Actually I'd like to see some good bills, I'd also like to see mechs getting lost.
Consequences make games more interesting, think about Eve online. You can lose everything but people love the game (once they understand the basic mechanics). Of course MWO can not compare to EVE, it would need many more years of intense development but the more you lose the more interesting a match can be
On the other hand, cheap repairs is good imho.
I personally would prefer the option that a mech can be insured for a fee so if you lose it you get a part of the investment back (like 80%)
That's how EVE solved the topic (for normal items).
If you have lost an uninsured ship all is gone, but you can always get a tiny ship for free.
Same could work for MWO. You can insure mechs, you can lose them and if you have no mech anymore you can get a free Jenner or something like that
Edited by Lirezh, 02 July 2012 - 12:49 PM.