Cadet bonus and R&R was in the game. I had fun working on earning my first mech and playing it back then. Even now, I continue to play this game for the fun of the game, not for the quickness that I can earn my next mech. The very game play of this should be fun. You can have lots of fun with only 2 mechs. By the time you've typically got skills done for those mechs you probably have the c-bills for the next one or rather close to it. If "grinding" is boring, then don't play just about any game out there. All games I know of have some element of grinding. If it moves too fast, people "beat" the game in moments and it's boring (getting tired of games I can beat in 2-3 hours of play time to be honest). For grinding games, we can look at the ever popular WOW games, Guildwars, even Diablo 2. Every game has grind in it. Enjoy playing the game, not getting more virtual stuff in it. You also have to consider the Cadet bonus provides a lot of free c-bills, as well as PGI does plenty of give away events, just about every weekend now. Stick around long enough, and you can win some mechbays and possibly even mechs (or at least c-bills) from a weekend event. My Alternate account, designed to use only Stock Mechs, has done fine earning c-bills for it's next mechs. It just takes time is all. (I'm not saying that new user experience is great, as that could use work. However, I think earnings seem to sit at a decent place right now. The better you work in your team and the more you do in a match, the better your earnings become. Much better than before where everyone earns just about the same amount, win or lose. That encouraged too many people to join a match and DC with as many mechs in as many matches to earn as much C-bills for no work. You want C-bills, you should have to work/play for them.)
We are quite similar, since I'm piloting mechs since mw2 (and in BT even before).
And I'm here for the same reason, I like it.
And yes, I don't play any other game out there, requiring grinding (to be honest, Mw is been the only internet/multiplayer game I ever played).
I like grind experience in a mech, to unlock achievements. This makes sense, since a pilot get used to it and both (pilot and mech) can improve dropping.
Really, having to grind a loooooooooooooooot of matches to buy chassis is quite boring because....yes, of course, you can have fun dropping in the same mech, because this is the game we like, but (quite always) ..isn't it more fun to have the possibility to drop in a huncie, then in a spider, then in an awesome, then in an Atlas, and so on?
and isn't more fun to be free to drop in the same mech if this is what you want to do, and not because you have no choice?
Beside, I'm quite worried about newbie's experience.
Because, as you said, dropping with a team, a pilot can grind well, even in un-locked mechs, etc.
But newbies don't know how a mech works, how weapons work, how teamwork works, which role has a mech, and so on.
Let's see how much PGI wants to improve the game with steam coming. Because if PGI wants to go in steam, it's because there are many newbies there, that can become possible customers.
Frankly I don't know if a game without guides and punishing newbies can be so attractive for a no previous-mech-fan.
Edited by Stefka Kerensky, 15 April 2015 - 11:01 AM.