Problem:
You decide to fight on a planet, but a match won't start until there's 24 players involved. And in the meantime... Let's say I always have a book beside me when I play MWO. Always.
Wait-times of up to 25 minutes, yes, they happen. For a game-mode that lasts 30 minutes.
Strategic actions become impossible: Me, I fight on the nextbest planet where another match is about to end so I know there will be free players again.
Solution:
Allow a player to wait for matches at several planets at the same time.
You wait at planet A, at planet B and at planet C at the same time. And wherever the necessary 24 players assemble first, that's where you join a match (or ghost-drop). And of course you get removed from the waiting-lists of the other two planets.
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Simple Way How To Cut Wait-Times In Cw
Started by DI3T3R, Apr 26 2015 03:53 AM
3 replies to this topic
#1
Posted 26 April 2015 - 03:53 AM
#2
Posted 26 April 2015 - 07:05 AM
suggesting a more agressive mod: allow for true mercenaries.
players who just want the match and are willing to fight for whatever faction needs people on whatever front.
simple as that. a population of a few hundred mercenaries would even solve the current tukkayidd imbalance issue...
thats exactly what it sounds like: factionless, dishonourable rabble filling the ranks as better then sandbags.
but it will definitely fix the issue.
players who just want the match and are willing to fight for whatever faction needs people on whatever front.
simple as that. a population of a few hundred mercenaries would even solve the current tukkayidd imbalance issue...
thats exactly what it sounds like: factionless, dishonourable rabble filling the ranks as better then sandbags.
but it will definitely fix the issue.
Edited by Christopher Hamilton, 26 April 2015 - 07:06 AM.
#3
Posted 26 April 2015 - 07:18 AM
ANY suggestion is better than this current version of QueWarrior:Online.
I've resorted to playing other games that have a pause function while I wait.
I've resorted to playing other games that have a pause function while I wait.
#4
Posted 02 May 2015 - 06:35 AM
Well they simply should "cheat":
3 units of IS waiting for match
1 unit oc Clans waiting for match
MAKES:
1IS vs 1clan
1IS vs 1IS (but both seem to fight against claners...)
And IF it must be planetchoice:
Team 1 wants to be on planet A
Team 2 wants to be on planet B
Team 3 wants to be on planet C
Team 4 wants to be on planet D
Tell Team 1 its on planet A but fights against Team 2 which is told its on Planet B
Tell Team 3 its on planet C but fights against Team 4 which is told its on Planet D
problem solved easily
3 units of IS waiting for match
1 unit oc Clans waiting for match
MAKES:
1IS vs 1clan
1IS vs 1IS (but both seem to fight against claners...)
And IF it must be planetchoice:
Team 1 wants to be on planet A
Team 2 wants to be on planet B
Team 3 wants to be on planet C
Team 4 wants to be on planet D
Tell Team 1 its on planet A but fights against Team 2 which is told its on Planet B
Tell Team 3 its on planet C but fights against Team 4 which is told its on Planet D
problem solved easily
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