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How The Event Went Imo And What Should Have Been Fixed


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#1 Scout Derek

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Posted 27 April 2015 - 06:54 AM

I found this event to have both Pros and Cons while I participated in it, with my unit lancemates or with pugs, I found that in over 15 hours, I had gotten 20 points for the personal event. Not good because I should have gotten at least 25 points by then. I'm also now very tired, as I had gone 27 hours straight from Friday night, at 8:00 P.M. to Saturday, at 11:00 P.M. :(

Now why did this happen?

The search que and the amount of IS players to clans. there were at least three to six more times amount of players that played CW. There should have been a limit to how many people played IS and a limit to how many played the clans, there also should have been a minimum of players for each side, as there are less clans then there are Inner sphere.

Another thing that should be fixed was the planet. There should have been at least 3 planets, but those planets would be named Tukayyid 1, Tukayyid 2, and Tukayyid 3, each one containing 21 zones, adding those up would be 63 zones; a perfect way to see actually how many are playing on one planet.

Yet another thing IMO to be fixed was how many zones a unit could take in a day. The maximum limit should be 20, that way, we don't always have the best pre-mades stomping on pugs and allow the pugs to have some participation in the event. -_-

These are my reasons on what should have been implemented in the CW event and how it went. I can't even fathom the thought of doing stuff like this.

It's just too much. events like this are good, but only good if you make sure there are no huge flaws. One of them was that allowing IS to break contracts to join the clans, I mean come on, you start the event, only to find out that you've made a huge mistake, and now that huge mistake has to be fixed, and it's going to take a little longer now to fix it, it's like saying you want to buy a clan mech, but you need to sell some stuff, so you sell some Clan mechs, only to find out you should have kept them, now you have to earn a copious amount of C-Bills just to get the clan mech you wanted. <_<

#2 Bulletsponge0

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Posted 27 April 2015 - 07:01 AM

Event is still going on...until Thursday..

#3 Ngamok

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Posted 27 April 2015 - 07:02 AM

solo pug, small group and 5-12 on each of the 3 planets.

Edit: Of course people would sync drop their 4 mans to get 12s.

Edited by Ngamok, 27 April 2015 - 07:03 AM.


#4 EgoSlayer

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Posted 27 April 2015 - 07:41 AM

Splitting into three queues of 21 would have made things much worse, not better because it would split the queues and you would have issues with overloaded/underloaded queues instead of one line for everyone.

And limiting people/groups/teams to only 20 matches is a bad idea, even before you consider that it takes 50 qualifying matches to get all the challenge levels. It removes incentive to play, creates an issue for teams to figure out which players get to do those 20 drops, etc. This isn't a tournament in the sense that it's a skill based elimination event. It's supposed to be an inclusive fun event for everyone to join in on. I don't think anyone would argue that there were/are issues with it. But limit drops isn't a fix.

What there needed to be is a larger number of zones, but there is a technical limit on the number so they couldn't do more than 63. But on the other side - if there is too many drop zones then it runs into the Ghost drop problem. So it's not just a quick fix or change that makes everything work.

#5 Scout Derek

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Posted 27 April 2015 - 08:13 AM

View PostEgoSlayer, on 27 April 2015 - 07:41 AM, said:

And limiting people/groups/teams to only 20 matches is a bad idea, even before you consider that it takes 50 qualifying matches to get all the challenge levels.

I meant for each day, not overall.

View PostBulletsponge0, on 27 April 2015 - 07:01 AM, said:

Event is still going on...until Thursday..

I know, I'm talking about how it went for me because I'm already done with it.

View PostNgamok, on 27 April 2015 - 07:02 AM, said:

solo pug, small group and 5-12 on each of the 3 planets.

Edit: Of course people would sync drop their 4 mans to get 12s.

Better than knowing that people may fail in trying to sync their 12 mans then knowing that there's a full 12 man swiss cheese waiting for pugs.

#6 Joseph Mallan

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Posted 27 April 2015 - 08:15 AM

The inner sphere is supposed to win on Tuk. We have the numbers to do it. Is that a problem? :huh:

#7 Scout Derek

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Posted 27 April 2015 - 08:17 AM

View PostEgoSlayer, on 27 April 2015 - 07:41 AM, said:

This isn't a tournament in the sense that it's a skill based elimination event. It's supposed to be an inclusive fun event for everyone to join in on. I don't think anyone would argue that there were/are issues with it. But limit drops isn't a fix.

It isn't a tournament? then why is it under this?

Another person that doesn't know what they're talking about... yes it is a fun event, but it's a tournament at that too. Limiting drops means that certain units may not be dominators all the time, allowing the pugs to play more than them. And the limits are for Units. Only Units.

View PostJoseph Mallan, on 27 April 2015 - 08:15 AM, said:

The inner sphere is supposed to win on Tuk. We have the numbers to do it. Is that a problem? :huh:

It's a problem if it's the same elite units (honorable mention to CWI and 420) killing everyone that stands in their way, especially the pugs.

#8 Hotthedd

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Posted 27 April 2015 - 08:19 AM

View PostJoseph Mallan, on 27 April 2015 - 08:15 AM, said:

The inner sphere is supposed to win on Tuk. We have the numbers to do it. Is that a problem? :huh:

It depends.

Do we have to wait 15 years to fight again if the I.S. wins?

#9 Dark Jackal

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Posted 27 April 2015 - 08:19 AM

Probably the queue waiting should be looked at. Many times I've waited 20-40 minutes because one or two folks decided to quit the team assembled. This essentially took you out of the line and dumped you at the WAY back of the line. It's possible the wait would not have been that bad if you didn't lose your place in line.

#10 Scout Derek

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Posted 27 April 2015 - 08:20 AM

View PostHotthedd, on 27 April 2015 - 08:19 AM, said:

It depends.

Do we have to wait 15 years to fight again if the I.S. wins?

Are you referencing to an alternate timeline???

#11 Joseph Mallan

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Posted 27 April 2015 - 08:22 AM

View PostScout Derek, on 27 April 2015 - 08:17 AM, said:

It's a problem if it's the same elite units (honorable mention to CWI and 420) killing everyone that stands in their way, especially the pugs.
Well then it's up to us in their way to get better or get whipped. Humbling as it may be. Why do I seem to be the only one who is willing to pick himself up and try again?

Ikat'ika: I yield. I cannot defeat this Klingon Lyran. All I can do is kill him; and that no longer holds my interest.

Edited by Joseph Mallan, 27 April 2015 - 08:23 AM.


#12 Dark Jackal

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Posted 27 April 2015 - 08:22 AM

To add, it is also probably good if the match score wasn't so high up set at 80 match score given on average is 1 drop PER HOUR for the IS. Many times I've gotten ROFL stomped and just barely eeked out just over 80 points. This normally wouldn't be bad if the wait per match is 5 minutes, but I've spend over 24 hours to do 23 matches and I've won 20 of those. Every loss like that is a wasted hour of someone's wait time which doesn't seem fair.

#13 Joseph Mallan

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Posted 27 April 2015 - 08:23 AM

View PostHotthedd, on 27 April 2015 - 08:19 AM, said:

It depends.

Do we have to wait 15 years to fight again if the I.S. wins?

In real life or FASA years? There is a difference you know.

#14 EgoSlayer

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Posted 27 April 2015 - 08:23 AM

View PostScout Derek, on 27 April 2015 - 08:17 AM, said:

It isn't a tournament? then why is it under this?

Another person that doesn't know what they're talking about... yes it is a fun event, but it's a tournament at that too. Limiting drops means that certain units may not be dominators all the time, allowing the pugs to play more than them. And the limits are for Units. Only Units.



Read what I said again, I'll wait:

Quote

This isn't a tournament in the sense that it's a skill based elimination event.


This isn't a skill based elimination tournament. There is no ladder of eliminated groups/people. Teams are not matched on skill.

And how, prey tell, if your proposed limit is "only on units" do you determine what makes a "unit" drop. There are several units with hundreds of members. Everyone one of their members drops, solo or in groups, counts for that unit. So, only 12 mans count? OK, then they run 11s, or 10s, 9s, etc.

Edited by EgoSlayer, 27 April 2015 - 08:25 AM.


#15 Juodas Varnas

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Posted 27 April 2015 - 08:25 AM

View PostHotthedd, on 27 April 2015 - 08:19 AM, said:

It depends.

Do we have to wait 15 years to fight again if the I.S. wins?

I bloody hope so.
Not a fan of fighting clans in CW.
Back to infighting against other houses of Inner Sphere, wooo!

#16 Scout Derek

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Posted 27 April 2015 - 08:28 AM

View PostEgoSlayer, on 27 April 2015 - 08:23 AM, said:

And how, prey tell, if your proposed limit is "only on units" do you determine what makes a "unit" drop. There are several units with hundreds of members. Everyone one of their members drops, solo or in groups, counts for that unit. So, only 12 mans count? OK, then they run 11s, or 10s, 9s, etc.

For each individual, not as a 12 man for counting the matches.

View PostEgoSlayer, on 27 April 2015 - 08:23 AM, said:

This isn't a skill based elimination tournament. There is no ladder of eliminated groups/people. Teams are not matched on skill.

Then why in the bloody hell would they make right above the personal event tracker the best units in each faction???

#17 Joseph Mallan

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Posted 27 April 2015 - 08:28 AM

View PostJuodas Varnas, on 27 April 2015 - 08:25 AM, said:

I bloody hope so.
Not a fan of fighting clans in CW.
Back to infighting against other houses of Inner Sphere, wooo!

There is a grace to 3025 era CBT!

#18 Scout Derek

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Posted 27 April 2015 - 08:29 AM

Why would they even award the best factions items?

#19 Almond Brown

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Posted 27 April 2015 - 08:35 AM

Just checked. 55% - 45% I.S. leads. :)

#20 EgoSlayer

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Posted 27 April 2015 - 08:38 AM

View PostScout Derek, on 27 April 2015 - 08:28 AM, said:

For each individual, not as a 12 man for counting the matches.


So now you have thousands of players who can only play 20 matches. You're looking for a league, this isn't the event your are looking for.

View PostScout Derek, on 27 April 2015 - 08:28 AM, said:

Then why in the bloody hell would they make right above the personal event tracker the best units in each faction???


For the same reason was listed here for all the other events:
http://mwomercs.com/...t=201405faction

http://mwomercs.com/...t=201411faction


Because players contribute to the whole. It's a participation thing - not a skill ranking.





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