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No Micro-Quirks Iteration?


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#1 Paigan

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Posted 21 April 2015 - 09:36 AM

The patch notes do not mention a new iteration of the micro-quirked clan mechs.
What about the much-emphasized iterative approach?

#2 Mike Forst

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Posted 21 April 2015 - 10:23 AM

There were no revisions this patch. While we want to iterate every patch sometimes due to scheduling it's not always possible.

#3 Paigan

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Posted 21 April 2015 - 10:35 AM

View PostMike Forst, on 21 April 2015 - 10:23 AM, said:

There were no revisions this patch. While we want to iterate every patch sometimes due to scheduling it's not always possible.

Thank you :-)

So... next patch? ;)

#4 Mike Forst

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Posted 21 April 2015 - 10:49 AM

As much as I've love to promise it right now it's best to wait until I know they're in.

#5 Almond Brown

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Posted 21 April 2015 - 10:53 AM

Don't even hint, let alone promise, Mike. We know how that never turns out well around here. ;)

#6 Mike Forst

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Posted 21 April 2015 - 10:58 AM

I am more than aware ;)

#7 Paigan

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Posted 21 April 2015 - 11:28 AM

I can overhaul the quirks for you if you like.

(just kidding :P)

#8 Anakha

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Posted 21 April 2015 - 11:56 AM

Quirks need tuning every patch, a month between updates is unacceptable. There are many overquirked mechs on the IS side that need toning down and some like the Summoner on the clan side that still need significantly more combat effective quirks to be useful and a month between iterations is way too long. Its been 2 months now since you started doing clan mechs with hadly any impact to their effectiveness because of your slow iterations and insignifigant quirk amounts.

#9 Summon3r

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Posted 21 April 2015 - 12:06 PM

View PostAnakha, on 21 April 2015 - 11:56 AM, said:

Quirks need tuning every patch, a month between updates is unacceptable. There are many overquirked mechs on the IS side that need toning down and some like the Summoner on the clan side that still need significantly more combat effective quirks to be useful and a month between iterations is way too long. Its been 2 months now since you started doing clan mechs with hadly any impact to their effectiveness because of your slow iterations and insignifigant quirk amounts.


agreed, its actually pushed me away from the game quite a bit.... looking forward to a halfway useable summoner and getting nothing but so called iteration....... beyond bored of seeing the same ole every single match. least the GAR is somewhat fun to play though it is no meta mobile.

Edited by Summon3r, 21 April 2015 - 12:06 PM.


#10 Mike Forst

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Posted 21 April 2015 - 12:36 PM

View PostAnakha, on 21 April 2015 - 11:56 AM, said:

Quirks need tuning every patch, a month between updates is unacceptable. There are many overquirked mechs on the IS side that need toning down and some like the Summoner on the clan side that still need significantly more combat effective quirks to be useful and a month between iterations is way too long. Its been 2 months now since you started doing clan mechs with hadly any impact to their effectiveness because of your slow iterations and insignifigant quirk amounts.


I can't go into why it got missed this time around (due to personal reasons) but I'm very sure you'd understand.





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