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Interesting Stats Page


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#1 Mechwarrior Buddah

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Posted 27 April 2015 - 08:07 PM

LRM 5 17 14,250 4,958 34.79% 01:30:01 5,589


CATAPULT CPLT-A1 72 34 38 0.89 42 51 0.82 20,562 87,821 06:34:10


Now Ive never used anything on my A-1 other than lrm 5s but oddly, Ive done 20k damage in the A-1 and only 5k damage with LRM 5s lol

Edited by Mechwarrior Buddah, 27 April 2015 - 08:07 PM.


#2 dezgra

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Posted 27 April 2015 - 09:19 PM

I think the stats are fubar. I have a couple mechs that I know are inaccurate as well.

#3 stjobe

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Posted 27 April 2015 - 09:28 PM

View PostMechwarrior Buddah, on 27 April 2015 - 08:07 PM, said:

LRM 5 17 14,250 4,958 34.79% 01:30:01 5,589


CATAPULT CPLT-A1 72 34 38 0.89 42 51 0.82 20,562 87,821 06:34:10


Now Ive never used anything on my A-1 other than lrm 5s but oddly, Ive done 20k damage in the A-1 and only 5k damage with LRM 5s lol

You didn't think it odd that you apparently played 55 matches without any weapons on your A1? ;)

#4 Kiiyor

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Posted 27 April 2015 - 09:55 PM

That... dammit. I have all sorts of personal SCIENCE based on those stats! EGADS. To the Excel machine!

#5 Xetelian

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Posted 27 April 2015 - 10:04 PM

Man if even the stats don't work I have nothing left to love.

Edited by Xetelian, 27 April 2015 - 10:04 PM.


#6 Corrado

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Posted 27 April 2015 - 10:26 PM

those unsorted 15k damage, are all the arties.











just trolling.

Edited by Corrado, 27 April 2015 - 10:27 PM.


#7 Joseph Mallan

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Posted 28 April 2015 - 04:19 AM

Stats I have

COMMANDO COM-1D Games: 32 Wins:11 Losses:19 (19+11=32?)
GRIFFIN GRF-1S Games:2 Wins:1 Losses:0 (1+0=2?) I don't remember the last tie I was in.
HELLSLINGER Games:137 Wins:56 Losses:80 (56+80=137?)
ATLAS AS7-S(L) Games:194 Wins:85 Losses:108 (85+108=194?)
KING CRAB KGC-000(L) Games:32 Wins:15 Losses:15 (15+15=32?)

Do not trust these guys with your taxes is all I'm sayin'. ^_^

Edited by Joseph Mallan, 28 April 2015 - 04:20 AM.


#8 Dolph Hoskins

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Posted 28 April 2015 - 04:30 AM

Stats are dead! Where's your E peen now!?

#9 Joseph Mallan

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Posted 28 April 2015 - 04:35 AM

View PostThe Ripper13, on 28 April 2015 - 04:30 AM, said:

Stats are dead! Where's your E peen now!?

I would assume still stored in memory? :huh:

#10 Tarogato

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Posted 28 April 2015 - 04:44 AM

The stats are a joke. They really need to be revamped. I have a ton of spreadsheets, both for myself and for my unit, that use these stats, and it's disappointing how inaccurate they tend to be.

#11 Daelen Rottiger

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Posted 28 April 2015 - 04:47 AM

Stats are broken for a long time now - first noticed it even before the stats reset - after the reset it was broken as well. Nothing new at least for me..

#12 kesmai

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Posted 28 April 2015 - 05:19 AM

Actually the stats are perfectly fine. It is called host stat rewind. Elo has a similar system...

#13 Vandul

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Posted 28 April 2015 - 05:36 AM

Do the stats differentiate between LRM and Artemis LRM?

#14 Almond Brown

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Posted 28 April 2015 - 06:06 AM

View PostTarogato, on 28 April 2015 - 04:44 AM, said:

The stats are a joke. They really need to be revamped. I have a ton of spreadsheets, both for myself and for my unit, that use these stats, and it's disappointing how inaccurate they tend to be.


Ever hear of that thing called folks call "HitReg Issues"? If you pull the trigger, that gets recorded. If your damage never registers, how can it be added to the stats sheet?

It is a paradoxical conundrum really. Sorta like ELO scores. So many folks love to base their personal E-Peen level vs Everyone else off of some "numerical value" that they do not know or can't even compute themselves? But ELO based E-Peen rhetoric definitely exists right? ;)

So why would anyone ever sweat some "numbers" that may also have some built in error value, by default?

Edited by Almond Brown, 28 April 2015 - 06:10 AM.


#15 Tigerwolf

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Posted 28 April 2015 - 06:10 AM

Stats are inaccurate, three days after the stupid bog map it said I had played on it 103 times! I played on it 5. Check your map stats, they seem to be more out of whack than the mech ones.

#16 Tarogato

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Posted 28 April 2015 - 06:44 AM

View PostAlmond Brown, on 28 April 2015 - 06:06 AM, said:


Ever hear of that thing called folks call "HitReg Issues"? If you pull the trigger, that gets recorded. If your damage never registers, how can it be added to the stats sheet?

It is a paradoxical conundrum really. Sorta like ELO scores. So many folks love to base their personal E-Peen level vs Everyone else off of some "numerical value" that they do not know or can't even compute themselves? But ELO based E-Peen rhetoric definitely exists right? ;)

So why would anyone ever sweat some "numbers" that may also have some built in error value, by default?


Take a look at your own stats. You'll find plenty of weapons that have damages that are way higher than plausible given the shots fired, and you'll find damage and accuracies for weapons that have zero registered matches equipped. It has nothing to do with hitreg. I don't what the underlying problem is, but it's definitely a mess.

Why sweat over the stats though? Because believe it or not they're still a relatively consistent gauge of skill level. Your overall weapon accuracy correlates almost perfectly with your W/L ratio, K/D ratio, and K/M ratio. I have a spreadsheet that shows this rather convincingly, if you're interested.

#17 Daelen Rottiger

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Posted 28 April 2015 - 06:45 AM

my E-peen is huge - so much I can say!

#18 Almond Brown

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Posted 28 April 2015 - 07:55 AM

View PostTarogato, on 28 April 2015 - 06:44 AM, said:


Take a look at your own stats. You'll find plenty of weapons that have damages that are way higher than plausible given the shots fired, and you'll find damage and accuracies for weapons that have zero registered matches equipped. It has nothing to do with hitreg. I don't what the underlying problem is, but it's definitely a mess.

Why sweat over the stats though? Because believe it or not they're still a relatively consistent gauge of skill level. Your overall weapon accuracy correlates almost perfectly with your W/L ratio, K/D ratio, and K/M ratio. I have a spreadsheet that shows this rather convincingly, if you're interested.


Sorry. You make it sound like those numbers will get you more money on your next Pro MWO Gaming Contract or something. It is a Video Game ffs. I gauge my skill level per Match. If I help the Team Win, I did good. If I don't really help and they still Win, then I was a non factor. If I suck and we Lose, then my bad, sorry to the group and move on.

You keep after that Spreadsheet though. Some day it may be something you can tell your grandchildren about. They will surely be enthralled by the tales of awesomeness that "Spreadsheet" represents. LOL ;)

P.S. I just checked. I am so good at MWO, I am going to go tell my Boss to "go **** himself" as I don't need a real life. I will live in a fantasy video game world and hope the wife doesn't find out what I told the Boss any time soon.

It will be all about the Stats then baby. ;)

Edited by Almond Brown, 28 April 2015 - 07:56 AM.


#19 Joseph Mallan

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Posted 28 April 2015 - 08:03 AM

View Postkesmai, on 28 April 2015 - 05:19 AM, said:

Actually the stats are perfectly fine. It is called host stat rewind. Elo has a similar system...

How does HSR affect the number of wins and losses compared to the number of games played?

Almond, I have 5 bosses 6 if you count the guy running the whole building. I have told half of my bosses to take a long walk. it takes 3 things. Holding the moral high ground, and second, good Union representation and finally a good grasp of alternative words.

Edited by Joseph Mallan, 28 April 2015 - 08:04 AM.


#20 TheStrider

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Posted 28 April 2015 - 08:04 AM

The mechs stats page is pretty accurate.

Disconnects don't always count as a loss or win. I've seen it happen, and I monitor that page often.





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