Stock armor values can really confuse new players. On many newly purchased stock mechs, rear armor can regularly be pretty high, possibly leading new players to keep rear armor excessively thick. Another pitfall a new players can fumble on is reactionary rear armor increases. This is when a new player gets backstabbed, then hits the configure button and goes to town on rear armor.
On the one hand, many experienced players use paper thin rear armor. The only exception might be a few more points for their brawlers. This is not what I am asking new players to go out and do here. Not at all. Keep your rear armor at what you are comfortable with. But...keep this in mind for down the road as you get better map knowledge, better positioning, and generally improve at MWO.
and here it is.....drum role.....not really.......
If you did an experiment where you increased your armor in the direction you died from each time by 1 pt, your rear armor would theoretically gravitate to a really low number.
That's right, you just realized you die from the front more often then you die from the rear. Backstabs happen, even to the best of us, but extra front armor will save you in the long run folks.
I am not saying you must keep your rear armor that low. Just realize that if you can handle thin rear armor, those rear armor pts are going to waste.
May your damages be high and your cbills plenty!
That is all.
Edited by Kin3ticX, 18 April 2015 - 05:26 AM.