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Just Avoid Cw


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#21 Weeny Machine

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Posted 22 April 2015 - 04:53 AM

I won't join CW. Simply because I dislike the feeling of being "herded" into playing it. It is meant for the hardcore minority...so I do not get why they make these events except they want meat for the grinder

Edited by Bush Hopper, 22 April 2015 - 04:59 AM.


#22 Lunatic_Asylum

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Posted 22 April 2015 - 04:55 AM

Soloing in CW is perfect!

#23 Almond Brown

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Posted 22 April 2015 - 05:13 AM

View PostUrsh, on 22 April 2015 - 04:36 AM, said:

Maybe I'm crazy, but I think every match, solo, grouped, whatever, should be working towards CW.

Everyone, even if they only have time for one 15 minute match, should feel like they're part of something bigger.


When 85% of the community obviously can't get past the "It is all about ME. ALL of the time" syndrome, it matters little how BIG that thing is you speak of.

Good luck fixing that, but then PGI will be to blame regardless. :(

#24 Joseph Mallan

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Posted 22 April 2015 - 05:18 AM

View PostJaxRiot, on 21 April 2015 - 08:28 PM, said:


Ok ok.. How is it that You're always the exception to every situation?

Ive noticed that in almost every thread that notes the games short comings (that are experienced my many others), its always you that never have those problems in nearly all of them that I have seen lately.

How is that even possible?

I suspect either a shill or somebody who just likes to argue.

I was on a CW team that was doing the Spawn camping. I was a PUG and helped destroy the enemy fish in a barrel style.

#25 Mechwarrior Buddah

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Posted 22 April 2015 - 07:24 AM

View PostAdamski, on 21 April 2015 - 06:57 PM, said:

If you can average 250+ damage in your solo queue games then you should do fine in CW, its the people that are in Trial Mechs


If CW is meant to be hard core mode (IE Advanced) then why are trial mechs allowed in it?

View PostAlmond Brown, on 22 April 2015 - 05:13 AM, said:

Good luck fixing that, but then PGI will be to blame regardless. :(


Gods forbid the ppl making the game be to blame for its issues

#26 DjPush

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Posted 22 April 2015 - 07:50 AM

I'm reserving my criticism of CW for when they finish it. I have had matches go either way. Right now it just feels like another assault match with a longer match time and your four favorite mechs.

#27 Scorch454

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Posted 22 April 2015 - 08:01 AM

I see so many people saying, I always drop solo and that is your choice in CW but there are people out there that actually like playing a MMO/FPS style game and joining a unit where you actually talk to people and do totally crazy stuff like playing the game together...I know it is super insane to actually do this but hey after all it is a MMO style game.

You don't want to join a unit yet hate getting stomped in CW. Than complain about the hardcore units...I will let you in on a secret. Not all units are super serious hardcore units. So sometimes you are getting your arse beat by a casual unit that are just using teamwork. You have to find what is fun in the game but there are those out there that like belonging to a unit and meeting new people. I know, I know...madness!!!!

For those out there that don't like to socialize that is cool but this is not WoW or some other simplistic MMO where there is all this solo style content. This game actually needs the pilots to learn and get better by practicing and for those out there that haven't noticed yet...all the game modes out there PUB/CW, you play on teams not a solo free for all, there is no solo play in this game.

What this game needs is PvE content for more diversity and bring more people into the game.

As for those Hardcore units out there, hats off to all of you for putting that much time and effort into the game.

#28 Almond Brown

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Posted 22 April 2015 - 08:11 AM

View PostMechwarrior Buddah, on 22 April 2015 - 07:24 AM, said:

stuff
Gods forbid the ppl making the game be to blame for its issues


So PGI is to held responsible for piss poor defensive play in that mode then? That is all Spawn Camping is really. But OK, lets' just blame PGI! It is just easier too. Why Defend your f'ing DZ when you can blame the Dev team.

Wowzers. This place is fubar'd bad.

#29 Mechwarrior Buddah

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Posted 22 April 2015 - 08:17 AM

View PostAlmond Brown, on 22 April 2015 - 08:11 AM, said:


So PGI is to held responsible for piss poor defensive play in that mode then? That is all Spawn Camping is really. But OK, lets' just blame PGI! It is just easier too. Why Defend your f'ing DZ when you can blame the Dev team.



piss poor design breeds piss poor play. Who do YOU think should be blamed? Im guessing anyone but poor Brittney... er I mean PGI

#30 Joseph Mallan

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Posted 22 April 2015 - 08:18 AM

View PostMechwarrior Buddah, on 22 April 2015 - 07:24 AM, said:

If CW is meant to be hard core mode (IE Advanced) then why are trial mechs allowed in it?
Why wouldn't they be? You wanna bring a trial why should the game discriminate in hard mode? :huh:

#31 Joseph Mallan

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Posted 22 April 2015 - 08:24 AM

View PostMechwarrior Buddah, on 22 April 2015 - 08:17 AM, said:


piss poor design breeds piss poor play. Who do YOU think should be blamed? Im guessing anyone but poor Brittney... er I mean PGI

Blame game is strong in the gaming community I guess. Have you noticed something different with me than most folks here?
I don't blame the game for the things I am not good at. If my Team gets spawn camped my team failed. If My team gets stomped 12-1 My team failed. If I only do 50 damage and die 2 minutes in Its my fault. Blame goes where it belongs.

#32 Mechwarrior Buddah

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Posted 22 April 2015 - 08:25 AM

View PostJoseph Mallan, on 22 April 2015 - 08:18 AM, said:

Why wouldn't they be? You wanna bring a trial why should the game discriminate in hard mode? :huh:


Thats what the devs say they want, I was just asking the logical (to me) follow up question of that want

#33 Joseph Mallan

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Posted 22 April 2015 - 08:28 AM

View PostMechwarrior Buddah, on 22 April 2015 - 08:25 AM, said:


Thats what the devs say they want, I was just asking the logical (to me) follow up question of that want

So if its hard mode, what is the hard way to play it? In the macked out ride or the stock one?

#34 Tahribator

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Posted 22 April 2015 - 08:38 AM

OP you were given good advice. Pug vs pug CW is fun, but then you get a good 6-12 man on the other side and you'll get completely rolled. Due to the nature of the CW matches it will be slow and painful.

Yes go ahead and get your feet wet, but don't expect to get a consistently enjoyable experience unless you're part of a decent group/unit.

#35 Mystere

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Posted 22 April 2015 - 08:39 AM

View PostJoseph Mallan, on 22 April 2015 - 08:24 AM, said:

Blame game is strong in the gaming community I guess. Have you noticed something different with me than most folks here?
I don't blame the game for the things I am not good at. If my Team gets spawn camped my team failed. If My team gets stomped 12-1 My team failed. If I only do 50 damage and die 2 minutes in Its my fault. Blame goes where it belongs.


Hey, if you keep that line of reasoning, someone might also call you "special". ;)

#36 Peter2k

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Posted 22 April 2015 - 08:40 AM

View PostJaxRiot, on 21 April 2015 - 08:04 PM, said:



CW was made for the hard core players


Wow
Hardcore players?
I would define hardcore as in regular trainings per week, so actually most units are not
Most have a range from casual to hardcore, n hardcore players tend to be in minority

My unit is a casual one, for reasons of work and timelines we can rarely field more than 8 players at the same time, players come and go as dinner and work times shift over the hours (also MWO is not the only game out there)
Still we are having fun
We team up with other FRR guys from other groups
Hell I'm told by some in my own unit that the LL Stalker is a better build then my kingcrab, but when dires come around the corner it's them letting me take the tip of the spear and I out-damage them 2:1

And I dare say if I drop solo about half on my team have ingame TS deactivated = loose from the get go

Don't have clanners a TS that they can hop on to to find others?

#37 1453 R

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Posted 22 April 2015 - 08:53 AM

The problem is that a game mode can't ever really be designed for both large, organized groups and also solo randrops, and be able to treat both equally. It just isn't possible, and since the regular game queue is generally for randrops...

Commodity Warfare is built to heavily emphasize group and unit drops because units do not otherwise have much of anywhere to play. CW was always intended as the organized player companies' playground; solos are allowed to participate but the mode is not, cannot, be balanced for them without compromising on what makes it sparkle for teams. Organized teams deserve their playground just like the rest of us do

Does that excuse the attitude of most large, organized units, who all tend to treat solo players as scumstains ruining their Glorious CW Experience? No, absolutely not, and frankly I don't know how these jaggoffs continue to get recruits. One would figure that some of these guys would recognize that not everybody out there has another forty hours a week to put into MWO on top of the forty hours a week they put into, y'know, staying alive. But they don't, and their lousy attitudes are a direct reason why CW constantly struggles for population.

Oh well. Is what it is. I've never once played a Commodity Warfare match and I'm never going to, short extremely unusual circumstances, but I understand and mostly agree with why it has to be geared towards coordinated drops. The coordinated team players need to go somewhere, eh?

Now if only most of them weren't such bassholes to everyone else...-_-

#38 seye

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Posted 22 April 2015 - 09:33 AM

Pug vs pug CW matches are good fun, but those games certainly seem less common then the usual 8 - 12 mans using them to farm c-bills and faction points by ruthlessly stomping an enemy pug team.

They should just make a solo CW queue, where planets aren't even taken, almost like a 4th gamemode to the solo queue. One pug team with players from any IS faction is pitted against another pug team of any clan faction with 4 mechs each on a CW map. The rewards could be the same as a normal CW game but the outcome has no effect on the IS planetary map.

But wait, the people doing the stomping will complain about a lack of pug fodder filling in the inner sphere map battles if this happens. God forbid they actually have to fight other groups in CW and earn wins. :P

Edited by seye, 22 April 2015 - 09:37 AM.


#39 STEF_

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Posted 22 April 2015 - 09:40 AM

Actually cw is (quite) the only game mode I play.
A lot of fun , it must be because I drop only with my team.

Puglandia is giving me a brain tumor, lately... or a lot of "funny comedy theatre", depending on my mood....

Edited by Stefka Kerensky, 22 April 2015 - 09:41 AM.


#40 Joseph Mallan

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Posted 22 April 2015 - 09:42 AM

View PostMystere, on 22 April 2015 - 08:39 AM, said:


Hey, if you keep that line of reasoning, someone might also call you "special". ;)

As the local radio station says:
"You are Unique and special. Just like Everyone else." ^_^

Edited by Joseph Mallan, 22 April 2015 - 09:44 AM.






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