Battle Of Tukayyid Full Event Details!
#21
Posted 23 April 2015 - 04:28 PM
#22
Posted 23 April 2015 - 04:30 PM
Love the sale though good on you for that PGI. I shall throw a few bucks your way for that.
Edited by luigi256, 23 April 2015 - 04:31 PM.
#23
Posted 23 April 2015 - 04:33 PM
(that is if I can get my disconnect issues fixed... LOL...) Looking forward to this...
#24
Posted 23 April 2015 - 04:33 PM
As it stands anyone not in a faction will have to choose a seven day minimum contract. And after the event be penalised for going back to being Lone Wolf / Merc Corp.
Which leads to a dilemma for me.... Not play the Tukayyid event or cave in and break with principle, and take a contract. (if you are wondering why this would pose a problem, click the link in my sig and read the post)
In all reality, I probably will not partake, but wish those who do so, the best of luck.
For those of you who will berate me for posting this, it must be done to show that PGI has left out a portion of the player base through lack of foresight, the same as we were left out of CW upon its inception. (again for haters, read the thread in my sig)
#25
Posted 23 April 2015 - 04:47 PM
#26
Posted 23 April 2015 - 04:52 PM
It's UP TO half an hour for a CW match, I think the majority of them end within 20 minutes.
Either way, I'm getting one of those mechs! Probably the Warhawk, but I haven't decided yet... Will have to take a look at what the Banshee can do in the mechlab...
#28
Posted 23 April 2015 - 04:55 PM
#29
Posted 23 April 2015 - 04:59 PM
#30
Posted 23 April 2015 - 05:13 PM
I wished I had one of those mythical jobs where I had every weekend off so I could even dream of trying this, but doing nothing else but MW:O all weekend. (Still probably wouldn't do it.)
PS: I'm not asking to be able to earn the top prize, but I'd love to be able to earn a mech prize at some point. Use to be able to with the one day I could sink into the game during an event, if I really tried. Now? I haven't been able to earn any mechs since the Raven/Cataphract (which one came last) Champion, and that was only just before the deadline came and playing this game non-stop. I have a job. MW:O sadly is not my job.
#31
Posted 23 April 2015 - 05:14 PM
450 mc
8500 gxp
8000000
choice between BNC-3m or WHK (with Mechbay)
4x cbill consumable Pack
and a banner
for 50 qualifying matchs in CW seems a little too much of a grind
Even with all the matchs being practically on the same planet with
an almost none existant wait time for a match.
I would have loved the event to be spaced over a week, or at least
a gimme to people if all the comp players decide to dominate quite
a bit of the matchs & preventing people from getting the required
match points during this weekend.
I could very well see this boiling down to which side has the most
comp teams or meta pre-built mechs teams getting anywhere over
20 points.
#32
Posted 23 April 2015 - 05:14 PM
In case you haven't noticed, the rewards for this are juicy enough to entice me...
#33
Posted 23 April 2015 - 05:16 PM
#34
Posted 23 April 2015 - 05:30 PM
Alexander Garden, on 23 April 2015 - 03:38 PM, said:
50 points is a lot, and we're definitely mindful of that, but for every comment we tend to receive about the max tiers being too high we get another about the points not going high enough (here or through the support services). 45 and 50 were essentially added as stretch rewards to cover that.
I think that a quick calculation should be able to tell you that for a 25+ years old player it may be difficult to reach 20-30+ points... considering 1 game = 1 win no down times between game:
1 game = 40 mins (30 playing+10 waiting organising the drop/queuing),
10 points = 6-7 hours. (let's take the average as 6).
Just taking assumptions, let's consider that a player can play for 2-4 hours a day, thus, to get 10 points, it will take the player about 2-3 days, moreover, the event last 6 days. With this in mind, at best, an average player will achieve 30 points, and a "base level" player may get 10 points. This is not even considering long queues, not getting the minimum points or other down times, and this is playing the 6 days... if you work or have other commitments....
Having said this, no one forces us to play the game. It all comes down to how the devs want to be perceived, never forget the effect on "wallets" by the feeling of a costumer that feels that he's missing something.
Rewards are "free" considering money, but such a time sink that some of us can't afford to grind.
tl;dr:
1 point = 40.0 mins per game
10 points = 6.0-7.0 hours
average gaming time = 2.0-4.0 hours
10 points = 1.5-2.0 days of playing
best case = 20 points
worst case = 10 points
rewards are free money-wise, expensive in time
Bottom line, event should have been a week long.
Quoted from Knight2416: Please PGI remember the 25 years and over crowd next time.
Also:
It would be a good idea if once you get your 80 points, whatever is left, is shared amongst the rest of the group, starting with who needs less to get the point for the challenge... or award 1 point every minimum you meet, ie 80=1, 160=2, etc
(updated the calculations using real life values)
Edited by Gattsus, 29 April 2015 - 06:23 AM.
#35
Posted 23 April 2015 - 05:31 PM
ZenFool, on 23 April 2015 - 05:16 PM, said:
Still. I do wish we could have a mech reward at a level attainable by Normal People. I mean, I don't mind playing hard through the weekend, but 40 matches at best? 80 points is easy to get, but in there we'll still likely get rolled a couple times.
Even if EVERY match scores and averages 20 minutes with 5 minutes between drops, that's still some 17 hours of play. 6 hours a day over 3 days, then, is a pretty optimistic number. That's insane.
I miss being a kid/young adult who can do that, but that's waaaaay out of reach for me.
Now, I don't expect to get everything, and I think its great to have prizes for those who can do that... But I just wish we'd have a mech prize at lower tiers too, so you can feel like you got something really worthwhile out of the whole thing too.
Ah well.
#36
Posted 23 April 2015 - 05:55 PM
Even 40pts @ 20hrs is pushing it for 'regular' players. I mean, really I love MWO, I would love that mech, but do I really want to spend ALL day Saturday & ALL day Sunday playing CW to get it? Probably not.
Not to mention we have ANZAC day over here so Saturday is 100% out of the question.. ..probably should have considered Aus/NZ public holiday's as I suspect this will reduce numbers on said day...
And just to polish it off, if you expect regular players to join in CW and go for this challenge, expect the same nonsense we see on regular maps in CW for the duration of the weekend.. .hard to attain targets = monkey gameplay scrambling to etch up the scoreboard..
Challenges are more fun when they are not targeted at players that live inside their computer...
Edit: Not to be a total killjoy, so I will give PGI this.. ..but they are pretty tasty rewards..
Edited by White Bear 84, 23 April 2015 - 05:58 PM.
#37
Posted 23 April 2015 - 06:04 PM
Edited by arikewaza, 23 April 2015 - 06:05 PM.
#38
Posted 23 April 2015 - 06:06 PM
On the off-chance anyone from PGI is reading this, perhaps 2 points for hitting perhaps 150 or 200 points?
Edited by Matthew Ace, 23 April 2015 - 06:10 PM.
#39
Posted 23 April 2015 - 06:10 PM
#40
Posted 23 April 2015 - 06:15 PM
Matthew Ace, on 23 April 2015 - 06:06 PM, said:
It's pretty much right out impossible for what I'm willing to wager are the majority of players. Average players - not comp team players, but average players in a unit aren't going to score in every match. Most people, even if they could play for 6 hours a day (this is a huge amount of time to be playing a video game for adults, by the way - not because we don't want to, but because life) we're not going to be able to chain drop for 6 hours a day 3 days in a row. There'll need to be breaks, random AFK, group reorganization as people come and go, etc. 40 points in 17 hours is pretty much a best-case scenario, and actually upwards of 24 hours is probably more realistic. That's a tremendous amount of play in a 4 day stretch where even lucky ******** who work normal monday-friday day shift jobs will still work two days.
luxebo, on 23 April 2015 - 06:10 PM, said:
Well, to be fair: I'm totally not against Crazy Super Special Awesome Prizes For People Who Are Insane And Have No Responsibilities, or CSSAPFPWAIAHNR's.
I just want to see a decent mech prize, just once, for people who want to put a good amount of play in but can't pull those insane hours for CSSAPFPWAIAHNR's. Leave the Assaults on 40 points. Add a heavy at 30, a medium at 20, a light at 10. Make it really worth stepping along the line, but if people can only make 20 points, they'll at least still feel like they got something awesome for it.
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