Jump to content

Thanks For The New Nova Arms.


48 replies to this topic

#41 Lily from animove

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 13,891 posts
  • LocationOn a dropship to Terra

Posted 22 April 2015 - 08:47 AM

View PostSader325, on 22 April 2015 - 08:39 AM, said:


Does it change the fact that i did 1300 damage with a "low dps" build, and won? Because what you're describing doesn't make what I did easier... It makes it HARDER.


not when I look at your opponents damage, they were also not able to hit anything. MM was lucky with you, thats all. Can you make these results in like 10 games in a row wihtout leaving a match out and containing 8 of those 10 games above 700 damage?

then its reliable

surely those 1300 damage were an awsome match, yet it was mostly luck based by all the bad pilots you got to play with in the match. Further The damage by the 5 spread damage is of course much higher than needed, because your shots deliver damage to unecessary sections. So even if you would deliver every shot perfectly, only around 850 of 1300 were actually releveant, the other got spread to irrelevant sections.

That is like poeple posting their lrm 1300+ dmg games, where you know most damage was spread to irrelevant sections. and Clan PPC's do have 33% damage going to somewhere else.

And so coming to your topic: the result of that match was not related to the Nova arms or their quirks, it was mostly luck based and had very very minor to do with the arms.

Edited by Lily from animove, 22 April 2015 - 08:53 AM.


#42 Sader325

    Member

  • PipPipPipPipPipPipPipPip
  • 1,181 posts

Posted 22 April 2015 - 08:55 AM

View PostLily from animove, on 22 April 2015 - 08:47 AM, said:


not when I look at your opponents damage, they were also not able to hit anything. MM was lucky with you, thats all. Can you make these results in like 10 games in a row wihtout leaving a match out and containing 8 of those 10 games above 700 damage?

then its reliable

surely those 1300 damage were an awsome match, yet it was mostly luck based by all the bad pilots you got to play with in the match. Further The damage by the 5 spread damage is of course much higher than needed, because your shots deliver damage to unecessary sections. So even if you would deliver every shot perfectly, only around 850 of 1300 were actually releveant, the other got spread to irrelevant sections.

That is like poeple posting their lrm 1300+ dmg games, where you know most damage was spread to irrelevant sections. and Clan PPC's do have 33% damage going to somewhere else.

And so coming to your topic: the result of that match was not related to the Nova arms or their quirks, it was mostly luck based and had very very minor to do with the arms.


Then you do it.

#43 Lily from animove

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 13,891 posts
  • LocationOn a dropship to Terra

Posted 22 April 2015 - 08:58 AM

View PostSader325, on 22 April 2015 - 08:55 AM, said:


Then you do it.


what? hoping for lucky MM? that is nothing you can do. And except my adder I will not really use dual PPC's on other mechs, its inefficient, making matches 800+ with regular non damage spreading weapons is as same efficient when it comes to killing opponents.

You need to realise what happens in match to know if you truly were good, or if others were just bad.

probably Soy and you cna play group queue with me, all 3 in Novas, that may be fun :P

But be realistic, if you have competent and good people with you, you will very unlikely get the chance to rack up 1.3k damage regular, because then you run out of opponents before this happens.
And if you opponents are decent pilots and you get guys on your team like you had, you will be overrun. But some times, luck really just gives you all these pilots in your and their team, making you shine.

Edited by Lily from animove, 22 April 2015 - 09:01 AM.


#44 Hades Trooper

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,461 posts
  • LocationWillow Tree, NSW

Posted 22 April 2015 - 10:35 PM

why rip the armour off?

by doing so you admitting the quirks wheren't needed.

I've kept exactly the same build from previous and it's the ppc velocity, not some it's so good now thats makes the big difference.

plus i can get the same 15% bonus by putting the er ppc in the right torso and right arm thus being able to dead shield my mech where is your front facing the enemy at all times plus having to put your entire mech into view to get both ppc's to fire.

try it my way and then tell me my builds not better?

#45 kesmai

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 2,429 posts
  • LocationPirate's Bay

Posted 22 April 2015 - 11:00 PM

1300 dmg? Good game!


always nice to have a build that works well!
but soy is sort of right if you ask me. The dual ppc torso mount cries poptart very loud and i guess all of you know that the nova is one of the last of the almost extinct poptart species. When you poptart with a nova you know why the poptarts became so very feW. I like the old 10% quirk more, but only because i had fun with dual lpl dual mpl on the nova...

#46 Telmasa

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,548 posts

Posted 23 April 2015 - 04:23 AM

I've been running 2ERPPCs in the arms & 4MG in the torsos for months. Never had anybody doubt its effectiveness. This patch just made it even better.

You guys that put ERPPCs in the torsos are just metacheese wannabes; makes me sick. (The fact the next stock Nova variant actually does the empty shield arm too is besides the point, dammit!)

The number of UAVs you have to shoot down on average every game alone justifies putting the ERPPCs in the arms... <_<


All in all, the torso-mount ERPPCs are more limited in all ways except *one*, and that's being just slightly higher up for getting the shot over the top of terrain.

#47 Lily from animove

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 13,891 posts
  • LocationOn a dropship to Terra

Posted 23 April 2015 - 04:35 AM

View PostTelmasa, on 23 April 2015 - 04:23 AM, said:

I've been running 2ERPPCs in the arms & 4MG in the torsos for months. Never had anybody doubt its effectiveness. This patch just made it even better.

You guys that put ERPPCs in the torsos are just metacheese wannabes; makes me sick. (The fact the next stock Nova variant actually does the empty shield arm too is besides the point, dammit!)

The number of UAVs you have to shoot down on average every game alone justifies putting the ERPPCs in the arms... <_<


All in all, the torso-mount ERPPCs are more limited in all ways except *one*, and that's being just slightly higher up for getting the shot over the top of terrain.



but as poptart you try to stay more behind anyways, and then the angle of your torso is just enough to take down UAV's. UAV's get a problem if the opponent is really close, but then you have another set of issus already.

and this "slightly" higher is extremely much. At leats on higher skill levels, this emans eating damage or not.

#48 Fuggles

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 518 posts

Posted 23 April 2015 - 06:39 AM

so i totally built a nova S with nova A torsos and arms, erppc in LA and LT, 3x ams with ams modules plus the 15% range/rof quirks because why you ask?

to be honest i cant justify running a nova with erppcs, id rather do that in some other mech that is better suited to it. so i found something the nova can do that other mechs cant, yay.

i still prefer to run all lasers and brawl.

#49 Telmasa

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,548 posts

Posted 23 April 2015 - 09:27 AM

View PostLily from animove, on 23 April 2015 - 04:35 AM, said:

but as poptart you try to stay more behind anyways, and then the angle of your torso is just enough to take down UAV's. UAV's get a problem if the opponent is really close, but then you have another set of issus already.

and this "slightly" higher is extremely much. At leats on higher skill levels, this emans eating damage or not.


Not hardly...I'm usually flanking around the mid-range level, the long range of ERPPCs just allows me to take potshots of opportunity now and then - it's most effective when I can aim for components, after all.

And it's not like you get to pick where enemy UAVs will pop up, or when.





3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users