CapperDeluxe, on 15 April 2015 - 04:03 PM, said:
I wouldn't mind seeing what would happen if they made it so only one gauss rifle could be charged at a time instead of 2, but straight up disallowing 2 gauss on a config is dumb.
they did that already so we can only shoot two, then desynched the PPC and now you want just one at a time?
SO lets think about this...you want clans with NO decent ballistics....right.
DaZur, on 15 April 2015 - 09:37 PM, said:
No argument that the Gauss is really good... That said, it's not without it's vices, namely the fact that it and of itself poses high crit explosion potential and the all too well know charge mechanic.
Like I said... everything has it's trade-offs.
My broader point is you can't just look at the damage potential of a weapon or composite weapons without appreciating and understanding the downside to it... Which is something too many folks do.
If that was the case ERPPC's would be THE weapon right now...
but they are hot and stink like old socks....he may know what he is talking about. Lets listen to DaZur some more he seems to be making more sense then the OP?!
But gauss,clams,lights,clanxl,arty, is OP.....wait....what are we whining about again?
Prosperity Park, on 15 April 2015 - 05:54 PM, said:
Welcome to MW:O, where lasers trace across multiple body parts, armor is doubled, and Clan lasers burn longer than IS lasers. Would you like a tutorial?
There is no excuse for a Clan Gauss Rifle to be lighter and smaller than an IS version with no drawbacks whatsoever. If you want ClanTech to be outright-better than IS tech, then you want a crappy PvP game.
Just like there is a perfectly fine reason for IS lights to be god tier and clan lights to be Horse ****? Other then ITS CANON! Chew on that for a minute....
Yea....lets talk some more about how our gauss is slightly better.
Edited by DarthRevis, 15 April 2015 - 09:50 PM.