Mcgral18, on 21 April 2015 - 06:33 PM, said:
I imagine the 'issue' would be two competent players grouping and and stomping the PUGs.
I'm indifferent about it. Perhaps if one player is sub 100 matches. 25 simply isn't enough to get a solid grasp of the game.
...as I said in the OP...
...the example is, getting a friend who wants to try out MWO, who doesn't know BT/MW to this game, wants to group with you otherwise he's not interested in playing the game, you're in the position of grouping up with this person and watching them get obliterated.
There's no "sub 100" we're talking, day 1, sub nothing, brand spanking new, and they cannot get a good impression of the game with people who are established. Thus, that's a difficult way in particular to bring in new people, it's not exactly encouraging.
In reality I said to my friend, do solo drops and sit on TS with me and just chat about whats going on, you'll get more out of it to be honest. And he did. Which sucks, cuz he (and I) would like to play together without the round being a face-****. After he has some rounds under his belt then yeah we do some CW drops and it's bangbang, fun, good stuff, he has a mech, understands whats goin on, etc. But to go 2 man in public group queue right off the bat? Like what would I be doing, trying to make him quit as fast as possible?
Truth of the matter is, there are people who don't just jump into online multiplayer games with insane backlore and also arbitrary convoluted systems that make things even more convoluted than they already are, they want to wet their feet with someone holding their hand. And holding their hand means you'll be holding only a hand, cuz the rest of their body has evaporated into a bloody mist the second you look away at a dorito on peripheral.
Edited by Soy, 21 April 2015 - 07:18 PM.