PTS 1.0 Summary
What was tested:
- Smoke test of the new LOS arc behavior.
- Balance test focusing on the give and take between LOS and Indirect fire accounting for the new arc behavior.
Balance testing saw a more mixed amount of reactions. While most were positive as to the overall direction taken, there were a number of comments that the tuning, and just the change of the trajectory itself was not sufficient enough to distinguish firing the weapon through LOS fire then through indirect fire.
After reviewing the feedback and results, we find that while globally (tested against all targets of all different shapes, sizes, and target speeds,) the per-volley missile accuracy is improved with direct LOS arc over the indirect arc, but often, the results from just the LOS arc trajectory alone is too subtle to really feel like it is a net positive. With some targets being better to target indirectly then directly. These results to us make the change too subtle and dependent on target type in order to effectively consider it a net positive on its own so we will be adding additional features within PTS 2.0 to make this point more definitive, and not so dependent on an opposing target.
Another core feedback point is that with a shallower trajectory and the reduction of being able to arc over some cover, the tested tuning does not put direct fire LRMs in a spot that allows them to compete with more contemporary direct fire weapons. While the utility of the Indirect fire needs to be taken into consideration in the final tuning, for the purposes of PTS 2.0, we will be testing more potent settings for direct fire LRMs to test and take in data and further player feedback on this particular point.
There are also a number of other feedback points that we will be testing with the incoming PTS. Full details to be provided with the PTS 2.0 kickoff announcement. Coming soon(ish.)
PTS 2.0 Preview
With the above in mind, PTS 2.0 will feature the following changes:
- Improved behavior for what qualifies as a direct vs. indirect volley.
- Will include changes that will see increased missile spread for indirect volleys.
- Will see overall more potent tuning for direct fire volleys compared to what was tested on PTS 1.0
- Will see changes to sensors and weapon lock behavior
- + More to be announced at a later time.